You can bring some company veterans for extra wounds, may be with an apothecary around. BTW, can overwatch be modified? I thought it always needs 6s to hit...
the bonus conferred to the units around the land raider excelsior is that it lets you re-roll 1's to hit, not what phase they can be made in, or what kind of attacks. so yes overwatch as a result counts. in addition the primaris rhino confers the data augurs bonus which improves any shooting or melee attacks by the land raider excelsior by +1 effectively making it a 5+ bypassing the normal blocks.
where other commanders might have other rulings; in this case the data augurs rule changes results of the dice you roll not changes the required roll before the dice are thrown into the cup. which is completely different.
so if a land raider excelsior is within 24" of the primaris rhino and he elects to overwatch say a contempor dreadnaught as he did in our match i need 6's to hit as normal, but 5's are elevated to a 6, and i get to re-roll 1's effectively making any shots i dish out in overwatch.
and the veterans or whatever to obsorb shots doesnt work, hes a vehicle and cannot therefor have others tank damage for him, just as sammael on his land speeder cannot.
for those wanting the full army lists here they were as best as i can remember them:
2000pts dark angels v black templars
both used a single battalion detachment
land raider excelisor (warlord)
1x5 tactical marines, 1 missile launcher
1x5 deathwing knights, relic bearer (for the memes mainly though redmapa also had guard at one point and was concerned about sanctioned psykers)
1 ven dread, lascannons, storm bolter fist
1 parimaris ancient
1 imperial space marine
1x5 devestators, 2 lascannon
1 deimos laser tank destroyer
(as an aside i found the nephilim better but im not sure its still good enough versus its form at the end of 7th edition, i think they have overcome its survivability, but its still too costly to be practical, deploy it early, get its guns working fast, or your not going to see it do much, the think killed like 4 crusaders all game, hardly a good harvest).
chaplain dreadnaught (warlord) (lascannons and seismic hammer)
3x8 crusader squads, 1 power fist and melta, 1 thunder hammer & melta, 1 power axe and melta
dedicated rhino for axe team, dedicated drop pods for the other 2 squads
1x5 tartaros terminators, 4 claws, 1 reaper autocannon and power fist
1 contempor dreadnaught (kheres assault cannon and bolter fist)
1 vernable dreadnaught (lascannons and fist with storm bolter)
1 ironclad dreadnaught ( hurricane bolters, magna grapple, and seige drill??)
i learned some things from this battle, the space marine mirror matches allow you to really cut outy transports. my scouts rode the rhino primaris but it was mainly to avoid being picked off by stray fire not to really protect the rhino as again they cant because hes a vehicle. and my opponents election to use lots of transports very much worked against him. my army basically stood there and weathered the howls and fury of the templars as they raced to close the gap on me and got pretty badly beaten, in part to some statistically poor rolling on my opponents part such as failures of reasonable charges (9 inches or less), or his inability to kill opponents with superior weaponry. and he spent 387 points on vehicles that sort of did nothing all game. mobility is not as crucial for these units and with assault from deepstrike and even just foot slogging along side bigger units your opponent can hound on can be totally effective
the vehicle hq's if they can take a beating such as bjorn the fellhanded (but not in the case of sableye as much), or monstrous creature commanders like the tyranid hive tyrant will be dangerous this edition to mess with. in the past it was get them into combat crush them in melee or focus them down with heavy ordanance. and i think the effectiveness of that strategy is a little less powerful then it used to be. or at least not being done in the correct way. as it took a titanic effort to drag my raider down. as melta guns, and lascannons, and assault cannons,and powerfists unleashed their wrath upon that tank and she took it like a champion.
i think ill be taking the excelsior and rhino more often this edition then i did in 7th, and i think that i will be enjoying using these two in the time between now and our new codex next year. it is my hope that when codex space marines does arrive for us, that the excelsior goes unchanged or goes down in price. that would be a welcome change. as is though i think i found my new commander of choice for the moment and will be retiring my company masters and terminator librarian to the shelf for a time
(also as a side note, imperial space marine is kinda terrible, i wont be using that anymore but the ancient is probably going to be in my anti xenos lists)
Edited by aura_enchanted, 23 July 2017 - 02:59 PM.