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[Iron Gauntlet] - Index Astartes: Imperial Sons


Kelborn

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THE IMPERIAL SONS

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[/td][td=70%]CHAPTER NAME: .............. THE IMPERIAL SONS
FOUNDING: ..................3RD [M.32]
CHAPTER WORLD: .............BASTION
FORTRESS MONASTERY: ........ECLIPSE
GENE-SEED (PREDECESSOR): ...ULTRAMARINES
KNOWN DESCENDANTS: .........NONE
BATTLECRY: ................."IMPERIUM UNITED OVER ALL!"
 
 
"We must put this misery behind us. We must enter a new chapter! And so I say to you that, as of this day, we are no longer Ultramarines! In honor of the ideals we fight for, in honor of the sacrifices of our brothers, in honor of the Emperor...as of this day we will take the name of our true purpose! As of this day, we are the Imperial Sons! For the Emperor!" - Galen Diomes, Praetor of the Imperial Sons

 


Captain of the Imperial Sons, 2nd Company
Member of the Crimson Guard, Imperial Sons 1st Company


 
ORIGINS

 

The origin of the Imperial Sons is one of betrayal, retribution and idealism. Once a part of the XIIIth Legiones Astartes, the Ultramarines, they were known as one of the fiercest followers of the Imperial Truth, which was delivered by the Emperor himself. As part of the Xth chapter, the Legionnaires under Arceas Odinathus witnessed some of the hardest fights the Legion had to endure.

 

Before their gene-father, RobouteGuiliman was rediscovered on Macragge, the Xth chapter fought alongside the VIIIth Legiones Astartes, the Night Lords, for several times. From them, they learned how to use fear as a tool to bring entire wars to end. Though fear and intimidation were not the final means, they were useful in themselves. From destruction came rebuilding. From intimidation came trust. Those worlds, which were brought into compliance by Arceas Odinathus and his men, were glorious examples of the potency of mankind. From these worlds, the system sorrounding the world known as Corusca became their very masterpiece. Never did the Xth, also known as the Sons of the Imperium for outliving the tenets of the Imperial Truth, ever reform a world into such an efficient and prospering world. Corusca was said to potentially become a prime world like Macragge, a bastion of hope and future expansions.

 

That all changed, when the first bombs fell on Calth. The dreadful betrayal of the XVIIIth Legion left its mark on the entirety of the sons of Guiliman. An invisible bond of shared horrors bound those, who survived the attrocities of Calth. Unfortunately, those, who were not present, like the Xth chapter, became outsiders within their own Legion. While their brothers bled in the dust of Heresy, Odinathus and his men fought in the northern realms of the Segmentum Ultima against the Heldaxi alliance. After finally hearing of what happened to their brothers, Odinathus decided to turn his forces against the retreating elements of both, the Word Bearers and the World Eaters. Thus, the Sons of the Imperium dived into the unstable region known as the Dominion of Storms, chasing down their traitorous brothers. In doing so, they reconquered Honourum and fought within the Nostraman sector against the remnants of the Night Lords traitors.

 

In order to engage as much traitors as possible, Odinathus tasked his second in command, Galen Diomes, in plunging more into the Dominion, destroying every renegade force they would encounter, while he would be heading northbound. With half of the chapter under his direct control, Galen Diomes stayed within the Dominion, trying to eradicate the hiding traitors. Their main antagonist in this campaign became the Brotherhood of Kain, a confluence of both, the Word Bearers and the World Eaters.

 

While fighting their nemesis, the Sons of the Imperium were trapped within the Dominion alongside their enemies because of rising storms and unpassable nebulas. Years later, the tides lifted and the few survivors of Diomes’ task force returned to the Imperium. It is assumed that the Brotherhood of Kain was completely eradicated. However, rumors were recently arising, heralding the return of Kain’s followers.

 

In the meantime, the Second Founding was already done and the Third was drawing closer. Before they returned to Macragge did Diomes traveled to the nearby Corusca in order to resupply and enact crucial maintenances. However, when they entered the orbit of Corusca, they found nothing more than ashes and madness. Corusca had fallen beneath the merciless advance of Horus’ forces, turning it into a pit of anarchy and chaos worshipping cults, corrupted beyond salvation.

 

Diomes had no other choice than to scorch the entire system, destroying everything they had once achieved. Blaming themselves for not being able to prevent Corusca’s demise and for not having prepared it against all odds, did they swore an eternal oath never let this happen again. From the ashes of Corusca did they arose anew as the Imperial Sons. It was they, who would bring the unquestionable truth of the Emperor to every world within the Imperium. The personal convictions and ideals of Diomes and his men were immingled with the tenets of the Imperium Truth and later with the Codex Astartes, forming the Corusca Doctrine.

 

When they returned to Macragge, they found out that all loyal Legions had been divided into several chapters. As their brothers of the Scyths of the Emperor chapter, were Diomes’ men reformed into an independent chapter, the Imperial Sons. As such, they returned to the northeastern corner of the Dominion of Storms, claiming a new homeworld for their own, naming it Bastion. Once a former base of operation of the Brotherhood of Kain, it was conquered and reformed into a proud and loyal fortress world, serving as both, a social center and training grounds for the Imperial Sons.

 

From Bastion did the Imperial Sons start their crusade of reclamation, slowly discovering the dangerous realm of the Dominion. While half of the chapter fought within the Dominion against rediscovered kingdoms of man and xenos alike, did the other half fought across the Imperium, serving in the name of the Imperial Truth and those, who had fallen in its name.

 

 

HOMEWORLD

 

Bastion, a name that speaks for itself, for Bastion is the incarnation of an imperial fortress world. This large, high-gravity world was covered in everything from rocky mountains and frozen ice fields, to rain forests full of carnivorous plants and deserts. As such, this planet was the perfect training ground for combat in difficult terrain. Its cities built at the shores of the seas gave birth to strong and resistible people, which again were the perfect pool to recruit for the ranks of both, the Imperial Guard and the Imperial Sons. But like most of the more famous worlds across the Imperium, Bastion has its dark secrets, deeply hidden in its history.

 

Centuries ago, while the galaxy burned in the flames of betrayal fratricide, the world, which former name was lost in time, was once a base of operations for some of the most cruel and corrupted members of Horus’ forces, the Brotherhood of Kain. The Brotherhood fought against the forces of Galen Diomes, a high ranking member of the XIIIthLegionesAstartes. This conflict lasted for years and its degree of bloodshed and ferocity caught them in a rising warp storm, separating them for centuries to go.

When the storm had finally lifted, the Brotherhood was no more and the victorious sons of Guiliman returned home. Shortly after did Diomes return to Bastion, a world that was more home to him than even Macragge. Rebuilding and reshaping it into a proud world of the Imperium, the newly founded Imperial Sons were allowed to take this planet as their new homeworld, naming it Bastion.

