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Deployment of the Spectral Sicarii (homebrew RG)


thewarriorhunter

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Nice work on the airbrush! You will be punished appropriately for the heresy though!

 

Dont forget these tidbits for your airbrush!

 

4 SET Airbrush Spray Gun Wash Cleaning Tools Needle Nozzle Brush Glass Cleaning Pot Holder https://www.amazon.com/dp/B0154HN2NA/ref=cm_sw_r_cp_apa_PzlwAb9SYBZEP

Good for flushing and cleaning it

 

https://www.amazon.com/dp/B00NLQ019A/ref=cm_sw_r_cp_apa_9vlwAbXKRX623

This is one helps avoid the problem I had last time I had a decent session of spraying my RG. Which was every single surface in my kitchen was covered in black overspray afterwards .... oh and black boogers! :lol:

 

Id suggest watching a few vids on breaking down the brush, cleaning and quick change out for paints.

I like orc painter nerd's (?) YouTube channel.

There's also a few threads in the hobby section on primers, thinning etc. ;) :tu:

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Nice work on the airbrush! You will be punished appropriately for the heresy though!

 

Dont forget these tidbits for your airbrush!

 

4 SET Airbrush Spray Gun Wash Cleaning Tools Needle Nozzle Brush Glass Cleaning Pot Holder https://www.amazon.com/dp/B0154HN2NA/ref=cm_sw_r_cp_apa_PzlwAb9SYBZEP

Good for flushing and cleaning it

 

https://www.amazon.com/dp/B00NLQ019A/ref=cm_sw_r_cp_apa_9vlwAbXKRX623

This is one helps avoid the problem I had last time I had a decent session of spraying my RG. Which was every single surface in my kitchen was covered in black overspray afterwards .... oh and black boogers! :laugh.:

 

Id suggest watching a few vids on breaking down the brush, cleaning and quick change out for paints.

I like orc painter nerd's (?) YouTube channel.

There's also a few threads in the hobby section on primers, thinning etc. :wink::thumbsup:

 

This is all excellent advice and I am definitely going to pick up that cleaning kit for myself as well!

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  • 2 months later...

I'm back! I've been in a funk the last couple months. I've been debating a lot internally as to what my 40k goals were. I've thought about quitting, going Imperial Knights, going AdMech, Orks, my own succesor chaptor, focusing on skirmish level games only...

 

Over the last two days I've been re-inspired to continue with 40k, and after some thought and brief discussion on B&C I'll be sticking with my RG. I'm getting a game in Friday and I think that's helping. Towards the end of the year I was only building/painting and not playing. I'm a hobbyist first but I still need my games!

 

My current completed units consist of:

 

10 man tac squad

5 man cataphractii

5 sniper scouts

5 boltgun scouts

5 man assault squad

3 man intercessor squad

5 man devastator squad.

 

My goal is to put only painted units on the table. I'm getting closer to that and can actually field 1,000 points painted (except for HQs).

 

I think I also want to lean towards an infantry only list. I may add armor in eventually but that's going to have to wait for my airbrush.

 

So... are hellblasters the way to go for my next unit or should I consider something else? I also want to eventually get Shrike done but i HATE the model. It's going to need some heavy converting before I'm happy with it.

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Welcome back and I get the funk you were in I hit it every few months.

 

Some great shrike conversions on here using the DW ravenguard figure or FW hh lightning claw dudes.

 

I try to do the no model unpainted thing my last time I played it was nice having people staring at my dakka prep and my table ready models.

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I'm a huge fan of looking at original models that get a tweak for improvement!

 

I'm also one to only play with what is painted.  That's it's own motivator :happy.:

 

It is so satisfying to look at a table of painted models. If I have to play a mixed unit of painted/unpainted the unpainted always get pulled first. My goal was and will always to be show up to each game with more painted stuff than the last game.

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  • 2 weeks later...

I have managed to scrounge up a game for myself this evening. 1250 points agains Necrons. I will be taking an infantry list. Anything I should know or focus on as target priority? I know nothing about them and have never played them before.

 

Quick list I put together:

 

Shrike

Lieutenant w/ jumpack

 

5 sniper scouts

5 bolter scouts

10 man tac squad

 

Contemptor Dreadnought

5 Man assault squad w/ jump packs

 

Inceptor Squad w/ assault bolters

 

Devastator Squad, 2 LC, 2 ML

 

I still have around 100 points of room, thinking of either dropping the dread for my cataphractii squad or adding in another HQ (probably a captain).

 

Shrike will sit with the devs to give re-rolls. LT will DS in with the assault squad/inceptors to support them. Contemptor will hopefully soak up fire. Scouts will be area denial. I may STfS one of the jump units depending on how the board deployment looks.

