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The Supernovas Chapter


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A collection of units, heroes and rules for my homebrew Chapter

 

Novitae:

The Supernovas do not have a Scout Company, nor do they make use of Scouts. Instead, their neophytes, or "Novitae" as they are known, are trained directly on the field. Novitae in Infantry squads are represented by Neophytes from the Crusader Squad entry; Novitae in Bike squads are represented by Scout Bikers, with their Leadership reduced to 6.

 

The following units may include Novitae:

Bike Squad.

Company Veteran Squad.

Devastator Squad.

Primaris Battle Squad.

Sternguard Veteran Squad.

Tactical Squad.

 

Novitae replace regular members of the squad, and cannot take the unit above its maximum size. No more than half the unit (rounding down) may consist of Novitae. Novitae count towards members of the squad for the Combat Squads rule, but all Combat Squads must adhere to the above rule; this means a unit containing 5 Marines and 5 Novitae cannot form a combat squad!

 

Novitae are armed with a bolt pistol, Astartes shotgun, frag grenades and krak grenades. Novitae in Bike Squads are mounted on a Space Marine Bike with twin boltgun. Any Novitae may replace their shotgun for a combat knife or a bolter. They may not take any other wargear, nor may they take advantage of any options from their parent squad.

 

Novitae have And They Shall Know No Fear and benefit from both Defenders of Humanity and Chapter Tactics if applicable. Novitae Bikers also have the Turbo Boost rule. No other squad-specific rules apply to the unit; Novitae in Company Veteran squads do not have the Command Squad Bodyguard rule, for example.

 

Finally, Novitae inherit all the Keywords and Faction Keywords of their parent unit.

 

Chapter Tactics - Tasalian Fury:

Supernovas are not the most physically powerful of Marines, but they are blessed with paternatural speed. A Supernovan flows through battle as though his foes are moving in slow motion, easily outpacing the enemy and controlling the flow of battle.

All Supernovas with this rule increase their Movement by 1".

 

Chapter Warlord Traits - Wrath of Tasal:

Roll 1D6 each time a friendly model is removed as a casualty within 6" of the Warlord; on a roll of 6 the model may make a single shooting attack as if it were the shooting phase, or a single melee attack as if it were the fight phase. This attack must be directed at the unit that inflicted the casualty if possible, but if not it may instead be directed at any valid target.

 

Restricted Units:

These rules are written to allow players to collect a varied force and play as they like. However, certain units are not particularly in-keeping with the Chapter's lore and history. For this reason, those units are listed as either Forbidden or Discouraged units.

 

Forbidden units, as the name suggests, cannot be fielded in a Supernovas army.

The following units are Forbidden:

  • Scout Squads and Scout Bike Squads.
  • Land Speeder Storms.
  • Primaris Intercessor Squads.

There is no penalty for fielding Discouraged Units. However, players should avoid doing so as it is not "canon" for these units to be part of a Supernovas army!

 

The following units are Restricted:

  • Stormraven Gunship.
  • Stormtalon Gunship.
  • Centurion Squads (all types).
  • All units with the Primaris keyword, except Primaris Lieutenants and Primaris Battle Squads.
  • Repulsor.

 

Stratagems:

Supernovas can use all "Space Marine Stratagems" from Codex: Space Marines. In addition, they have the following Chapter-specific abilities:

 

Ironforged (1 CP): Use this stratagem before battle. Nominate a single Devastator Squad, Dreadnought, Ironclad Dreadnought, Sternguard Veteran Squad or Tactical Squad in your army. That unit gains the Ironforged keyword and the following special rule:

  • Ironforged: the unit may re-roll all To Hit rolls of 1 when firing at a unit with the BuildingMonster or Vehicle key words. This does not apply to any Novitae that are assigned to the unit.

 

Oaths of Brotherhood (1 CP): Use this stratagem before battle. Nominate a single unit with the Infantry, Bike or Dreadnought keyword; this unit may select a Chapter Tactic from the list in Codex: Space Marines. This Chapter Tactic replaces Tasalian Fury.

Note: The selected unit must be painted in appropriate Chapter colours - you can use an official Chapter or a Chapter you make yourself, but they must be painted as a different Chapter, not as Supernovas! In addition, this Chapter's heraldry should be incorporated in some way into your army, be it as part of a Captain's heraldry, on an Ancient's banner or as a squad marking for one of your units - something to indicate these allies are bonded with the Supernovas!

 

Primaris Battle Squad [TROOPS]:

Primaris Battle Squads use the rules for Intercessor Squads, with the following alterations:

  • If the unit contains less than ten models, one Primaris Marine may replace their bolt rifle for a plasma incinerator or assault plasma incinerator, or a weapon chosen from the Special Weapons list.
  • If the unit contains ten models, one Primaris Marine may replace their bolt rifle for a plasma incinerator or assault plasma incinerator, or a weapon chosen from the Special Weapons list; and one Primaris Marine may replace their bolt rifle for a heavy plasma incinerator or a weapon chosen from the Heavy Weapons list.
  • Replace the keyword "Intercessor Squad" with the keyword "Primaris Battle Squad".

 

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A few more Supernovas units before I call it a night:

 

Chapter Master Dyus Ironforged:

Dyus Ironforged uses the Space Marine Captain rules, with the following alterations:

 

  • Remove the "Captain" Keyword. Add the "Chapter Master", "Ironforged" and "Dyus Ironforged" Keywords.
  • Dyus has the Supernovas Faction Keyword.
  • Dyus loses the Rites of Battle special rule and gains the Chapter Master and Ironforged special rules.
  • Dyus is armed with a bolt pistol, frag grenades and krak grenades. In addition, he is armed with a Master Crafted Heavy Bolter.
  • Dyus may replace his Master Crafted Heavy Bolter with a Relic Blade, or the Aquilan Talons Chapter Relic (also removes his heavy bolter). He has no other weapon options and may take no other Chapter Relics.

Master Crafted Heavy Bolter: This weapon uses the rules for the Heavy Bolter from Codex: Space Marines, but deals 2 damage instead of 1. In addition, if using the Hellfire Shells Stratagem, this weapon deals D3+1 damage.

 

Aquilan Talons: The Aquilan Talons are a pair of lightning claws that deal 2 damage per wound instead of 1.

 

 

 

Brok the First-Forged:

Brok the First-Forged uses the rules for the Ironclad Dreadnought, with the following alterations:

  • Brok gains the "Ironforged" and "Brok the First-Forged" keywords.
  • Brok gains the Ironforged special rule.
  • Brok gains the following special rule: Master of the Ironforged: You can re-roll wound rolls of 1 for friendly Ironforged units that are within 6" of Brok when they are targeting a BuildingMonster or Vehicle.

 

 

Stalker Squad [ELITES]:

Stalker Squads use the Tactical Squad rules, with the following alterations:

  • The unit gains the Concealed Positions special rule.
  • Replace the keyword "Tactical Squad" with "Stalker Squad".
  • Remove the second and third wargear options.
  • Add the following wargear option: "any model in the unit may replace his bolter with a stalker bolter, a sniper rifle or a combat knife."
  • Add the following wargear option: "for every five models in the unit, one model may replace his bolter with a weapon from the Special Weapons list."
  • Add the following wargear option: "any model may take a camo cloak."
  • Add the following wargear option: "one model may be given a teleport homer."
  • Stalker Squads may not include Novitae.

Stalker Bolter: Range: 36"   Type: Heavy 1   S: 4   AP: -1   D: 1   Abilities: This weapon may target a Character even if it is not the closest enemy unit. 

Edited by Wargamer
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