Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Posted 01 October 2017 - 11:47 AM
Posted 11 October 2017 - 06:34 PM
Quoted from Andy http://www.3plusplus...-traits-points/
'Was just pointing out though while chaos don't get to benefit, Genestealer cults and by that virtue, 'nids get a massive benefit. Take a small cult detachment, then take an imp guard regiment of your choosing, ta da! it's all genestealers in disguise!
Seems a little weird fluff wise, maybe the rules should require a unit for unit or something, but nevertheless, Astra Milititarum with absolute top end assault troops is totally viable.
Say vanguard of Genestealers with a patriarch on the big 20 man unit, and 2 5's. Then just fill a nice big cadian regiment. There's a lot of options here to get top notch assault troops into an imp guard army without relying on substandard space marines. Or just grab Pask and a bunch of russes to shoot people and secure backfield objectives while your tyranid and cults units swarm over the other side.
I quite like Punishers to mow down any attempt to screen vs stealers, and then deep strike stealers for days until you run out of models. No idea on the math but feels like 60 stealers+HQ's and 5-6 leman russ should be viable. Not sure cult stealers are that good vs vehicles though, I know 'nid ones crucify them.'
Edited by Many in Arms One in Mind, 11 October 2017 - 06:35 PM.
Posted 13 October 2017 - 05:35 AM
Also Nid codex on pre-order Nov 4th! Looks like the cults will get the benefits from 2 new codexs without having their own yeet
- Many in Arms One in Mind likes this
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users