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Tactics and musings for 8th edition


261 replies to this topic

#251
Atrus

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Wondering how bringing Inquisitor Corteaz (not using any filthy psychic powers) and running him nice and close to immolators for some mean deep strike countering?
I was annoyed that Karamazof lost his ability to orbitally bombard units and allies as that was a favourite ability of mine, but his bubble of allies using his leadership and -1 to enemies is super nice along with his -1 to enemy psyker rolls.

My apologies to our sister puritans for this momentary wondering, but these benefits sound very alluring.

Edited by Atrus, 22 June 2017 - 11:33 AM.


#252
Gen.Steiner

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I think that Inquisitors work well with Sisters (and frankly there's nothing wrong with adding in Inquisitors and Guard or whatever although I do like my Sisters-only army a lot)!



#253
taikishi

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No argument there, Gen. Steiner. It's why, if I were playing 8th, I'd consider a unit of 50 Conscripts near Celestine and a Commisar for a blob of 6++ models that only ever lose 1 model a turn from morale.


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#254
Gen.Steiner

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Surely the Conscripts would slow Celestine down though? Or maybe Celestine gives them some actual punch in combat...? Hrm.



#255
Servant of Dante

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So, I know this isn't really on topic, but when did the B&C add the Xenos forums? I apparently haven't been paying very close attention the last couple days :P

*grabs flamer*

Edited by Servant of Dante, 22 June 2017 - 02:14 PM.


#256
taikishi

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Not that I'm aware of. It's just a 50 model blob squad to screen Celestine (+ whatever else you might want to bubble wrap) that is going to require your opponent to put as much of his anti-horde into as possible to remove because of their 6++ from Celestine plus the fact that he could kill twenty in one turn and you still only lose 1 from morale. It also forces him to shoot them to get to Celestine. Heck, they could probably even take and hold objectives fairly well with this setup.

 

More than anything,, it's a 180-220 point screen (including the Commisar or Lord Commisar, excluding his wargear). Throw in a platoon commander for 20 points more and now the Conscripts can be given Orders.



#257
Gen.Steiner

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It's certainly a tarpit and a half, but on reflection it seems a waste of Celestine's mobility and combat power to me.



#258
Beams

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Conscripts are really really good at holding objectives, even without Celestine.

But with her and a primaris psyker, they can get a 5++. And a commisar stops then from losing more than one model to morale. And objectives are based on how many models you have within 3"... So if you want to make sure that you are holding those backfield objectives no matter what, nothing beats conscripts.

#259
taikishi

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Any more so than people who used to place her in 20-model Sister Blobs in 7th with Jacobus? The point of the conscripts is to ensure she gets where she's going before getting shot up and 180 points of conscripts + a Commisar is more cost effective, and less likely to run, than Seraphim or Celestians screening her. And don't forget the use of Orders with the unit.


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#260
Gen.Steiner

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True, I suppose. I've just never used her like that and as (I think) the only Sisters player in my area I've never seen it done either!



#261
taikishi

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What? You don't like the idea of 20 sisters with a 5++ from Jacobus, marching down field with Celestine and a priest with Litanies of Faith? All with Hatred, Fearless, Counterattack, Hit and Run, Preferred Enemy for shooting/overwatch twice per game, and the ability to re-roll failed armor and invulnerable saves and failed to-wound rolls during melee combat. Replace old Celestine with new and you lose your AoF but you gain the two Geminae and you also gain FNP for the blob.



#262
Servant of Dante

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It's more of a fluff consideration. I just don't usually use special characters, since it doesn't make sense (why would they be around my Sisters?)

And the FoC Celestine was far to warpy, to boot. I did try her a couple times, and she is super hard to kill, but other than that doesn't do much. So yeah she's really good, but gameplay value isn't why I don't play her.

Edited by Servant of Dante, 23 June 2017 - 02:55 PM.




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