Noted Pencil. I might be ignorant in this assumption but I'm all about making people make saves so I feel strongly about the mace still.
Today we found out a bit more about transports. I am a bit mixed about the revelation personally. I am trying to envision my Deathwatch in Rhinos. If I recall, we can't shoot from them. And of course we know they are more survivable.
The news is they can join our assaults. We know this because it is also revealed that disembarking is done before moving the vehicle, and assaulting the same turn you disembark is legal.
Multiple units can share the same vehicle. So half a squad joins the assault, another squad shoots and the rhino assaults as well.
The thing is we won't be very good at assaulting from Rhinos without major tweaks to our army. I still feel like SIA,combis and our special weapons lend to a better shooting game.
I've always liked the heavy hammer and it will continue in 8th but who knows the rules? The Blackshield felt like such a missed opportunity in 7th.
I do think we will very likely be forced into Rhinos since historically we're mid ranged. And unless pods have special reserves rules for Match Play, we have to deploy at least half our armies.
I would add one more thing today.
Our weapons gotta get a whole lot better this edition. Why would I say this?
Check out today's Tyranid faction focus on Warhammer Community. Wow. Some truly scarey stuff But perhaps more importantly the speed of the army is looking incredibly fast leaving little room for counter movements, or time for shooting.
I know I've been guilty of joking how bad we are at tackling Xenos in 8th, but assuming GW
is truly fixing everything and we're supposed to be inherently at our best when facing them, then this means we should be seeing some significant improvements in our cost and loadout.
It becomes glaringly apparent that hiding will not be an option.
Edited by Prot, 21 May 2017 - 06:39 PM.