 

Academies for the Imperial Guard were founded as well, all over Bastion as its environment was well suited for all kind of terrain exercises. One of the most notable academies of Bastion was the Caridan Academy, known for its excellent recruits. The Imperial Sons, having such a potent pool of possible neophytes at their doorstep, integrated their recruiting process within the academies. From their recruits did the Imperial Sons select the most promising ones for their own process. Those, who would fail these trials, would continue their "normal" drill, which will make them superb candidates for both Imperial Army and further the Tempestus Scions.

 

If a recruitwas founded not suitable for military life, he or she rejoined their communities as disciplined and dedicated members.

Under the imperial rule and under the guidance of the Imperial Sons, Bastion became one of the most reclusive and heavily guarded worlds in the Dominion of Storms. Most natural routes were mined and its defense fleet, which headquarters was an ancient space station, known only as Valor’s Fist, covered the rest. Valor’s Fist itself served as the Imperial Sons fortress monastery, thus making it the center point of all military actions of Bastions scions.Besides its numerous regiments, which exercised within its academies and the forces of the Imperial Sons, was the planet itself surrounded by a chain ofplanetary shields, protecting its most important cities and strategic facilities.

 

 

ORGANIZATION

 

Although being a true successor of the Ultramarines, the Imperial Sons did not follow the tenets of the Codex Astartes as some might suggest. For them, the regimentations of Roboute Guiliman were more of an advice role than a dogmatic rule. Adhering to the ideals of the Imperial Truth, did they kept the organizational structure of the Great Crusade, which was laid down in the Principia Bellicosa and written by the Emperor Himself.

 

As such, the chapter was divided into two Battalions, which again consisted of four companies. Learning from their mistakes in the past by leaving compliant worlds on their own again, one Battalion staid within the Segmentum Pacificus in order to safeguard their assigned territory. Stationed aboard the chapters’ fortress monastery, the Valor’s Fist, they fought across the Segmentum Pacificus against uprisings and incursions. In the meantime, did the other Battalion fought, aboard the chapters’ flagship Chimeara, across the Imperium to hold up their duties towards mankind and to become more experienced in battling all kind of foes, be it Ork, Necron or traitor. After a century of waging war, both Battalions switch places in order to do several things: restock their supplies, initiation of new recruits, while the refreshed Battalion continues the chapters’ never-ending quest of unifying the galaxy under the Emperors’ rule.

 

Either each Battalion, which was led by the Commander himself or his second in command, consisted of the following:

  • A command squad, including the advisors of the Battalions leader
  • 4 Companies, each divided into four Platoons and led by a Captain
  • Each Platoon consisted of three squads and was led by a Lieutenant
  • 48 Squads in total, each led by a Sergeant
  • Half of the elite 1st Company, the Crimson Guard, about 80 Troopers
  • Half of the 10th Scout Company, about 80 Neophytes

Each Platoon in every company had its designated role. For example, every first Platoon consisted of the company’s veterans, with the first squad being the command squad of said company. As the Imperial Sons were a secretive and distrustful chapter, the following assumptions regarding their dedicated tactical composition is basing on third party observations and eyewitnesses.

  • First Platoon: Command Squad and veterans
  • Second Platoon: Tactical Squads
  • Third Platoon: one Tactical and two Assault Squads
  • Fourth Platoon: one Tactical and two Devastor Squads 

This way, the Imperial Sons proofed to be a very flexible and adaptable force to be reckoned with. It was not uncommon for them to deploy a Platoon instead of an entire company if they had to deal with a lesser threat. As the companies number way more members than codex aligned chapters, the entire chapter of the Imperial Sons is far larger than most of the known, established successors of Guiliman, having about 1300 members in total.

 

Specialists like Chaplains or Apothecary were spread across both Battalions like the elite first company, the Crimson Guard. Acting as the Commanders personal bodyguard and the ultimate enforcers of the chapters’ ideology, the members of theCrimson Guard are the pinnacle of the chapters’ dedication and martial proofness. Each Trooper of the Imperial Sons desired to become as excellent as these red clad warriors. To become a member of the Crimson Guard, one had to proof himself in numerous battles until he was chosen to join the ranks of the company’s cadre of veterans, the Black Hand. These veterans served as a pool of experience for their company and as a source of recruits for the Crimson Guard, whose leader acted as the second in command of the Commander, leading an entire Battalion on his own. Furthermore, the Black Hand designation was to do what had to be done to keep order by any means. Even the use of terror tactics and sabotage missions were a usual mean, which was justified by the end.

If the Commander did fell in battle, the Sovereign Protector, how the Crimson Guards’ leader was called, immediately took command over the entire chapter.

 

Another note of importance was the fact that the Imperial Sons did not run any form of a Librarium. The reasons for that are deeply hidden in the vaults of Valor’s Fist but by analyzing the chapter’s past, one can conclude that fighting against numerous chaos cults and its demonical masters, left its mark on the chapter. Furthermore, it seems that the battle of Chorryn was the event in which the chapter abandoned its entire Librarium. Eyewitnesses have reported of a civil war within the Imperial Sons’ ranks. With their chief librarianor even their Commander having fallen to chaos, the chapter had to fight itself, leading to the death of all psykers within their ranks. From that day on, no further mentioning of any form of psi wielding Imperial Sonwere to be found.

 

If it is a result of the loss of their Librarium or just a sign of further radicalism cannot be said for sure but the Imperial Sons do rank more chaplains as codex aligned chapters. Preaching their visions and ideology of the Imperial Truth, these chaplains spread their word across the worlds of the Imperium. It is they, who are heavily involved in reshaping those worlds, which were saved by the Imperial Sons.

 

This impression is underlined by the following quote:

 

“We are the true sons of the Imperium. We do not requirewitches or cursed souls within our ranks. We are His blade and bolter. We are His vision incarnate. None shall stand against His truth!”

 

 

 

COMBAT DOCTRINE

 

When the Imperial Sons were still a part of the XIIIth Legiones Astartes, the Ultramarines, they were recognized as Lord Guilimans jack of all trades, excelling in every combat on every battlefield and environment but never having mastered any specific form of waging war like siege warfare or boarding actions. Therefore, they compensated the lack of mastery by making use of multi-vector operations, regardless of terrain. In doing so, they finally specialized in a certain way of waging war, adding their expertise to Guilimans resources.

 

Ten thousand years later did the Imperial Sons perfect this preferred doctrine, whose tenets were laid down in the Corusca doctrine. It is a manifold compendium, including the visions of their genefather, Roboute Guiliman, the ideals of the Great Crusade and the additions of their founder, Galen Diomes. As they had once served along the formerly loyal VIIIth Legion, they had learned how to use fear and intimidation in such a way, which allowed them to end conflicts without a bolter shell being fired.

