Jump to content

Welcome to The Bolter and Chainsword
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Photo

BA "Chapter Tactics" Speculation


  • Please log in to reply
356 replies to this topic

#1
Charlo

Charlo

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 16,098 posts
  • Gender:Male
Okay so as of today we know the Ultras chapter tactics:

+1Ld across the board
All units (not just Flying) can fall back and still shoot at a -1 penalty

Quite good.

I'm hoping we get fall back and charge as a similar ability.
  • Quixus, Sun Reaver, LutherMax and 1 other like this

"Pain is an illusion of the senses, fear an illusion of the mind, beyond these only death waits as silent judge o'er all." - Mortarion

Heresy WIP Thread: Talons

WIP Thread

Index Astartes Sanguine Visions

 


#2
Spagunk

Spagunk

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,389 posts

Wonder if that means we might get JP specific traits or if they are just going to double down on assault for us. Maybe both???

 

Something other than +1 attack would be great like +1-2 inches/reroll a single die for charge. Or maybe 8" deepstrike for SG if set up within x inches of dante. Though I would take a 5+ Inv save or a cover save when arriving from deep strike.


The best article I have read in a long time: http://www.alternet....e/132859?page=1
"[I] still find it funny that the you have to look to Jon Stewart and Rolling Stone to get something close to the truth" - One of my Co-workers

"What I believe is that all clear-minded people should remain two things throughout their lifetimes: Curious and teachable" - Roger Ebert
 

 

Rest in Peace Brother Edwards
sml_gallery_29004_10691_7586.pnggallery_40907_9492_3052.gifgallery_62972_10568_31437.jpgcfb4eba4-62e6-4845-bad0-2ec9c22d1da8.jpggallery_62972_10568_12006.jpggallery_40907_9492_4019.gifgallery_62972_10568_7658.jpg

#3
Charlo

Charlo

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 16,098 posts
  • Gender:Male

Yeah, I think something to do with deep strike will certainly be it.

 

Maybe let us strike closer than others due to Descent of Angels?


  • Quixus likes this

"Pain is an illusion of the senses, fear an illusion of the mind, beyond these only death waits as silent judge o'er all." - Mortarion

Heresy WIP Thread: Talons

WIP Thread

Index Astartes Sanguine Visions

 


#4
Karhedronuk

Karhedronuk

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 988 posts
  • Gender:Male
  • Location:UK

Maybe let us strike closer than others due to Descent of Angels?


On the one hand it would be very welcome but GW have a fine line to tread here. Even just a couple of inches closer and something like Lemartes goes from 50% chance of making the charge to 75%. GW has done their best to prevent "jack-in-the-box" scenarios in 8th edition whereby a player can pulling something out of thin air that works reliably with little the opponent can do to counter it.

Sanguinius stood up, stretching his wings to their full extent. He flexed his hands. "I need no blade".
It was as though Sanguinius gleamed with pale light, his face white, eyes becoming blood-red, surrounded by the golden crown of flowing hair. Guilliman had witnessed glimpses of of his brother's wrath before, but had never seen the true Blood Angel unleashed. Sanguinius surged forward on alabaster wings, half a meter from the floor, whiteness streaming from him like flames.


#5
Tonius

Tonius

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 63 posts
  • Gender:Male
  • Chapter Name: Blood Angels

Sure, some kind of airborne assault buff would be great !

And a fearless rule for our DC: those brothers just wanna die fighting !!


" Better to die for a cause covered in blood than in your bed, covered in piss."
Alexandre Dumas

#6
Sawtooth

Sawtooth

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,375 posts
  • Gender:Male
I wonder if there's any possibility that we get Chapter tactics in an errata along with DA and SW, just until our actual Codex arrives.
  • Helias Tancred likes this
The man who has nothing can still have faith.

#7
Xenith

Xenith

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 8,589 posts
  • Gender:Male
I actually don't want deepstrike bonuses etc. It again would pidgeonhole us into specific builds, and would only be useful on turn 1, while the ultras get army wide LD and can fall back and shoot, even with tanks.

