I use the Turbo Laser Destructor, I also didn't magnetize it so I now have no choice.
It's certainly better against tanks and heavies, the extra range is priceless, the -4AP and 2D6 damage is great, the possible extra mortal wounds is a bonus. You just have to save a command point to make sure at least one gets through.
Against lighter targets the Cannon can do better work, but my meta has lots of big things with 2+ saves though so it's TLD all the time to negate that. The maths will convince me to try out the Cannon as it's only a few points of damage average behind the TLD.
Congrats on taking the massive leap into Birdland, I hope the new one is better than the old with regard to construction etc.
Yea. You don't need to kill 3 knights in one turn but you need to cripple (half wounds) at least 1-2. Then they hit in 4s, 5s with darkshroud.
Totally agree with this; you are better to maim them all first, then go back and finish them if and when you can.
Edited by Interrogator Stobz, 20 July 2017 - 07:21 AM.