 

This usage of psychological warfare combined with multi vector operations made the Imperial Sons a potent opponent. A good example of their way of fighting would be the battle of Jandor. There, they had laid an ambush for a large cell of rebels. After the trap had sprung, the Imperial Sons entangled the rebels in the void, aboard nearly stolen ships and on the surface of Jandor. Everything was perfectly timed. While the Imperial Sons troopers did deal with the rebels, massive air support came from the cold void, dropping their bombs on top of the rebel encampments. In the meantime, did the Imperial Sons fleet encircle their enemies, unleashing hundreds of boarding parties, which again took over the hostile fleet, annihilating any form of resistance.

The Imperial Sons prefer the usage of energy based weaponry instead of bolters, like volkites, plasma guns, melters, etc. This weaponry is more adaptable to certain battlefields like underwater engagements or vacuum battles. As such, they made use of a certain, heavily modified version of laser fangs, which were originally used by Stormhawk interceptors and were redefined as infantry weapons. With the support of the nearby forgeworld of Jandor, the Imperial Sons are able to equip their troops with this kind of weaponry.

 

Furthermore, Jandor provided the Imperial Sons with a very rare and special vehicle, the Diadectes class transport, an amphibious transport class, which was basing on the ancient Mastodon transporter.

 

DIY - Diadectes close up

 

GENESEED

 

 

 

Like their primogenitor, the Ultramarines, do the Imperial Sons have a stable and pure geneseed without any known flaws. But still, it was never used for the any foundation of a successor chapter. It seems that, because of their wayward behaviour and sometimes marginal deeds, did the High Lords of Terra concerns about using their genetic heir. Some argue if the „rebellious“ character of the Imperial Sons is in fact a hidden flaw in their geneseed but none of these rumors were proofed to be real.

 

Furthermore, it was observed that the Imperial Sons seemed to be more obedient towards orders than normal chapter, although this refers to orders given by within their own ranks. Orders and requests done by other imperial authorities, especially the Ecclisiarchy and the Inquisition were not answered immediately, if any. This strengthened the impression of tensed relations between them and official, imperial authorities.

 

 

BELIEFS / CULTURE

 

It is not uncommon for chapters of the Adeptus Astartes, to envision themselves as born warriors of the Emperor, the incarnate Angels of Death. But sometimes, there is a chapter who despises this self imposed depiction. The Imperial Sons are one of the latter.

 

The Imperial Sons saw themselves as the soldiers of the Emperor and not as savage warriors, conquering for the sake of it. Their duty was one of reconquering and reshaping the galaxy itself in the tenets of the Emperors own decree, the Imperial Truth.

As such, they embodied the Imperial Truth, which was written down by the Emperor Himself, with every fibre of their very being. The key facts of it were summarized and expanded by the founder of the Imperial Sons, Galen Diomes, adding the teachings of his genefather, Roboute Guiliman and his own experiences since the Great Crusade. He named the result the Corusca Doctrine, honoring his chapters greatest loss during the merciless years of the Horus Heresy. Though it based upon the Emperors work, the result was more of a twisted version of this noble and honorable decree. In using fear and indimidation as a mean to bring world into compliance, the Corusca Doctrine taught that effectiveness and succes against all odds mattered above everything else, ensuring mankinds survival. Failure was not acceptable and had to be eradicated. If a population had to be purged from the weakness of a ruling cast, which was founded guilty of failing the Emperor, than so be it. This behaviour resulted in a reputation of cold, ruthless and sometimes fearsome warriors, which walked amidst the stars. Fear followed in their wake, forcing adversaries to lay down their weapons in order to prevent sanctions like the infamous Ghorman-massacre.

 

As the Imperial Sons declared every form of worship being a heresy to the Emperors vision, they were at odds with the Ecclisiarchy and other religious institutions. Nevertheless, other institutions like the Astra Militarum or the Ordos of both, Xenos and Malleus are more than willing to reap the fruits of the Imperial Sons merciless labour. Therefore, the sons of Bastion are both respected and feared within the Imperium.

 

Growing up within the storm-tossed and still untapped region known as the Dominion of Storms, the officers and citizens of Bastion grew up with the Corusca Doctrine. Under the guidance of Imperial veterans and the Imperial Sons, along with approved literature, vids and mandatory viewings of morale sessions twice a day for cadets, officers would learn of the glorious past of the Imperium and how it had been robbed by the doings of both, Horus and those, who later called themselves the Ecclisiarchy. Many of Bastions citizens believed that only they could have the power necessary to wrest the galaxy from a path of chaos and corruption.

 

Pre-recorded speeches often filled the airwaves, in which the leaders of Bastion would often comment on the depravity of the Imperium with revolts on several worlds, the corrupted horrors of heretics, and unchecked xenos advances throughout the outer realms of the Imperium. Following which stories of the Imperial Sons victories such as liberation of Galbak or winning a fleet battle in the Voluzar sector against a ravaging Ork fleet.

Now, with the rise of the Avenging Son, their gene father Roboute Guiliman, are the Imperial Sons rejoice the coming of a new age. Immediately did they send half of their chapter towards Macragge in order to support their liege.

 

 

SELECTED BATTLE HONORS

 

  • The Jandor ambush: When the Adeptus Mechanicus came to the northern realms of the Dominion of Storms, it was looking for miscellaneous. Be it artifacts, lost archeotech or a place to test their newest inventions, everything seemed to be of value for the Lord Magi of Mars. But their thirst for new resources and worlds to exploit and civilizations to assimilate was the true cause behind the uprising commonly known as the Rebellion. Revolting against the Mechanicus’ oppression, the leaders of the Rebellion waged a guerrilla war against the seemingly overwhelming forces of Jandor, the centre of the Mechanicus approach of exploitation. Unable to get rid of the disturbing assaults and raids, did the Lords of Jandor contact the Imperial Sons. Together, they set a trap above Jandor itself. There, in its massive shipyards, was a mighty battleship near its completion. By withdrawing their forces to engage rumoured bases of the Rebellion, did the Imperial Sons give them an opportunity to strike. As suspected did the Rebel fleet emerge from the warp, trying to assault the seemingly defenceless Jandor. Ground forces boarded the shipyards, trying to capture the mighty vessel. Distractions were sent to bind Jandors forces on the surface. When the boarding party reached the helpless vessel did the Imperial Sons spring their trap. The fleet of the second battalion emerged from the warp, cutting the rebel fleet off from any escape route. Entire companies had waited aboard the battleship and within the hive cities of Jandor, waiting for the right time to strike. In a massive ambush did the Imperial Sons make use of their preferred way of waging war. With their multi vector attacks and ambushes on the surface of Jandor, within the shipyards and the in the planets orbit, did the sons of Bastion annihilate the entire military force of the Rebellion once and for all. The remaining rebels lost any hope and laid down their weapons, resulting in their capture and conversion into mindless servitors. As a result of their close collaboration did the Lord Magi of Jandor pledge their loyalty to the Imperial Sons, ensuring their supply with individual wargear, such as the Diadectes-class transport.
  • The genocide of Konig Secundus: When the Imperium lost contact with the entire star system of Konig Secundus and its surrounding outposts at once, a nearby crusading fleet of the Imperial Sons chapter was recruited to engage the  incident. With an emergency strike force, consisting of elements of the 26th Alphic Scorpions and the Phantom Blades chapter on route to support them, the Imperial Sons hurried to arrive as soon as possible. Entering the outer rims of Konig Secundus just in time to support the last survivors of the local Astra Militarum, the Imperial Sons witnessed the carnage which was unleashed here. The Scion of Madness, a massive Space Hulk which was led by the traitor warband known as the Iron Fist, hung deep in the lower orbit above Konig Secundus, the defending fleet scattered around it. There was nearly no response from Konig Secundus itself but those survivors, who had gathered within the southest fortress, Tal Dabor. Engaged by the Imperial Sons’ fleet, the Scion of Madness was long enough distracted until imperial reinforcements had arrived. Outnumbered and in a desperate battle for survival, the Iron Fist was about to flee. Sacrificing much of its warmachines to secure the escape, the Scion of Madness was barely able to flee but it made it into warp. As both sides had taken heavy casualties and with the completed genocide on Konig Secundus' people, no one dared to call that a victory.
  • The Devourer of worlds: When more and more Hive fleets of the ferocious Tyranids appear at the border so the Imperium, did the Second Battalion heed the distress call of a range of imperial worlds. Facing a small tendril of the Hive Fleet Moloch above the world of Manwantes Tertius, the sons of Bastion fought fiercely and boarded the massive bio ships, trying to destroy the cerebella connection between the organisms and the upper hive mind. Although being successfull, the Imperial Sons were nearly annihilated. They were barely able to escape and had to take heavy casualties, depleting their numbers tremendously. Even with the final victory denied to them, the sons of Bastion did not hesitate and joined a combined fleet of Storm Rider and Phantom Blade elements and return to the Manwantes system, extinguishing the remaining xenos forces
  •  

