okay didnt think it e that expensive, only thing i am fairly certain of is that the dreadclaw has scatter midigation due to it being a droppod its been clearfied in a faq somewhere, but might still e too expensive
If you could point to that FAQ
, it would be greatly appreciated, because the dreadclaw definitely does not
have any form of scatter mitigation in its most recent imperial armour rules text.
Even with scatter mitigation, it would be too expensive to use as a drop pod, but without it it isn't even really usable at all in that role. As an assault rhino it's overpriced-but-functional, but when it comes to the drop pod's role of precise delivery of short range dakka, it doesn't even try.
As for the notion of 'if it scatters, it scatters', that's fine for a beer & pretzels saturday game where if half your army kills itself before your opponent has so much as taken a single turn you can laugh it off and just set up another game, but if you're playing in any sort of tournament or league where the results of games have lasting impact, you'll find that deep strike without scatter mitigation stops being fun & funny pretty fast.
Personally, I'm still bitter about a stretch several years ago, shortly after the 6e CSM book was released, where 1000+ points of abaddon and terminators mishapped into the casualty pile three games in a row. On the third game, I was already so leery about it that I dropped the in basically the middle of nowhere, and Abaddon still managed to find the one patch of impassible terrain 11 inches away to teleport into and die.
If I wanted my army to play out like an episode of the three stooges, I'd have picked Orks, since at least for the greenskinz that sort of bufoonery is supposed to be part of the charm.
Edited by malisteen, 13 December 2016 - 04:40 PM.