 

Any advice or suggestions?

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Kill it until its dead! Seriously the buggers will keep jumping back up.

 

Quantum shielding is a :cuss too. Your better of with low damage weapons against it like grav or plasma. If they roll less than your damage roll its completely ignored!

Edited by duz_
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OK, based on a little research into strategy here's my new list. all but three models will be painted as well (and I think one lightning claw)!

 

 
++ Battalion Detachment +3CP (Imperium - Space Marines) [77 PL, 1249pts] ++
 
+ No Force Org Slot +
 
**Chapter Selection**: Raven Guard
 
+ HQ +
 
Kayvaan Shrike [8 PL, 150pts]
 
Lieutenants [5 PL, 90pts]
. Lieutenant: Jump Pack, 2x Lightning Claw, Raven's Fury
 
+ Troops +
 
Scout Squad [6 PL, 80pts]: 5x Camo cloak
. Scout Sergeant: Bolt pistol, Boltgun
. 3x Scout w/Boltgun
. Scout w/Heavy Weapon: Heavy bolter
 
Scout Squad [6 PL, 75pts]
. Scout Sergeant: Boltgun, Sniper rifle
. 4x Scout w/Sniper Rifle: 4x Sniper rifle
 
Tactical Squad [9 PL, 143pts]
. 8x Space Marine
. Space Marine Sergeant: Bolt pistol, Boltgun
. Space Marine w/Special Weapon: Plasma gun
 
+ Elites +
 
Cataphractii Terminator Squad [12 PL, 204pts]
. Cataphractii Sergeant: Combi-bolter, Power sword
. Cataphractii Terminator: Combi-bolter, Lightning Claw
. Cataphractii Terminator: Combi-bolter, Lightning Claw
. Cataphractii Terminator: Combi-bolter, Power fist
. Cataphractii Terminator: Combi-bolter, Power fist
 
Contemptor Dreadnought [8 PL, 165pts]: Combi-bolter, Dreadnought combat weapon, Kheres pattern assault cannon
 
+ Fast Attack +
 
Assault Squad [5 PL, 65pts]
. 4x Space Marine
. Space Marine Sergeant: Bolt pistol, Chainsword
 
Inceptor Squad [10 PL, 135pts]: Assault bolter, 2x Inceptor, Inceptor Sergeant
 
+ Heavy Support +
 
Devastator Squad [8 PL, 142pts]
. Space Marine Sergeant: Combi-plasma
. Space Marine w/Heavy Weapon: Heavy bolter
. Space Marine w/Heavy Weapon: Heavy bolter
. Space Marine w/Heavy Weapon: Plasma cannon
. Space Marine w/Heavy Weapon: Plasma cannon
 
++ Total: [77 PL, 1249pts] ++
 
Created with BattleScribe
 
 
 
Based on what I saw regarding quantum shielding I changed the dev squad to 2 HB, 2 PC. I dropped the camo cloaks off the sniper scouts and that gave me enough points to squeeze in my cataphractii unit. Since I'm [hopefully] going to be getting -1 to hit on the sniper scouts i figured sacrificing their cloaks for 5 models with 10 wounds was worth it.
 
The drawback to the cataphractii is they are SLOW so I will SFTS with them to get them in position. They are pretty touch in CC so I'm hoping to get them into combat right away to tie stuff up and kill it.
 
Since the devs won't have as much range now i'll deploy them closer (potential STFS) and I will try and use Shrike as a very mobile re-roll bubble.
Edited by thewarriorhunter
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The world was arid, a barren wasteland with little vegetation or water to speak of. The sun burned brightly in the sky as it’s radiant heat blasted the cracked and dried surface of the forsaken ground where blood was soon to be spilled. The remnants of an abandoned Imperial outpost sat quietly as it waited for the next piece of history to be written within its boundaries.

The Necrons had been here for some time searching for relics of their past. They had already laid waste to the small contingent of guardsman that had occupied the outpost with systemic precision. The fight had been brutal and short lived. The Necron army had deployed with a swiftness that caught the Tallarn forces by surprise and left them flatfooted. They fought for as hard and as long as they could but it was to no avail. Their corpses were left to rot in the sun as the Necron forces began scouring the base, unaware that the communications center had managed to issue a distress call in the final moments of the fighting.

xApuVY1.jpg

“The enemy forces are dug in deep,” said a spotter for the Sagitta Squad of the 10th company, “they have heavily fortified their positions and appear to be excavating near that central bunker.”