APPEARANCE

 

“The chrome of my armor once coated the blades of the Primarch'sHonour Guards- blades that broke in their final battles, as the Honour Guards gave their lives for our father. As the wearer of the chrome armor, I must serve as a living memorial to their sacrifice, and an example to my brothers in the Crimson Guards."

Vow of the Sovereign Protector


The Imperial Sons heavily derive from their Ultramarine predecessors. They choose the colors of white, blac and red for them to bear. Each color has a distinctive meaning for them and in order to resemble their various ranks, the follow a strict code.

The color of white resembled the purity of their purpose, the unification of mankind and the propagation of the Imperial Truth. Red stood for the sacrifices they were willing to make in order to accomplish their goals. If those sacrifices were of their own losses or civil casualties did not matter. The loss of the Emperor and their beloved father was of such impact that the Imperial Sons still bear the color black as a symbol of their mourning. Furthermore, it also represents their self-proclaimed role as the executors of the Emperors’ grand vision.

As they loosely follow the tenets of the Codex Astartes, they implemented their own ranking system. The distinctive colors stood for certain ranks. They wore these colors on their right shoulder:

  • Troopers, white shoulder inlet; white armor with black trim
  • Sergeants, green shoulder inlet; white armor with black trim
  • Lieutenant, yellow shoulder inlet; white armor with black trim
  • Captain, red shoulder inlet; white armor with black trim
  • Black Hand, white / green shoulder inlet; black armor with white trim
  • Crimson Guard, white / green shoulder inlet; black armor with white trim
  • Sovereign Protector, black shoulder inlet; chrome armor with red trim
  • Commander, black shoulder inlet; black armor with red trim

Furthermore, the Imperial Sons honor their armor in a different way than most other chapters. Instead of wearing their armor from their initiation until their death, each Imperial Sons obtains his armor with a certain rank. Acting as both, status symbol and recognition of their deeds, the variety of armor patterns are restricted as rewards.

Besides very few and rare occasions, the different armor patterns were used as such:

  • Trooper: MK V & VII, most widespread and common Mark within the Imperial Sons' ranks
  • Black Hand: MK IV & VI, the most advanced patterns in terms of stealth abilities and combat proofness
  • Crimson Guard: Indomitus Terminator armor, though telics as such, the Indomitus pattern is still the most commonly used by all chapters
  • Sovereign Protector & Commander: heavily customized Terminator armor, basing upon the Tartaros pattern

 Color schemes:

 

Trooper
 
Captain
 
Black Hand
 
Crimson Guard
 
Sovereign Protector
 

 Commander
 
 


 




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#End of record#

To proceed, please open attached note

*Opening attached note*

Thought of the day: Ignorance can be a blessing to the soul...

 

 
Hello there,
 
first of all: I'm impressed of how active this subforum as become! All of these great, new ideas and chapter. Really glad that the subforum, which brought me into this brotherhood, is flourishing again! Thanks for that and keep it up! :tu:
 
With the recently started Iron Gauntlet and Brotherhood of the Angels challenges, I though, why not participating as well? And why inventing something new if you already got a rough theme? Some of you might have noticed the Brotherhood of the Lost aka the Icarion Insurrection project. While working on it, I got an idea for a Second Founding chapter for the later years of the Insurrection.
 
I'll be using this idea for the Liber Astartes challenges. As these are just a compilation of ideas, I'd require your assistance in order to make it a fitting article which makes sense in the end. ;)
 
So what am I intending to do?
 
Basically this:
 
oh wait...before I start...this might help you to get into the right mood:

 






 
So yeah, you might have guessed it:

 

oHX2uHF.jpg

 
I'm intending to transfer the Galactic Empire / First Order from Star Wars into Warhammer 40K.
 
Wait, don't leave right away, ok?
 
Let me present my ideas and then you can leave if you want. :wink: Some bits are not yet decided.
 
- Name: Imperial Sons
- Origin: Ultramarines
- History: former chapter / company of the XIIIth Legion, which brought many worlds into compliance; during / after the Heresy; they return to these worlds in order to reconquer them or support them against the rising threats of the Scouring; they see, how devastated these worlds have become and blame themselves for that for not having prepared them against all odds; become more and more obsessed with the Imperial Truth and the ideals of the Great Crusade, shaping worlds in the tenets of the Emperors grand vision
- Combat Doctrine: multi-vector operations regardless of terrain; inspired by the great battles of Star Wars; take the battle of Endor as an example: precise ground and void ambushes, using the Deathstar as a killing blow and coordinated fleet operations (I'm willingly leaving the Empires failure out of this as it was most likely Palpatines fault); make more use of energy based weaponry than bolters (volkites, plasma guns, heavy lasers, etc.)
- Organization: loosely follow the Codex Astartes (they see it as a guideline of their Primarch), more engaging the Principia Bellicosa as this was done by the Emperor himself; example: Chapter Master = Praetor, Captain = Centurion, etc.; maybe the'll have a special unit formation as well, resembling the Ultramarines former Destroyer squads; shoulder inlet indicates their ranks, company is displayed via numbers on kneepad
- Culture: strict adherents of the Great Crusade and further of the Imperial Truth; therefore, they are at nearly hostile towards the Ecclisiarchy and the wider, corrupted imperial bureaucrats (and thus closely watched by the Ordo Hereticus); known to be ruthless, cold and sometimes brutal in their exertions; example: the successfully protected a world against an Ork-Waaagh! Afterwards, they executed the entire ruling cast as they saw them as incompetent and unworthy of ruling a world in the Emperor's name. Thus, the entire world was reshaped to be more adherent to their interpretation of the Imperial Truth.
- Homeworld: name is Bastion; not a death world, but rather a climate world with several drastic climate zones like deserts, glaciers, etc.; perfect to train Astartes warriors; you can compare it with the worlds of Ultramar or the Star Wars world of Carida
- Notable Elements: flagship being the Chimeara, a large and mighty vessel of a lost pattern (something like the Fists' Tribune); Galen Diomes, first praetor and founder of the chapter; it was him, who determined the chapters strict course