I really can't think what works for BA. I think chapter tactics work well as 2 universal (passive) rules, or maybe 3-4 situational (active) rules.

Stuff like:
'BA can disembark after vehicle movement, instead of before' would be nice. Or BA vehicles all roll 2d6 for advancing,like the Baal. Maybe BA units always count as inflicting one additional wound in combat when testing for battleshock would be cool, and reflect our savagery.
  • Dolchiate Remembrancer, Helias Tancred, Indefragable and 1 other like this

gallery_58096_11725_17801.pnggallery_58096_11765_15606.jpggallery_58096_11725_17950.pnggallery_29004_9303_844.pngfriday-award.pngXX



#8
Quixus

Quixus

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 5,921 posts
  • Gender:Male
  • Chapter Name: To be decided later

Sounds nice for BA in transports, how about this for JP BA: 'Blood Angel units equipped with Jump packs roll 4d6 for their charge range and take the highest two.'

 

Giving everyone with JPs 7th ed Hit and Run would probably be too much.



#9
LutherMax

LutherMax

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 3,787 posts
  • Gender:Male
  • Location:UK
  • Chapter Name: Blood Angels
4D6 would be nice but 3D6 picking highest two might be more realistic.

I wouldn't be surprised if we got something akin to Furious Charge, which isn't bad but again more situational than what the Smurfs have.
  • shandwen likes this

#10
Charlo

Charlo

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 16,098 posts
  • Gender:Male
Let's face it, we'll probably get furious charge.

Which means we'd wound T8 on 5s

"Pain is an illusion of the senses, fear an illusion of the mind, beyond these only death waits as silent judge o'er all." - Mortarion

Heresy WIP Thread: Talons

WIP Thread

Index Astartes Sanguine Visions

 


#11
Blindhamster

Blindhamster

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 4,623 posts
  • Gender:Male
  • Location:Birmingham UK
  • Chapter Name: Blood Angels

I'm really intrigued to see what our chapter tactics might be.

I personally hope it isn't all tied to jump packs because that forces specific unit options and makes everything else worse than other chapters arbitrarily. 

I'd like to see red thirst be something that gives either a flat A or S bonus personally (not just on the charge).

I wouldn't be surprised if we get some additional rule for units with either the fly keyword or jump infantry or something too, but REALLY hope that isn't the sum of our rule.


  • Triszin, Helias Tancred, Hillslam and 1 other like this

Blood Angels 3rd Company Wins 25 Draws 5 Losses 13

Heresy Blood Angels: Wins 4 Draws 0 Losses 2
Blood Angels 4th company: Wins 10 Draws 3 Losses 4

 

gallery_62972_10568_12006.jpggallery_14877_13354_6399.jpg

Blood Angels Primaris Blog


#12
Chaplain Gunzhard

Chaplain Gunzhard

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,446 posts
  • Gender:Male
  • Location:Boston, MA

I hope it's a flat S bonus as well. I think that a 're-roll charge rolls' would also be good because it doesn't shoehorn us into razorback spam or jump pack spam. Though I do like the 'cover save' after deep strike rule too.

 

 


Edited by Chaplain Gunzhard, 16 July 2017 - 09:49 PM.

ETL_2016_Banner_03_Custos_Fidei02.jpggallery_21629_1142_21859.gif
Please check out my 40K blog: http://atticwars40k.blogspot.com/


#13
Cleon

Cleon

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 207 posts
  • Location:England
  • Chapter Name: Blood Angels

In previous editions we've had either:

+1 str on the charge

+1 str on the charge and less jump scatter

+1 str & +1 int on the charge or

+1 str, +1 int on the charge and a randomly occurring D6 extra movement.

 

Considering the pattern (and I've listed them in most recent first) I think it's fairly clear we'll get some version of furious charge back.

 

Personally assuming we get more than that (and if we don't the Ultras are going to be laughing at us) I'd like something either to let us re-roll battleshock in melee (and ignore it for the DC) across the board and/or the ability to either roll extra attacks at people disengaging from us, or a  chance to prevent them doing it altogether.