The sergeant pointed his viewfinder to the coordinates relayed from the spotter’s optics. He saw large squads of Necron warriors and immortals on station and patrolling the area. A ghost arc transport ship rested on top of the bunker. Troops and support mechanicae were bustling back and forth between it and the excavation site.

vpzCYBE.jpg

Worse though was the ominous unit of destroyers that sat in silence on the far side of the outpost. They were still and unmoving but he was able to detect the faintest of glows from the wash of the hover jets that kept them afloat. He was sure that at a moment’s notice they would come alive and become a major threat to the Raven Guard forces that were moving into positions to initiate their assault.

s5k8dcP.jpg

Without warning the sounds of chaos erupted upon the battlefield. Boots slammed into twisted floor plates as assault units dropped from orbit and into positions. Tactical squads on each flank of the outpost appeared from their positions of concealment and their bolters roared as round after round was sent with pinpoint accuracy into enemy positions. Heavy plasma cannons sang alongside the sound of the Kherris pattern assault cannon of the Chapter Contemptor Dreadnought. He along with Chapter Master Shrike had joined the forces in order to assess the severity of the Necron threat firsthand.

ZonCOlb.jpg

Veterans of the 1st company clad in their ancient Cataphractii armor saw a vulnerability in the Necrons forces and emerged from their concealed positions. The Overlord had been at the rear of the forces and was exposed to a surgical strike. Their combi-bolters spat dozens of rounds at the Overlord as they advanced and closed the distance hoping to deal the deathblow before the Necrons even knew what was upon them.

QHJwCUd.jpg

Members of Squad Venandi, 5th squad of the 10th company, looked on from their positions within a bombed-out warehouse. They had succeeded in securing their primary objective and were now in position to provide battlefield updates to their brothers in arms.

In the opening moments of the battle their weapons of war erupted with fury in unison with tactical and inceptor squads to vaporize a sentry unit or immortals before they were able to react. While reposition themselves within the ruins they witness the overlord falling back and fleeing from combat from their veteran brothers in the ancient terminator armor.

AfORWH4.jpg

The flanking tactical squads used this opportunity to move up and attempt to close distance with the destroyers before they were fully active and responding to the conflict. Their massed bolter and plasma fire did little to stop them however. Necron armor was dented and scarred as superheated plasma and explosive ordinance impacted against it. The destroyers quickly turned their backs to the tactical squad as they raced to defend their overlord from the veteran terminators.

fHlGDhs.jpg

Explosions erupted around the destroyers as they transition to the central bunker. Elements of the Raven Guard devastator squad poured molten plasma and rocket propelled heavy bolt rounds at them. Two destroyers fell under the onslaught but the destroyers were undeterred in their advance to the bunker. As the Raven Guard initiated reloads they stared in disbelief as the downed destroyers’ hover technology reactivated and they continued to catch up with their unit, all the while small nanobots continued to initiate repairs upon their damaged chasis.

GEcJWE5.jpg

On the opposite flank a tactical squad of the third company took cover behind a barricade as a unit of immortals opened fire on them. The cover held but one member was caught in the open. His body and armor were vaporized and what little atomic matter remained blew off in the wisps of air that was violently moving from all of the explosions. The sergeant looked up to the bunker to see the Ghost Arc was unmoved and delivering it’s payload into the terminators. The destroyers arrived and opened fire, sending wave after wave of energy into the veterans. Realizing they were poorly positioned and had no hope of success they activated their teleport homers and were returned to the command ship teleportarium, forced to watch on for the remainder of the battle.

7jHD8PB.jpg

A blast rocked the ruins that Squad Sagitta were firing from. The rocket ripped through the second floor and up through the roof. Members dove for cover to avoid falling debris or the new craters in the floor. Several were not able as the rocket vaporized them before they were even able to react.

The coms crackled to live as Squad Venandi called through to Sagitta.

“We must pull back! The enemy is too deeply entrenched and their repair technology is making our weapons appear to be useless!”

“Agreed,” replied the Sagitta sergeant as he bandaged a wounded member of his unit, “I will relay the situation to our Chapter Master as he is in command of this assault. I have suffered casualties and have witnessed the many suffered by our brothers.”



A moment later the tactical situation was relayed and Shrike gave the command to pull back. His Chapter had suffered enough and there was no point in throwing away lives to gain nothing.

As quickly as the Raven Guard had deployed and initiated the assault they began a controlled retreat out of the compound for exfiltration. Inceptor squads blasted down and provided thunderous cover for Squad Venandi as they made their way out the back of the warehouse. They continued to provide fire support as the inceptors and scouts redeployed over each other to ensure that all made it safely from the field of battle.

CGcTTSM.jpg

mdKlk5F.jpg

As Chapter Master Shrike quickly traversed across the field of battle with his jump pack he saw the Necron forces buried behind lines of trenches, their volume of fire decreasing as their targets became fewer. He grimaced as he saw black power armored bodes scattered across the outpost. Brethren of his that he would no longer see, friends that he would no longer train with, or share a meal with. He grieved for their loss and vowed to exact vengeance upon the Necron forces. They had lost the battle but they would not relent in determining what the Necrons were searching for. As they continued to investigate he knew they would have opportunity to exercise their favored type of warfare and bring the enemy to account for the losses they had caused.