So that is nearly all what I got so far. I did wrote down a small characterization of Galen Diomes and a timeline for the BotL, which can be adapted to the canon universe.
 
I'm eager to hear your thoughts in order to improve and to flesh out this idea. :smile.:
 
Kelborn

Edited by Kelborn
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Interesting concept, however I am unsure how much of the Imperial Truth actually survived the Great Crusade. I am not too certain on the actual lore following those events but I believe very few still know of or accept the Imperial Truth. Either way it could be an interesting concept, and with Guilliman's return it could pave way for a more pragmatic Imperium in which a chapter like this would thrive.

As for the color scheme I think it looks rather interesting. I wonder what you had planned for their chapter badge? How does their worlds culture align with their ideals of the Imperial Truth?

Just some food for thought, but the concept sounds pretty solid. I think it has some good potential.

Dredmour

Edited by Dredmour
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Thanks for your feedback, Dredmour! Appreciate it! :smile.:

 

Regarding your points:

 

- The Imperial Truth was the basic idea behind the Great Crusade. As such, it was well known by the Legions. After the Scouring and with the rise of the High Lords of Terra + Ecclisiarchy, it was declared as heresy to further follow it (as it is described in Inferno). Nevertheless, it is still known to the Astartes at that time. So the (I'll call them Imperial Sons for now) still cling to it. Further, they descend upon a road of damnation, perverting the once noble ideals of the IT and turned it into their own cold, ruthless (Galactic Empire) version if you want. So it's not the same IT than it was during the GC. And the return of RG just fits perfectly in the chapters lore. :D Though being treated as one of the Ultramarines "black sheep", it is now thriving under RG.

 

- Homeworld: It's name is Bastion. I've mentioned it above but maybe you've missed that part, no problem. It's a earth-like world with several, drastic climate zones, which makes it a perfect training world for Astartes warrior. Not really a deathworld like Fenris or Caliban, but more like Macragge or the Star Wars world of Caridan, which was THE most notably academy world of the Empire. Worlds culture would be a mixture between Macragge and the Galactic Empire doctrine. MAYBE I'm filling gaps with some Blood Elve stuff from Warcraft as they, as well, are a civilization at its pinnacle before being turned to dust. Now, they aspire to restore their former glory with darker means. Could fit.

 

- Chapter Badge: Yeah, that's tricky as I'm currently lacking one. Maybe a variation of the First Order symbol? Or of the Sith symbol, playing with the Sons / Suns bit? In the BotL I preferred a killer whale but these days it doesn't fit the concept I'm intending. I'm open for suggestions. ^^ But to be honest, I haven't take the time to actually search for one until now.

Edited by Kelborn
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Interesting, maybe you could play with some of the Imperial symbols from Star Wars and integrate an Aquila over it.

Or potentially an Aquila holding the Star Wars Imperial logo in its claws. You could make it symbolic for the Imperium's grasp of the worlds under its control and sort of play on the WWII totalitarian Germany theme.

 

As for minis, if you plan on representing them and you really want that Imperial Stormtrooper look might I suggest painting the lenses black and highlighting with a purple sort of color and then apply 'ardcoat to give it that glassy black look to separate it from the other black on the model. I'd suggest painting the grills black as well to really accentuate the commonalities between the SM helmet and the ST helm.

Just some ideas to hopefully get your creative juices flowing.

Best Regards,

 

Dredmour

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One thing I will point out is that it is a general consensus that a lot of the current space marine chapters don't believe that the Emperor is a god but rather a warrior or exceptional strength. I take it when you talk about holding onto the Imperial Truth that it wouldn't be something that's known to the wider Imperium? Or is it more that the chapter cult closely resembles the Imperial Truth? More importantly how does this reflect onto the Imperium itself? Going off of the example you gave where the chapter basically spread heretical teachings of the Imperial Truth they would likely face some difficulties from the other factions and be called in for their actions, after all the Emperor is truely a God and anyone who says otherwise is wrong.

 

As for the homeworld, how does the chapter engage with the local populace? I take it seeing as you're taking inspiration from the Empire that they would be very frontal and have taken over running the planet?

 

And for the organisation, the Codex Astartes is meant to be more along the lines of a guideline then everything must be done in a certain way. Is there much changes to how they operate besides different names for positions?

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They see the Emperor as the ultimate warrior / leader and defy every depiction of him as a god.

 

They resemble the Imperial Truth in denying superstitions and inefficiency. Indeed, they have serious problems with the wider Imperium, especially with the Ecclisiarchy and the Ordo Hereticus.

 

I'll try to give you an example of how they solve this:

 

Imagine a hiveworld which was saved by them but then declared as weak and unworthy. They start to cleanse the world of its inefficiency. First of all, the incompetent rulers have to be dealt with. Afterwards, the planets defenses, logistics, and so on are remade from the scrap, resulting in a good example of what is possible if doing the right way. As such, superstitions and faith are tried to be dealt with as well. They know that they are not in the position of eradicating the entire Ecclisiarchy but each world they have remade, it is noted that their populations are more focused on their work and their own business than in the spiritual stuff like faith. Not all of course but it's still better than nothing. That is a serious thorn in the Ecclisiarchy's attempt of seizing power. Therefore, the chapter came to bandy blows with followers of the church on a nearly regular basis. The only thing which saved them until now are the results of the reshaped worlds which produce more stuff, yield more efficient regiments and so on.

 

So the chapter itself is like a cut to both ways for the Imperium.

 

Bastion, their homeworld, was chosen by them for being a perfect training ground for them. Its population has become a beacon of the chapters belief of rational thinking (the ideals of the Imperial Truth), a perfect example of what they are striving for. Yes, it was overrun by them but years later, the population adapted to its new masters and embraced its ideology, making them loyal followers.

 

Regarding the organization, I'm leaning on making use of the Ultramarines way of organization dealt by Forgeworld. I just read it in the morning and it truly fits my intentions. Not that much of a change, to be honest. But I'm intending to give them Destroyer squads along the regular Tactical, Assault and Devastor squads.

