I had a game today with my Slaaneshi daemons against my brothers eldar. I took a flying DP with sword and talons, 14 seekers, 25 daemonettes, 2 Heralds (one riding, one walking) and 2 Fiends. He took Dark Reapers, Banshees, scorpions, 2 units of Avengers and a Autarch. Played on a 5x5 table with moderate terrain. It was a massively bloody game.
I went first and killed one unit of avengers with the seekers. Made my charge by around 3 inches. Man they are fast. The 2 fiends, daemonettes and DP took an objective eachand the DP smited two avengers. I lost a fiend to the reapers shooting, and lost about 5 seekers to the Autarch, banshees and scorpions. The DP took 2 wounds from avengers shooting. End of turn one and I had 3 objectives secured.
Turn two I charged the avengers with the DP and the fiend, killing all of them.The daemonettes and walking herald moved further onto the table. I killed more banshees and scorpions, although the scorpions saved about 8 out of 10 5+ wounds.
Turn three the daemonettes charged the banshees and killed the rest. The DP moved towards the reapers. The DP took 6 wounds from reaper shooting. I lost more seekers to the scorpions and banshees and the autarch killed the rest.
Turn 4 I charged the fiend into the reapers and he died to overwatch. I then charged the DP in and they missed their overwatch shots. The daemonettes piled in to the scorpions and autarch. The scorpions and autarch died to the daemonettes and the walking herald and the reapers died to the DP. I had 3 models left on the table with a total of 4 wounds. Very close.
Eldar is brutal against Slaanesh with their reroll shenanigans, but daemonettes with -4 AP on a 6 is just nuts. So much stuff dies under massed attacks.
Really digging the new rules!
Edited by Ryld, 18 June 2017 - 03:52 AM.