#14
Chaplain Gunzhard

Chaplain Gunzhard

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,446 posts
  • Gender:Male
  • Location:Boston, MA

Doesn't ATSKNF already let us re-roll battleshock? ...that's how I've been playing it.


ETL_2016_Banner_03_Custos_Fidei02.jpggallery_21629_1142_21859.gif
Please check out my 40K blog: http://atticwars40k.blogspot.com/


#15
Cleon

Cleon

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 207 posts
  • Location:England
  • Chapter Name: Blood Angels

Oh yeah, I forgot - I've not played much 8th yet as the couple of gmes we played with the indexes felt bland nd a bit pointless.

 

Maybe make that ignore battleshock in melee?



#16
Leonaides

Leonaides

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 5,368 posts
  • Gender:Male
  • Location:Suffolk, England
Could it just be a +1 on the to wound roll in cc? Pretty muxh a straight port from hh but with 8th ed rules it opens up a whole other can of cc whoop. Or could that be too strong? Scouts wounding a knight on a 5+ could be funny...
  • Indefragable likes this

"most gamers (especially ones who frequent forums) are idiots of one form or another" Great Crusade 08
LPC 2009 LPC 2010  LPC 2011 LPC 2012 LPC 2013
gallery_19254_8784_1046.gifgallery_19254_8784_3201.gif gallery_19254_8784_3710.gifgallery_19254_8523_59626.jpg


#17
Chaplain Gunzhard

Chaplain Gunzhard

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,446 posts
  • Gender:Male
  • Location:Boston, MA

Could it just be a +1 on the to wound roll in cc? Pretty muxh a straight port from hh but with 8th ed rules it opens up a whole other can of cc whoop. Or could that be too strong? Scouts wounding a knight on a 5+ could be funny...

 

Scouts with a Priest bubble already do wound a Knight on a 5+. :)


ETL_2016_Banner_03_Custos_Fidei02.jpggallery_21629_1142_21859.gif
Please check out my 40K blog: http://atticwars40k.blogspot.com/


#18
Dolchiate Remembrancer

Dolchiate Remembrancer

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,295 posts
  • Gender:Male
  • Location:Montreal, Qc, Canada
  • Chapter Name: CSoV, TSons
So if BA get +1 str on the charge then we can have some str 6 BA with a priest?

I hope that isnt the case...

Segmentum Ultima::Dolchiate Sector
Tales of Warfare in a Sector of the 41st Millennium
Hobby Blog: The Repainting
gallery_29004_6198_5619.pnggallery_29004_10383_212.pngsml_gallery_29004_10691_5192.pnggallery_62972_10568_30745.jpggallery_48988_10069_9408.pnghPRn0FW.pnggallery_48988_13169_15439.png


#19
Blindhamster

Blindhamster

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 4,623 posts
  • Gender:Male
  • Location:Birmingham UK
  • Chapter Name: Blood Angels

+1 A would be cool too... I'd prefer that to increased strength. To me increased Aggression feels like more attacks rather than randomly getting stronger anyways. Or maybe a rule sort of like the chaos one where its +1 A for roles of a 6? I dunno.


Blood Angels 3rd Company Wins 25 Draws 5 Losses 13

Heresy Blood Angels: Wins 4 Draws 0 Losses 2
Blood Angels 4th company: Wins 10 Draws 3 Losses 4

 

gallery_62972_10568_12006.jpggallery_14877_13354_6399.jpg

Blood Angels Primaris Blog


#20
Jorre

Jorre

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,095 posts
  • Chapter Name: Blood Angels
I'd like to see jumper deep strike limit moved to 6"

+1 to wound in combat sounds really nice to!

3d6 pick the highest 2 for charging would also be acceptable imho

I could live with any of them. I just hope gw give a little more thought to our chapter tactics for a change!
  • Quixus likes this

My WIP Thread
http://www.bolterand...p...Angels&st=0

How to create Terminator Nipple armour
http://www.bolterand...howtopic=259236

Follow my personal facebook blog Only Angels may fly to see all my work https://www.facebook...22043924497027/

 

gallery_48822_7696_6486.jpg


#21
Morticon

Morticon

    ++ FILIUS VINDICOR ++

  • ++ MODERATI ++
  • 12,785 posts
  • Gender:Male
  • Location:Cape Town, South Africa

This is more wishlisting than speculation, but wIth the few games ive played, its already become painfully evident that the ability of units to fall back out of combat is just exceptional. Most marines lack enough attacks to wipe out units on a charge - especially our core units - so we charge, swing, hopefully get a wound or two in -and then the guys leave. What would be great is if we had a way to do more damage to models leaving combat or otherwise trap them there. 

