On to the work.
The first project is my Adeptus Arbites patrol team, pulled mostly from the out-of-print Rogue Trader/WH40K 2nd Edition line and supplemented with some newer models. This is mostly due to my having watched Dredd three times in one weekend. I actually had plans for a minor 40K army, but due to the costs and difficulty in finding enough models I think SW:A is the perfect venue.
I'll be using the Astra Militarum Veterans list to represent the Arbitrators. I had bounced around that, Inquisition and Genestealer Cult for different reasons. The Guard turned out to be my best option due to the prevalence of carapace armour and shotguns. It lacks the ability to take characteristic weapons like riot shields and shock mauls (Inquisition Crusaders) or webbers (Genestealer Cult), so if you're thinking of taking up the Arbites your mileage may vary. While my campaign hasn't yet started, for the purposes of this thread I'll be describing the models with my preferred "end game" equipment.
For my color scheme, I sourced inspiration from three prominent depictions of the Arbites:
Along with the reimagined take on Judge Dredd:
The fundamental colours being black armour with very dark grey fabrics. Padding, such as knee or shoulder pads, is dark red. Armour trim, if present, is dark brass. Aquilas, skulls, and other decorations are a medium gold. The overall theme being very dark, washed-out shades befitting life amidst the hab stacks and manufactorum of the hive.
The Proctor has been one of my favourite sculpts for quite some time, and it's great to finally have a reason to add it to my collection. I went with a tan trenchcoat based on stereotypical images of government agents, and to set him apart from the dark armour of the rest of the team. The shotgun (and shoulder pads of the later Arbitrators) is white for another bit of contrast. In-game, he's a Veteran Sergeant with carapace armour, a shotgun and a backup laspistol. The various pouches also conceal grenades of different types.
You'll notice that the Proctor and Arbitrators are on 32 mm bases. I don't like when models' feet overhang the edge of their bases, and these models in particular were sculpted with rather wide stances. I don't know if it's an advantage or disadvantage in-game, but I don't really care about that kind of thing.
Rookie and Probie are the go-to models for fresh recruits into the patrol team. Fortunately, GW has kept their combat shotguns relatively consistent from these Rogue Trader-era models all the way through modern Space Marine Scouts. That means that I can mix and match while keeping some visual cues constant to tie the team together. In-game, they're Guardsmen with flak armour, shotguns and backup laspistols. As these two gain experience, they'll transition to full Arbitrators and be replaced new models wearing carapace armour. Their original models can then be recycled for the next round of recruits.
The bulk of the team are made up of the more iconic 2nd Edition models. The standard Arbitrators consist of a single sculpt. I know that that might be a bit boring, but I actually chose it somewhat on purpose after binge-watching Ghost in the Shell: Stand Alone Complex 2nd GiG - the intro of which features soldiers marching down the street in formation. I kind of like the idea of the stalwart Arbites holding fast at attention in the face of a rioting crowd. In-game, they're Veteran Guardsmen with carapace armour, shotguns with red-dot laser sights, backup laspistols, and grenades. I also have one Specialist with a grenade launcher, and may be adding more later on.
This project marks a major advancement from the painting style that I've been using for my Adeptus Mechanicus project. As that was the first major work I've undertaken since my return to 40K, I wasn't confident to include the more difficult (at least, in my head) facets of miniature painting. Namely - eyes, mouths, transfers, and bases. This time, I'm tackling all of them and so far I'm fairly pleased with the results.
I owe Carlson793 a beer for his work on the Adeptus Arbites transfer sheet, and I had them printed by Bedlam Creations. The iconography is difficult to make out at this scale and beneath the wash, but you'll see the larger versions on some future models that are in the works. Again, the white shoulder pad and shotgun help add contrast to the darkness of the model. I gave the entire model a heavy wash in Nuln Oil ("liquid talent") to give it a dark, grungy look. (I've been heavily influenced by Sean Patten's work at Necromundicon since I first fell into 40K.)
The Arbites shotgun is typically depicted as a pump-action over-under design. As a firearms collector, that never quite sat right in my head. I decided to model it as a more traditional (though quite a bit chunky) single-barrel pump shotgun. The bottom barrel then forms the magazine tube, sort of like a SPAS-12 with a lot of extra bodywork. These particular models have both a flashlight and a red-dot laser sight.
With the majority of the patrol team being multiples of the same sculpt, I had to find a way to keep them all straight. I'd considered writing their character names around the edge of their bases, but my handwriting is terrible. I also need a contingency in case any individuals are gunned down and have to be replaced. Instead, I gave each their own unique number (1 through 6) on the back of their armour. I found that the white numbers from the Skitarii transfer sheet were the perfect size.
The final regular member of the patrol team is their cyber-mastiff. I'd considered the model from the Necromunda Enforcers set, but unlike the Arbitrators this sculpt was just too dated for my taste. I also had the Forge World Enforcer model laying around, but I wanted something more mechanical and less organic - somewhat like how I picture the Mechanical Hound from Fahrenheit 451. I settled on the CCLE-K9 from Wild West Exodus. It's a little larger than the GW/FW models, but it still fits nicely. In-game, it's a Recruit with carapace armour, camo cloak and chainsword.
So that's the full patrol team of 10 models. Up next are some Special Operatives to provide a little extra oomph when needed. I also have a rapidly-expanding population of civilians to start photographing, and will start posting them in themed groups.
Edited by CommodusXIII, 03 May 2017 - 12:57 PM.