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Arby's Bizarre 1000pt Disaster

1000 8th

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2 replies to this topic

#1
Lord Marshal

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New edition, new lists and new pitfalls. Obviously to begin with I'm (mostly) winging it a little, but going by the leaks and pre-release advice dotted around I've tried to whip something up for a smaller game or two of all-comers. How will it fare? Only the Emperor knows, but any advice even this early is appreciated.

Battalion Detachment - 1000pts

HQ

Company Commander - 30pts

Lord-Commissar - 55pts


Elites

Company Command Squad - 44pts
- Regimental Standard
- Medi-pack
- Vox-caster


Troops

Infantry Squad - 67pts
- Vox-caster
- Autocannon
- Plasma gun

Infantry Squad - 67pts
- Vox-caster
- Autocannon
- Plasma gun

Infantry Squad - 67pts
- Vox-caster
- Autocannon
- Plasma gun

Infantry Squad - 60pts
- Vox-caster
- Heavy bolter
- Plasma gun


Fast Attack

Banewolf - 108pts
- Multi-melta


Heavy Support

Heavy Weapons Squad - 72pts
- x3 Lascannons

Leman Russ Exterminator - 217pts
- Lascannon
- Multi-melta x2

Leman Russ Eradicator - 211
- Lascannon
- Heavy flamer x2


Misc. Musings

I'm not 100% on what Leman Russ' to bring along, but luckily my whole range of 'em is magnetised so I'm open to loadout suggestions on that front.

Am I sinking too many points into the squishiness that are ten man no-longer-blobbable Infantry Squads?

I'm considering swapping the Banewolf out for more warm bodies, though that would probably necessitate bringing a another regular Commissar along and, honestly, I'm not 100% if the Lord is enough for the four squads but we'll see how Battle Shock works out.

Edited by Arbitration, 04 June 2017 - 10:29 PM.

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#2
WarriorFish

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I think you have a good number of troops for 1000pts, they'll be just as important as before and probably need numbers as much as ever (or more so?). Command Squad is nice and cheap now which makes a nice change so I reckon they're a good shout. Given what we know so far I think this is a fair list to see how it goes, until everyone starts getting some game time in we can't go into more specifics.


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#3
H311fi5h

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After all the mathhammering I would recommend taking a Tank Commander in a Punisher alongside an Executioner. With reroll 1's order you can overcharge the Executioner, giving you a powerful tool against high value targets such as Terminators, Primaris, all sort of vehicles and monsters. The command Punisher can take care of hordes. I wouldn't take Multi-meltas on any tank, since you need to move to really make use of them, and that means hitting on 5's. Either take HB's if you just want to sit in the back, or Heavy Flamers for getting close and personal. If you need points to buy the tank commander you can drop the Lord Commissar for a regular one.