Realistically though, the BA have never been the close-combat "specialists" - they have, from 2nd ed, been touted as "codex adherent, with tweaks" - that then morphed into the "stronger adherence/use of assault company units" as they preferred to use their rage strategically. 

 

That, along with overcharged engines (on Baals initiatially, but then on Rhinos and Baals, and then on every rhino base chassis) became out thing. 
We also had the ability to disembark after moving more than others- so maybe theres space for something of a return there. 

All of these point in the direction of a fluffy and interesting mechanic possibly, but one that is inherently underwhelming if not applied well, or not  given proper consideration to the overwhelming meta that 8th is gravitating towards (monstrously heavy shooting).  

Id be fine with minor fluff-based buffs if GW could just get the balance ad power right of our key units. 
The characters they've largely got right.  Cost of Sangunior and Dante aside. But....

The DC. 
The Baal
The Sanguinary Guard

Furioso and Librarian dreads.

And maybe even Assault/Veteran Assault Marines.  

Get these guys right, first.  

 

 
 


  • Captain Caine 24th and Indefragable like this
Gamist, cheesy, beardy or broken; If Games Workshop put it in the book I'll gladly play against it, or with it. - Mort
"Use soft words and hard arguments." (Henry George Bohn [1796-1884].)

There is no harm in, on occasion, having disagreements. It's another thing entirely, however, to be a tool in conveying that disagreement.

"OP: The term used by players to describe a combination of yours they are personally unable to beat"

Collection of Battle Reports
Corbulo Tactica

#22
durdle-durdle

durdle-durdle

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 521 posts
It may be that I really hate fighting guard and tau (and now ultras) who can leave combat with very little downside, but I would love a rule that hurts people who try to run from us. Like if a unit decides to retreat from a blood angels unit, we can make an attack or something.

Y'all complaining about +1 strength on the charge, but I love it. It's uncomplicated, and puts us at an advantage fighting other marines (like half the armies in existence). S5 wounds t4-6 and 8 better, which are all fairly common toughness. Stand near a priest or take an axe and you wound t3 enemies on 2's, and light transports begin having to fear you more.
  • Remtek likes this

#23
Dont-Be-Haten

Dont-Be-Haten

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,437 posts
  • Gender:Male
  • Location:Birmingham, Alabama
  • Chapter Name: Carmine Blades
I don't have much hope for them to get us right. I really feel it is from the last few supplements.

An ability akin to advancing then still charging would really show off our shock and awe tactics.
  • Morticon and Indefragable like this

gallery_62972_10568_26224.jpggallery_62972_10568_6124.jpggallery_62972_10568_31437.jpg


#24
Fallenturtle

Fallenturtle

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 21 posts
  • Gender:Male

Was talking about this at our local GW store on saturday.. my suggestion is that we'll get bigger aura's. For instance, maybe a 12 inch bubble for our stuff instead of 6. GW has hinted that we're going to be heavy on the aura's so it'll make sense that we should have bigger aura ranges..



#25
Dont-Be-Haten

Dont-Be-Haten

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,437 posts
  • Gender:Male
  • Location:Birmingham, Alabama
  • Chapter Name: Carmine Blades
I hope it isn't more bubbles. And I hope it isn't jump pack related. Encarmine fury would be cool as others have stated.

I have no idea what they are going to do honestly, and even wish listing leaves a sour taste in my mouth right now.

It just seems like they don't know where we stand right now. But, we shall see.
  • Morticon and Silas7 like this

gallery_62972_10568_26224.jpggallery_62972_10568_6124.jpggallery_62972_10568_31437.jpg





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users