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Hive Tyrant in 8th


awilden

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Hi all,

I wanted to see what the consensus was for a reasonable load-out for the flying tyrant?

Luckily I haven't put mine together as yet (lazy), and it seems the old dual twin-linked devourer setup is not the be all and end all now.

Looking at doing a deathspitter with slimer worms, and monstrous rending claws potentially, is this possible with the flying version? (given the upper arm slot being taken up with wings)

Would i be wrong in thinking from a point of view of the kit itself; you glue on the wings (upper slots), glue on deathspitter arms (lower), then the 'legs' count as rending claws, and the tail is the prehensile pincer?

I had bought the forgeworld dual twin-linked devourer kit on the cheap on ebay to get around the lack of arm slots, but this should do the job?

Thanks.

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Either twin talons for full melee, or spitters and claws for a mix.

 

A single set of claws is better than a single set of talons.

 

The lower limbs of the flyrant are supposed to represent a set of talons, but they could easily also represent claws, letting you add the carnifex death spitters in the free arm slot.

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Haven't used mine but I'm also planning the flying claw/slime maggot version. Seems like a good all rounder with synapse and psychic powers in addition to his shooting, mobility and melee. May be a bit fragile now though.
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  • 2 weeks later...

The Heavy Venom Cannon looks tasty and has the potential of doing some nasty mid-range damage (though it's low AP modifier hinders its potential somewhat).

 

I dunno...venom cannons of all varieties seem like duds to me. 6 bombs for:

 

2 shots average, wound a rhino on 3+, rhino then has 50/50 chance to save.

1 shot has 22% chance to do damage.

 

Compare that with 2x deathspitters: 6 shots, 3+ to hit, 4+ to wound, 4+ to save.

1 shot has about 16% chance to do 1 damage

 

I think n another forum, someone did the math and showed that the strangle options (barbed or thorn cannon) are better than their venom counterparts (and this is reflected in point cost.

 

End result is that that HVC does similar damage to twin deathspitters, but at 50% more points for 100 % more range.

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