 

Overall: they see RG as the embodiment of the Emperors intentions. Therefore, they strictly follow his words and orientate themselves on the 30K Ultramarines Legion rather than the current Ultramarines chapter. For them, the Ultramarines are way too restricted by the Codex Astartes and the requirements of the wider Imperium. They (the Imperial Sons) see themselves as the true followers of their former Legion, bringing worlds into compliance, reshaping them in order to make them more powerful, resilient and thus, bolstering the Imperium itself. Nevertheless, if you fail the Imperium, you will be punished, resulting in a reign through fear (Tarkin doctrine) atmosphere.

 

Hope that makes sense and helps. ^^

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So I revised the layout of my article. Will fill it with stuff (keyfacts) when I'm back home.
But still, I got a problem regarding the chapter badge and the table. Can someone help me out? It doesn't want to fit appropriately.

 

Furthermore, I'm not quite sure about their chapter symbol as it is too obvious.

 

Another idea I had was a rising phoenix. From the ashes of the Scouring, the Imperial Sons arose to rebuild the Imperium. Maybe a phoenix holding the GEs logo?
 

Edited by Kelborn
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Since my weeeeeee childhood, I've always been that little munchkin that supported the Empire and its oh-so-noble pursuits. I salute you, my good man. You shall bridge the gap, invite Chaos into Star Wars, and Sith Empires into Warhammer. May the Emperor and the Force commune in peace, through only by their united effort may we rise from ashes left by this unholy (EPIC!) union. Hehe

So, besides grovelling and begging for your help to construct layouts, I do like the direction you're going with this. I'll be honest, you've given me a few idea's for my own crap. 

I personally can't see anything remotely wrong, however, I wouldn't mind further details regarding the inner faction tension between your Chapter, the Inquisition, and Ecclesiarchy.

Also, if you're down for this, when you're writing the history and timeline, would you mind if we do a joint blurb? My Chapter (Still WIP) is similar to yours but a taaad more extreme. Basically, pacify and conform worlds gone rogue or otherwise by any means necessary... And move on. I personally love the idea of your guys come along, smack mine upside the head and just humbling them!

Another thought that came to mind; would the Imperial Truth twist or be misinterpreted over the millennia since the Chapters inception. If so, how do you think it would have changed? I know it comes across as a redundant question but it might add a touch more layers to your Chapter... Food for thought, good sir!

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Thanks, mate. :)

Glad that you're liking it thus far. Sure, more details are about to come. It's just a raw frame I got. Today, I gathered some bits from 30K Ultramarines, First Order and some Blood Elves shenanigans to work with. I know where want to go with but it's still a lot of work upon me.

 

Sure, we can do something for both of our chapters. Yours is still on my to-do-list but after your summary, I'm curious to read it.

 

Good though regarding the Imperial Truth, will think about it. ;)

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Loving the look of this so far.

 

I saw that artwork of Vader and his troops in power armour a while ago and couldn't get over the awesomeness of it :)

 

Hopefully your troops are better shots than stormtroopers! :D

 

Will there be prevalent use of power swords among the officers? If so are they pure energy? (I read somewhere that, though incredibly rare, they do exist in the 40k universe, maybe a thought on what the chapter masters weapon will be :)

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Didn't knew that there are such power swords in 40K but I'll consider them (at least one for their Praetor).

I've only seen blazing swords like those of the Salamders thus far, so thank you for that. :)

 

Well, I indeed hope that they are better at shooting. ;) Could be a fun anecdote.

 

The Cursed Bolters: regardless of their training, the Troopers of the Imperial Sons are way more accurate with laser weaponry than with Bolters. Other chapters even make fun of them that there is no target which the Sons might hit with a Bolter. Trooper Daven Kamares proofed them all wrong when he threw his Bolter and smashed an Ork Boss' head, redeeming his chapter from the flaming reputation.

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The Cursed Bolters: regardless of their training, the Troopers of the Imperial Sons are way more accurate with laser weaponry than with Bolters. Other chapters even make fun of them that there is no target which the Sons might hit with a Bolter. Trooper Daven Kamares proofed them all wrong when he threw his Bolter and smashed an Ork Boss' head, redeeming his chapter from the flaming reputation.

 

That´s just ridiculously funny, if you allow i copy that for my Dark Heresy group.:biggrin.:

 

You explained that failure is one thing they can´t stand. So maybe they try to hide Corusca(or what exactly happend to the planet) and hunt down everyone who is in search for the truth. They could also try to revitalise the planet and spend a big part of their army just for that, making them weak on other points. (like letting a vent, leading to the inner engines of their biggest fortress, open, so a lucky Tallarn could destroy it in one shot :P)

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Will think about that, joschlumpf. Sounds too good to ignore.

Though they did nothing wrong, they blame themselves in such a way that they want to hide Coruscas demise from other, especially their adversaries within the Imperium.

 

Furthermore, I think that I'll go with Dredmours suggestion regarding a possible chapter badge. The current is too close to original stuff.

 

Maybe something like this:

 

Imperial Sons badge

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Sorry for double posting but I'm considering if I should keep the Ultramarines or choose the Dark Angels as their primogenitor.

 

Both have assets and drawbacks.

 

Ultramarines:

 

- empire builders, their ideology and conviction can easily be turned into something reminiscing the Galactic Empire / First Order

- many successors, easier to implant the Imperial Sons as such

- known to be something like a jack of all trades Legion

- with the return of RG, the Imperial Sons would thrive amidst the ranks of the Ultramarines successors

- RG disliked the use of destroyer units and their armament

- easier to become a black sheep chapter like the Mortifactors

- most likely a third founding chapter but I'm having difficulties in giving them a reasonable origin including the Third Founding.

 

 

Dark Angels:

 

- dogmatic

- secret lovers; fits the Imperial Sons' attempt to hide what happened to Corusca and other worlds and thus their shame (if I want to keep this idea)

- loosely following the Codex Astartes but still have unique troops like the Deathwing and the Ravenwing; good way of explaining the Sons unique destroyer units

- they were known to make heavy use of destroyer units and their appropiate wargear

- instead of a Third Founding chapter, I could go with a later one; but even if I want to stick with the Third, the DA had many outposts and fleets stationed across the Imperium; one of them could turn into the Imperial Sons while safeguarding a certain region against traitor forces

- as the Legion of the Unforgiven is both diversive and distrustful, it may be easier to explain why the Imperial Sons have developed seperately

- I'm not sure if the Sons would contribute on the hunt of the Fallen. Possible challenge to explain this.

 

What do you think? Continue with the Ultramarines or change it into the Dark Angels before I'll start to flesh them out?

 

Thanks in advance!

