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Help me painting my IF reinforcements :)


Feral_80

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Hello there,

 

With the new Primaris Intercessors (which I really like) I found a good excuse to finally add some IF to my Imperium army (Guard, Skitarii). I have always been a fan of the yellow marines.

 

Being not very familiar with the IF and the codex marines in general, I seek the guidance of you veterans for what concerns painting my squads! I have taken a look at IF heraldry (Lexicanum etc.), but it is not 100% clear. So far I have come up with this work-in-progress below - please let me know what you think.

 

And, questions:

  • As far as I got it, I went for 3rd company before realising that the pauldron trims color can vary. That's ok, I like the red ones.
  • Following the above, I get that I am free to add (or not) a 3rd company badge on the *left* kneepad. The 3rd company one seems to be a diagonal yellow stripe over a red field. Is this correct? That is a pity, because I liked a chequered pattern more :( can something like this go elsewhere? And, what to put on the *right* knee? 
  • Still missing all decals: Chapter fist on the left and squad symbol on the right - is this correct? Where, if anywhere, would you add those small details that make pauldrons more interesting, such as squad number, smaller icons, etc.? Sometimes I see this stuff around, but I am not very sure of how/where to put it.
  • Any other decoration that I may add without making it look too crowded?

Any sample picture and further advice might help.

 

http://i.imgur.com/Oc0M2tN.jpg

 

 

http://i.imgur.com/eps32rF.jpg

 

 

 

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Greetings, nice paint job and welcome to the chapter!

It is correct that the chapter logo is on the left and the squad markings are on the right side.

You can add your own small numerals and so on the shoulderpads with a really thin cd/dvd marker. I am using a 0.7mm marker from Schneider that is working well.

PS. Imperial fists are known for making scrimshaw on the remains of their deseased brothers. it would be fun to implement this in some way on the minis. 

http://3.bp.blogspot.com/-TdVWJyvVr_4/UjCn63nJjRI/AAAAAAAAB7A/BOYEn_azYL8/s1600/2013-09-11+12.21.12.jpg

Edited by Armfelt
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Armfelt is correct. 

 

I have the company directional stripe on the Right knee and and the campaign badge on the side of the left leg.

 

I'm adding additional purity seals and Reliquaries to the models that don't have them 

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In the above picture the skull on the side of his leg is his campaign badge. Pretty much any of the left over decals you have enough of is the campaign badge.

 

I had painted mine. It a half red half white shield with a rook on it. I'll try post the pics later

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That's a very nice yellow you have, Feral. :tu: I have nothing to add regarding the info you were looking for though I hope you'll continue sharing your progress with us here!

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Thanks to all! One thing: Sadly there are no IF transfers in the Intercessors sheet. So, at the moment I cannot complete the models as they all lack pauldron markings.

 

Is there a way to get IF transfers without buying more Marine stuff?

 

 

 

Apart from the above: is it my impression, or I am just in time to go IF as the new codex made them the underdogs among the (quasi-)codex chapters? I'll field them for rule-of-cool purposes only, but compared to e.g. Salamanders their chapter tactic just looks...puny :(

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Thanks to all! One thing: Sadly there are no IF transfers in the Intercessors sheet. So, at the moment I cannot complete the models as they all lack pauldron markings.

 

Is there a way to get IF transfers without buying more Marine stuff?

 

 

 

Apart from the above: is it my impression, or I am just in time to go IF as the new codex made them the underdogs among the (quasi-)codex chapters? I'll field them for rule-of-cool purposes only, but compared to e.g. Salamanders their chapter tactic just looks...puny :(

Play with more terrain, bring some yourself (like an Aegis), and benefit from Las sniping tanks that think they're obscured.

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Am I missing something? I thought they only ignore enemy's cover save and reroll to would buildings (which nobody uses anymore). Obscured tanks, not going to see many of those anymore either.

Edited by Feral_80
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Thanks to all! One thing: Sadly there are no IF transfers in the Intercessors sheet. So, at the moment I cannot complete the models as they all lack pauldron markings.

 

Is there a way to get IF transfers without buying more Marine stuff?

 

 

 

Apart from the above: is it my impression, or I am just in time to go IF as the new codex made them the underdogs among the (quasi-)codex chapters? I'll field them for rule-of-cool purposes only, but compared to e.g. Salamanders their chapter tactic just looks...puny :sad.:

 

Yay im not the only one! I started CF for 8th and feel exactly the same as you, love the fluff behind them but the new codex has really crapped all over IF IMO. Will play them as CF for casual games and Salamanders for competitive.

 

For IF Decals you can pickan A4 shset of them up from forgeworld for around £16. Or you can downlod some images and print them off yourself (I'll be doing this for crimson fists)

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Eh, that is quite sad. As for the IF decals: while I am not particularly enthusiast to pay £16 for a FW decals sheet, that *might* be a solution...if only it was complete. Instead, it seems to me to be missing squad markings: as far as I can tell IF use black squad markings, so I would need black arrows for Tacs, etc. I can only find white (i.e. Ultramarines) arrows around, even those older SM decal sheets have just 5 IF chapter icons and 0 black squad markings.

 

 

So what's the deal with our squad markings? Where do you get yours? :(

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Am I missing something? I thought they only ignore enemy's cover save and reroll to would buildings (which nobody uses anymore). Obscured tanks, not going to see many of those anymore either.

 

Man, all of your guys game tables must be sparse as hell if you never see cover saves. Get some more terrain! It's way more fun when positioning and line of sight add strategic depth to your games. The building thing is just a bonus, as I've only seen one player use them (to anchor an AM deep strike force of Scions), and even then its more to make sure you can survive an alpha strike. 

