Right, well the background for my Forge World is that it is a rather isolated Forge World that like many of their kind are blessed with huge stockpiles of radioactive materials. These are tremendously useful for manufacturing processes and fuel sources. Like many Forge Worlds they are rather shrewd with their radioactive and otherwise toxic waste products. These are turned into weapons such as the "Radium" class weapons wielded by their Skitarii. Torburnedes has taken this a step further and collects waste products from Imperial Navy and Departmento Munitorum bases to augment their Skitarii forces. They can also supply their factories and reactors with the green substance known as Vespasium that seemingly leeches minerals from the surrounding area.
The Forge World has (an as yet unnamed) Knight houshold and a mutural protection pact with the Cremators Space Marine Chapter. Torburnedes has mining rights to the plentiful asteroid belts in the Cremators home system and both the Forge World and Marine Chapter hold training exercises in these unpredictable environments.
Anyway, on with the show!
Completed stuff!

Here was one of my test models. I quickly decided that 1) working with models with a great deal of metallic parts with a white undercoat is not fun and 2) This paint scheme would have been too similar to either Ryza or Metalica depending on how I split up the colours on the Skitarii so it was ultimately dropped. Sadly I lost the opportunity to paint orange Lambda symbols everywhere after abandoning this theme.

This was test model number 2. I decided that the deep green reminded me of Victorian-era heavy industrial machines like steam engines so I was happy with the theme.



Here's my first Skitarii squad. My favourite trooper was the Arquebus sniper hauling his gun round to a new target. I decided to glue the gun rest onto the gun like a hinge because having it separate would make it far too difficult to use for a gun used by a "relentless" soldier to fire on the move.
This squad looks horrifically expensive point-wise but I enjoyed painting them. I learned in the last picture that cameras do no like it when the face of a model is 90% gloss varnish and metallic paint. I will probably highlight that gold with Liberator gold to get more control over the paint in future. I was trying to paint the Forge World Thallax gold and Valdor gold but it was hard with such thin paints that are so eager to separate. I decided to avoid that when I got round to my Vehicles as you will soon see.