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Something you may want to consider is where about your chapter is stationed within the Imerpium as a whole in terms of Segmentums as they bring their own challenges and such. I'm considering Segmentum Pacificus myself as the place has been known for it's civil wars such as the Nova Terra Interregnum, Macharian Heresy and so on. Being on the verges of the Imperium it could work well as an area in which your chapter has formed it's own zone to protect and such, echoing what the First Order did in the latest movie. Food for thought on that matter.

 

As for primogenitor, you don't need to have been from a certain chapter background to be specialised in a certain field, you could have it that the chapter specialises in the absolute destruction of empires and factions, erasing them from history very much like how the Ashen Circle operated in the Word Bearers before they joined Chaos.

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  • 3 weeks later...

Hey guys,

 

it's been a while but here we go again.

With all the recent released Star Wars stuff (trailer for Ep 8, Battlefront II and 4th season of Rebels), I'm back in a Star Wars hype / mood. So I sat down and reread what I've done thus far. And I came to the conclusion that I have to revise some bits here and there. My desk is full of all kind of books and files, acting as work of references (Forge Worlds Tempest, the Galactic Empire handbook, Imperium Secundus to get an feeling of the pre Calth UM and how the whole IS came to be, several other Star Wars related books depicting places, vehicles, characters and so on).

 

Basically, my Imperial Sons will be more like the First Order than the real Galactic Empire. I imagine them having established a small but effective realm within Segmentum Pacificus, remeniscing both Ultramar and the Imperium Secundus. From there, they want to bring the Imperium back to its former glories, erradicating everything which is not compliant to the Imperial Truth, which brings them at odds with several forces of the Imperium.

That's why they are often on their own. Thinking about to give them one allied Astartes chapter (another DIY of mine), the Warbeasts.

 

But back to the First Order. Like them, the Imperial Sons see the Imperium as a failure. WIthout the Emperor or their father, Roboute Guiliman, the Imperium degenerated into a mess of superstition, corruption and greedy bastards. The true ideal of the Emperor were lost in time. And it is their holy task to remind mankind of its potential and true purpose. Unfortunately, they make the same mistakes as the Galactic Empire by ruling with force, intimidation and fear, leading to resistance on several worlds outside of their realm. A bit of a vicious cycle.

 

First of all, I worked on the part, which seemed to be the most difficult for me: organizational structure

 

I wanted to make use of both, the 30K Legion structure of the Ultramarines and the Galactic Empire's army structure. Think that I found a solution / mixture of both which seems to work. Furthermore, I've done color schemes for every rank / unit within the Imperial Sons, including Trooper, Black Hand, Crimson Guard, Sovereign Protector and Commander.

 

Long speach short, I'm posting my updated structure in here as well:

 

 

 

 

Although being a true successor of the Ultramarines, the Imperial Sons did not follow the tenets of the Codex Astartes as some might suggest. For them, the regimentations of Roboute Guiliman were more of an advice role than a dogmatic rule. Adhering to the ideals of the Imperial Truth, did they kept the organizational structure of the Great Crusade, which was laid down in the Principia Bellicosa and written by the Emperor Himself.

 

As such, the chapter was divided into two Battalions, which again consisted of four companies. Learning from their mistakes in the past by leaving compliant worlds on their own again, one Battalion staid within the Segmentum Pacificus in order to safeguard their assigned territory. Stationed aboard the chapters’ fortress monastery, the Valor’s Fist, they fought across the Segmentum Pacificus against uprisings and incursions. In the meantime, did the other Battalion fought, aboard the chapters’ flagship Chimeara, across the Imperium to hold up their duties towards mankind and to become more experienced in battling all kind of foes, be it Ork, Necron or traitor. After a century of waging war, both Battalions switch places in order to do several things: restock their supplies, initiation of new recruits, while the refreshed Battalion continues the chapters’ never-ending quest of unifying the galaxy under the Emperors’ rule.

 

Either each Battalion, which was led by the Commander himself or his second in command, consisted of the following:

  • A command squad, including the advisors of the Battalions leader
  • 4 Companies, each divided into four Platoons and led by a Captain
  • Each Platoon consisted of three squads and was led by a Lieutenant
  • 48 Squads in total, each led by a Sergeant
  • Half of the elite 1st Company, the Crimson Guard, about 80 Troopers
  • Half of the 10th Scout Company, about 80 Neophytes

Each Platoon in every company had its designated role. For example, every first Platoon consisted of the company’s veterans, with the first squad being the command squad of said company. As the Imperial Sons were a secretive and distrustful chapter, the following assumptions regarding their dedicated tactical composition is basing on third party observations and eyewitnesses.

  • First Platoon: Command Squad and veterans
  • Second Platoon: Tactical Squads
  • Third Platoon: one Tactical and two Assault Squads
  • Fourth Platoon: one Tactical and two Devastor Squads 

This way, the Imperial Sons proofed to be a very flexible and adaptable force to be reckoned with. It was not uncommon for them to deploy a Platoon instead of an entire company if they had to deal with a lesser threat. As the companies number way more members than codex aligned chapters, the entire chapter of the Imperial Sons is far larger than most of the known, established successors of Guiliman, having about 1300 members in total.

 

Specialists like Chaplains or Apothecary were spread across both Battalions like the elite first company, the Crimson Guard. Acting as the Commanders personal bodyguard and the ultimate enforcers of the chapters’ ideology, the members of theCrimson Guard are the pinnacle of the chapters’ dedication and martial proofness. Each Trooper of the Imperial Sons desired to become as excellent as these red clad warriors. To become a member of the Crimson Guard, one had to proof himself in numerous battles until he was chosen to join the ranks of the company’s cadre of veterans, the Black Hand. These veterans served as a pool of experience for their company and as a source of recruits for the Crimson Guard, whose leader acted as the second in command of the Commander, leading an entire Battalion on his own. Furthermore, the Black Hand designation was to do what had to be done to keep order by any means. Even the use of terror tactics and sabotage missions were a usual mean, which was justified by the end.

If the Commander did fell in battle, the Sovereign Protector, how the Crimson Guards’ leader was called, immediately took command over the entire chapter.

 

Another note of importance was the fact that the Imperial Sons did not run any form of a Librarium. The reasons for that are deeply hidden in the vaults of Valor’s Fist but by analyzing the chapter’s past, one can conclude that fighting against numerous chaos cults and its demonical masters, left its mark on the chapter. Furthermore, it seems that the battle of Chorryn was the event in which the chapter abandoned its entire Librarium. Eyewitnesses have reported of a civil war within the Imperial Sons’ ranks. With their chief librarianor even their Commander having fallen to chaos, the chapter had to fight itself, leading to the death of all psykers within their ranks. From that day on, no further mentioning of any form of psi wielding Imperial Sonwere to be found.

 

If it is a result of the loss of their Librarium or just a sign of further radicalism cannot be said for sure but the Imperial Sons do rank more chaplains as codex aligned chapters. Preaching their visions and ideology of the Imperial Truth, these chaplains spread their word across the worlds of the Imperium. It is they, who are heavily involved in reshaping those worlds, which were saved by the Imperial Sons.