 

IF gets to ignore the benefits of cover while benefiting from it themselves, which obviously depends on the amount of cover on the table. In my area, folks absolutely love to put snipers and heavy weapons like Devastators or HWTs in cover where they're pretty hard to dislodge. They very much dislike being targeted by Thunderfire or Whirlwinds where they no longer gain the benefit of cover. 

 

I've seen some benefits of it, especially since it cuts down the terrain and cover rule discussions from the vague rules. 

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I'm not saying that the ignore cover is bad, its a useful bonus. Although when fighting hordes it will be a bit pointless as its not often you see areas you can fit 30 ork boys in, let alone 40 termagants.

 

My problem is that when you look at eveything for imperial fists (WT, Strategems, relics, CT), IMO it does not compare to the other chapters. In my meta we rarely use building rules and hardly anyone bring fortifications in their list, negating 1/2 the CT! I do appreciate however that, that is just one meta.

 

Personally i feel bolter drill should of been the CT

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Ignore cover is extremely situationsl. You won't ever use it against many armies. Reroll vs buildings is just useless. I still have to see the codex anyway, who knows :)

And what about the decals.

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Ignore cover is extremely situationsl. You won't ever use it against many armies. Reroll vs buildings is just useless. I still have to see the codex anyway, who knows :)

And what about the decals.

Man, ignore cover is just as situational as being in melee and wanting to fall back and shoot, or being 12'' away. You guys must play in some really, really open boards. I don't think I've ever played on a board that wasn't at least more than half terrain.

 

But all the codex info has been seen already.

Edited by Lemondish
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Anyway moving back on track with the OP......In regards to decals, i will be printing my own off, as im going CFs. If the colours dont match on any decal sheets sold by GW or FW then do some yourself, im sure you could find a template somewhere around B&C

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You won't ever use it against many armies.

 

 

This is one of those straw man arguments that has no factual basis. Everybody takes cover if they can.

 

Will circumstances change during a game? Absolutely. 40K isn't bowling (i.e. throwing something downfield to see what happens, unable to change course).

 

However, I think you'll find you end up using your CTs a lot more than you think. I think their the Dark Horse CTs and plan on building an IF formation specifically to take advantage of them.

 

"Yeah, that hiding thing your doing...we're Fists. It's not going to work anymore." :)

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You won't ever use it against many armies.

 

 

This is one of those straw man arguments that has no factual basis. Everybody takes cover if they can.

 

 

 

That should have been '...ever use it *that much* against' - although, there is *at least* one army against which you won't ever use it for real, i.e. Harlequins.

 

But, also, it won't help much against other kinds of armies. Most assault armies use transports, and those rarely see cover under the current rules. Horde armies, esp. stuff like big conscripts/boyz/gribblings blobs, rarely, if ever, will manage to put an entire unit in cover due to its sheer size, and won't care that much to lose it anyway. There is *a lot* of stuff this edition that simply cannot or will not use cover, which has now became an occasional bonus rather than a consistent part of the game. And yes, I do play on scenery-heavy tables, and this is exactly my experience.

 

The only scenario in which I can see the IF tactic working well is a sort of mirror-match against an elite or elit-ish shooring army that has few infantry units and tries to maximise their defense by staying in cover. You will be exchaning turns of mostly stationary shooting, during which IF will have the advantage of essentially having +1AP to its weapons. But that's not a common scenario, and a rather boring one indeed.

 

On the other hand, most other chapter tactics provide far more flexible and useful bonuses, that you will always benefit from regardless of the opponent and situation. Templars *want* to charge, Salamanders *will* miss with that crucial lascannon hit, Raven guard *will* suffer at least a turn of shooting before hitting, and so on. Anyway, perhaps the IF stratagems, relics, units, etc. etc. will make up for their not-so-inspired chapter tactics - let's see and hope.

 

In the end, I went OT. My primary concern was about painting here :smile.: and I still care much more about the rule-of-cool look of my small IF detachment rather than its underwhelming rules. Still looking for those damned black arrow decals by the way...

Edited by Feral_80
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Beautiful start to an IF force. We'll done.

 

You can always hand paint the squad type markings. The tactical arrow is super simple. Devastator, a bit more tough, but even a solid triangle works I dread of the chevron. Assault is one of the trickiest to do. But if you start with a box and paint 4 tiny tactical arrows, it looks ok. Veterans, just use a Maltese cross instead of the standard one. They were the Templars at one time. Command is a skull, and I have a terrible time trying to paint that one. I just went for more bling and didn't add one at all.

 

Hope that helps some.

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A very nice start with that paint scheme.  Though the poor fella seems to have trod into some yellow snow...

 

:teehee:

 

I admire the people willing to go high detail on Fists.  Mistakes are not easily corrected on yellow.

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  • 4 weeks later...

It took a while, but finally here they are! My 12 and only 12 IF. I am quite ok with the result, although I probably overdid the worn effect on the yellow.

 

One thing I wanted to add, but haven't due to fear of making mistakes (impossible to correct on this yellow), is adding small freehand details on the pauldrons. Also, I was not very inspired about what to put: prayers and writings would look too confused with the worn effect I'm afraid.

 

The standard misses a couple of decals - I run out of :sad.:

 

Thanks for the advice guys, and please provide feedback :biggrin.: I might eventually get some more IF sooner or later.

 

 

 

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Edited by Feral_80
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  • 3 weeks later...

Many thanks :happy.:  happy to be part of the family.

Although, I must say my small detachment does not make much sense rules-wise at the moment. I'd need to get a bigger one in order to really take advantage of the character buffs. But I cannot say I like most of the Primaris stuff that came out so far. Ah well, it will be my tiny support detachment to my Astra Militarum army.

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