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Shadow War experiences so far

Shadow War: Armageddon

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104 replies to this topic

#101
Stercus

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I have enough scouts to make at least two kill teams already, and this game is giving me an excuse to build models I otherwise might never have bothered with. I've so far built two veteran IG squads, a load of chaos cultists, a GSC team with all possible special operatives, and I'm waiting on the mailman for orks, skitarii and two types of Eldar. If I'd stuck to 40k I'd likely have never bothered painting up these models, so what's not to love?
(And what's even sweeter is that if you play straight out of the box, it's historically fixed in time so there's no chance of those derpy primark-marines turning up to spoil my fun)
  • LySiMachus likes this

<p>gallery_48988_6285_50857.png
My thread of things:
http://www.bolterand...lds-some-stuff/

 

WIP Index Astartes Articles:

  Gatekeepers: http://www.bolterand...pers/?p=4192488

  Harvesters: http://www.bolterand...ters/?p=4192489

  Sons of Aetius: http://www.bolterand...tius/?p=4192491

 

Stercus percussit molendinum ad


#102
Sister Alessia

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Sorry you had such a rough start Commodus. You didn't really have much chance against that setup of armies, but well done for giving it a go anyway.

 

Nice work on your Arbite Dr R and thanks for the battle report! I've just re-watched dread lately, so really digging your Arbites :)


  • Dr_Ruminahui likes this

#103
Dr_Ruminahui

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Thanks Alessia!  Glad you liked both the battle reports and the arbites.  I hope you watched the remake of Dread (which I've seen and thought was quite entertaining) and not the older one with Sylvester Stallone (which I haven't seen but am told not to). :)

 

Hope to see some more reports of your own, which I enjoyed. :)

 

Inquisitor Psychologis Ruminahui



#104
BrotherAtrox

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...the older one with Sylvester Stallone (which I haven't seen but am told not to). smile.png

 

It is very, very 1980s. If you can enjoy movies like Cobra, Predator, Delta Force, etc. - you can enjoy Stallone's Dredd.


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#105
Beams

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I feel it's fairly balanced, with a few armies being a little better. It's by no means perfect, but definitely not unplayable.

My group has: Space Marines Scouts, CSM, Orks, Guard, Inquisition, GSC, and Sisters, and the only faction that's had a rough go is Sisters. They went guns before nuns, and keep rolling high on bottle tests.

As for the chemical slick, it just means that there's a chance that running doesn't work out well. So you plan your moves and don't run as much.

My advice is make sure you have a lot if terrain on your table, because the game doesn't seem like it should be played on a half empty table.





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