 

This impression is underlined by the following quote:

 

“We are the true sons of the Imperium. We do not requirewitches or cursed souls within our ranks. We are His blade and bolter. We are His vision incarnate. None shall stand against His truth!”

 

 

cheers,

Kelborn

 

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But back to the First Order. Like them, the Imperial Sons see the Imperium as a failure. WIthout the Emperor or their father, Roboute Guiliman, the Imperium degenerated into a mess of superstition, corruption and greedy bastards. The true ideal of the Emperor were lost in time. And it is their holy task to remind mankind of its potential and true purpose. Unfortunately, they make the same mistakes as the Galactic Empire by ruling with force, intimidation and fear, leading to resistance on several worlds outside of their realm. A bit of a vicious cycle.

Do you realize you are following* the example of Astral Claws to a zet? With all the implications it implies...

 

 

*Well, the rebelion of Astral Claws occurs in future, so this is anachronism.

 

 

~ NightrawenII

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Coincidence. I'm intending to stay true to the First Order theme. :)

 

It's been a while since I've read about the Astral Claws but didn't that all hsppened because of Huron desiring a bigger chapter to safeguard the Maelstrom? So it is mostly because of one single person.

 

The Imperial Sons don't want to rule. They got a handful of worlds under their protection, which form a tied realm.

They see thenselves as soldiers of the true 30K Imperium and as guides to lead man into this time of prosperity.

Though with the wrong means and in a twisted version but not like the Astral Claws. Otherwise, they woukd have been exterminated by now.

 

 

You can call it a grim version of the UM.

Edited by Kelborn
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The bigger Chapter was byproduct of the Huron's plan... He and the whole of Astral Claws Chapter were under the impression they knew better than the Lords of Terra.

 

What you have here is the stage ready for the virtually same tragedy. An arrogant and self-centered Chapter which imposes its own righteous ideas on everyone else regardless whether they want or not.

 

The Imperial Sons don't want to rule. They got a handful of worlds under their protection, which form a tied realm.

They see thenselves as soldiers of the true 30K Imperium and as guides to lead man into this time of prosperity.

Though with the wrong means and in a twisted version but not like the Astral Claws.

Funny enough, your own lore disagrees with you.

 

Otherwise, they woukd have been exterminated by now.

That's the point of my reply. :rolleyes:

 

 

~ NightrawenII

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The bigger Chapter was byproduct of the Huron's plan... He and the whole of Astral Claws Chapter were under the impression they knew better than the Lords of Terra.

 

What you have here is the stage ready for the virtually same tragedy. An arrogant and self-centered Chapter which imposes its own righteous ideas on everyone else regardless whether they want or not.

 

The Imperial Sons don't want to rule. They got a handful of worlds under their protection, which form a tied realm.

They see thenselves as soldiers of the true 30K Imperium and as guides to lead man into this time of prosperity.

Though with the wrong means and in a twisted version but not like the Astral Claws.

Funny enough, your own lore disagrees with you.

 

Otherwise, they woukd have been exterminated by now.

That's the point of my reply. :rolleyes:

 

 

~ NightrawenII

 

Could you please give me a quote of that?

 

If I did that, it is either from my initial concept (which I'm currently revising) or a wrong use of words as English is not my native tongue. Sorry for that.

 

I'm really intending a chapter, which is based upon the First Order, fighting for the Imperium. (something like a grim version of the Ultramarines) Those worlds, which were saved by them are found to be guilty of being to weak and ineffective. Therefore, the chapter remains and reshapes the world in their own ideology. This is done with merciless brutality, etc. like the Tarkin Doctrine from Star Wars demands it. They are not ruling. Instead of that, they establish new goverments, which are compliant with their own ideology.

 

The Imperial Sons are at odds with several imperial factions like the Ecclisiarchy. The fact that those worlds, which were reshaped by them, are more effective / productive and give birth to really well trained regiments, saves them from further censure. As they are mostly acting within the Segmentum Pacificus, a Segmentum which is known for having many revolts, etc. the High Lords believe that their method might bolster their western defenses.

 

If THIS is close of becoming mary-sue or snowflake -ish, please let me know. I believe that we (this great community and myself) will find a good solution for this. :smile.:

Edited by Kelborn
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I think if you can keep the Chapter itself to a 'normal' size (within reason) and make it clear that they've reset these worlds up in their image but then left them to get on with putting it into pratice you wouldn't get into any trouble for empire building? So it would be like they're part of a larger collective that is friendly/loyal to the Chapter, but not technically under their direct control.

 

Of course, that might be more interesting in that you might potentially get representatives of the Ecclesiarchy, etc turning up after the Chapter has moved on and declaring the planet heretical and trying to undo all their work!

Edited by LySiMachus
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Could you please give me a quote of that?

Well, yeah... It's within the same reply;

 

They are not ruling. Instead of that, they establish new goverments, which are compliant with their own ideology.

In other words, the Chapter exercise control over the world. Even if the space marines are not part of the goverment body, they still rule the world, albeit via proxy. Moreover, what happens when and if the planet does not comply or even resist the conversion? Does the Chapter enforce its will with force?

 

Add here the bit how these planets form a coherent realm and you are not going to fool anybody, especially not Adeptus Terra.

 

The Imperial Sons are at odds with several imperial factions like the Ecclisiarchy. The fact that those worlds, which were reshaped by them, are more effective / productive and give birth to really well trained regiments, saves them from further censure. As they are mostly acting within the Segmentum Pacificus, a Segmentum which is known for having many revolts, etc. the High Lords believe that their method might bolster their western defenses.
First, check your timeline.
Second, the Imperial Sons are overstepping the mandate of Space Marine Chapter and are guilty of empire-building. I'm not sure why would be Lords of Terra happy.
Third, I bet Lorgar is really pleased with this successor of Ultramarines Legion.
 
 
~ NightrawenII
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I like this.

 

Suggestions:

 

1) As Darth Vader is obviously a psyker (by the Imperium's standards), just give the Imperial Sons a Librarium that's closely monitored despite its diminutive size- say two Librarians per Battalion, all of whom have guards constantly accompanying them, with Chaplains authorizing the guards' use of lethal force against the Librarians if the guards sense even the slightest hint of Daemonic possession (no need to vox the Chaplain for permission before pulling the trigger)- instead of eliminating the Librarium altogether.

 

2) Widespread use of las-talons (a Stormhawk interceptor's main weapon- a lascannon with its Range halved to double its rate-of-fire) as infantry weapons.

 

3) Modiify AT-AT or AT-ACT models by replacing their blasters with twin-linked lascannons, and mounting heavy bolters on the side doors (see Astral Militarum Valkyrie assault carriers for comparison). The resulting vehicles may then replace the Land Raider as an assault vehicle.

 

(Edited to correct a mistake: I referred to las-talons as "laser fangs.")

Edited by Bjorn Firewalker
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