Had my first game after the codex dropped.
I took an Mars brigarde with cawl and friends.
I played vs an tournament ork list
with 3 zapperguns
Gazkhull in tank with boys
1 weirdboy who ported 30 boys
+2x20 boys in big tanks
1xtank with 13 rocket guys
We played hammer and anvil, 3 malestrom cards and 4 eternal war objektives.
I made the big mistake and positioned almost everything on the front screened by skitarii but to close to had a chance.
He got first turn and i missed the ini steal.
He then shooted @ my dragoons with the zapperguns (S8 d6 shots) but they stayed untouched.
the tankbusters shot one onager down to 5.
A little bit shooting but no casualties. He then ported the 30 boys infront of my lines and got the charge of.
He killed 1 skitarii squad and binded the other and the 3 dragoons as my elecro priest.
The dragoons and priest slayed a lot in the back.
in my turn i stayed in place and just removed the dragoons and the priest out of combat and moved them forward.
I activated the kastelans to doulbe tap per stratagem and tried to get the tanks open to slaughter some orks.
My 3 onagers where needed to open just one battletank after vanguards did nothing to the tank..
my rangers tried to snipe some tanks but did not wound. the other rangers and vanguards killed he boyz which chared and the kastelans killed the orkz which disembarked from the destroyed tank. The priest charged two battle tanks giving one 4 mortal wounds (they leaved combat because my opponent had to remove to many orks so they could charge) tried to hold the embarking orkz a little.
In his turn gazkulls squad could not move through my priest but his other squad moved around my priest wall.
The tankbusters had two squiqs which passed 6 wounds on the kastelan killing one despite i acitvated the stratagem which gave him the fnp 5+ against mortal wounds..
The shooting from the tankbusters finished the last two kastelan of. Gaz and obys killed my priest but i activated them bevore they could hit becaus one boysquad attacked cawl and took just two mortal wounds on gazkull (boy that 5+ fnp on him is crazy)
My Datasmith got one wound and cawl got three in the hand to had fight. Datasmith wiffed his attacks and Cawl killed 4 orks in total.
In my turn the dragoons attacked gaz´s boys killing a good bunch.
i backed up with cawl and the smith and finished that boys in shooting.
Killing also some boys from gaz´s squad. My tanks killed one battle tank on the right.
In his turn he killed both dragoons with gaz aktivating the auto explode stratagem to pass only one wound on gaz but he made his fnp...
His orks moved along his objektive. one tank attacked my rangers on the left flank killing none. Gaz got not his charge of.
In my turn i destroyed the tank from the tankbusters killing one boy in the explosion.
I shot everything what could in gaz but he remained untouched. i charged cawl the servitors the datasmith in and took only two wounds of gaz.
In return he punched my archmagos back to mars.
At this point he was leading 8-2 malstrom points and had 4 Eternal war objektives so i conceded..
Lesson learned. Orkz are fast in comband and can bind your firepower.
I should have positioned way back in the field as the hammer and anvil was perfekt for my shooty list..
I would have soften his tank one round more and would not have lost my kastelans so early. Well next time orkz next time..
Pics follow tomorrow. Stay tuned.