N1vuYep.jpg

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If you didn't read the last post, go back :biggrin.: I tried to do a narrative bat-rep. I would love to hear your feedback.

 

Here's the shortened and more to the point report:

 

We played with my Open War deck, of which I'm a huge fan. Unfortunately for me the mission and deployment strongly favored my opponent and I was on the back foot from the start.

 

DefEroo.jpg

 

The fact that one of the objectives was right in the middle and we got to deploy right on it was not good for me. I won the roll-off to start and chose the side of the table without the bunker. I'm not sure if taking that side would have made a difference. He had more firepower than me and I think he would have shot me off the bunker if I'd taken that.

 

Turn one I go first and bring in everything but one assault squad. I didn't realize how scary his destroyers were, and he had six, so I ignored them first round and instead shot up an immortal squad. I should have done the destroyers. After that he went and his destroyers obliterated my cataphractii (question about them at then end) and took out a marine, but that was it.

 

Turn two I realize I have to start closing in to get him off the central objective because he is way ahead in VPs. I start advancing and dink a couple models but he made all but one reanimation roll. At one point I had his destroyers down to two models and then he brought them back to 5 on his next turn.

 

His turn he deepstrikes in his deathmarks right behind my devastator squad and Shrike (Shrike was a reroll bubble). I pulled out the Auspex Scan stratagem with the devastators and thankfully was able to eliminate the deathmarks. It was pretty cool but sadly it was the last cool thing to happen for me. He does a lot more shooting and his destroyers wipe my devastators in one go as well.

 

Turn three it's getting late and I know I've lost every way I can. I got off a lot of charges just to make myself feel better but we didn't resolve combat because of time and 'what's the point?' His destroyers were still around they were going to continue being a problem that I couldn't deal with.

 

My thoughts/takeaways:

 

I probably need to add the aggressors in. If I'd had their dakka (and understood how dangerous destroyers are) I may have fared better if I could have taken them out.

 

I'm not sure what to do with my cataphractii. I want to love them. They're cool models and I worked hard on them. But... every time I play with them they go in, maybe kill something, and then die. So how should they be played? I'm thinking maybe they're good to stick in cover on an objective because they're slow? That seems like a lot of points to babysit something. I could get two loaded out scout squads for that... I just don't know so if you have advice please let me hear it.

 

I left Shrike in the open, gotta remember to protect him more next time.

 

And I still need to find the balance between tactics and aggression.

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I read it and enjoyed the Emperor's Tarot out of it.  Frankly, although I enjoy the nuts and bolts of Bat-Reps, this clearly had a PoV which I personally appreciate (because Raven Guard) :happy.:

 

Thanks, Race. I enjoyed writing it. I really get into the narrative/thematic aspect when I game. I don't ever think I'll enter a tournament to beat face, that's just not my style. I'll probably never play a 100% optimized list either. I enjoy playing what I like and having fun. My opponent was a good guy, even if his list was a little cheesy.

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Thanks, Race. I enjoyed writing it. I really get into the narrative/thematic aspect when I game. I don't ever think I'll enter a tournament to beat face, that's just not my style. I'll probably never play a 100% optimized list either. I enjoy playing what I like and having fun. My opponent was a good guy, even if his list was a little cheesy.

 

 

Which is the only real way to play (in my very Very VERY humble and personal opinion) ^_^

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Cool batrep. You’ve taken good photos with it which give a good sense of what happened. Double bonus your opponent has put effort into painting his force as you have.

 

It’s also good that you’ve separated your thoughts on the game out from your narrative report.

 

I like it. I think it’s good.

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If Eagle Ordinary can be made as a web comic from 40k RPGing, why can't you write fluff-reps from your games?

 

You're already allowing yourself a bit of artistic license, too, which is good. I liked the Terminators teleporting out, rather than being vaporised as your Necron opponent probably thought.

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You're already allowing yourself a bit of artistic license, too, which is good. I liked the Terminators teleporting out, rather than being vaporised as your Necron opponent probably thought.

 

If you think about it if they can escape to fight another day they will. I figured that would make sense for any battle which is why I went for it. If I ever go down the rabbit hole as far I can all have that squad named and the veterans will carry the memory of the shame of that loss.

 

I also liked the idea of units being lost but not dead. Sure, a tactical marine probably doesn't have a surprise exfil option available and will get vaporized but a jump pack marine or terminator does have options. I think writing those in helps to add variety as opposed to just reading 'another marine fell that day'.

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