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HH Rulebook - rules updates discussion


Charlo

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Well they cut the team in half if that tells you anything.

It doesn't tell me anything about how my local group or the global heresy community will respond. While it's true that releases, especially of books, invigorate the community, the community is also capable of keeping up the excitement itself.

 

My hope is that this release gets folks off their butts and playing more heresy since the lull that came with eighth and that then we, as a group, can keep up activity ourselves. I'm mildly excited for Angelus, I play Dark Angels, but I can wait, I'm patient. A small shot in the arm is, I think, all we really need, and I hope this book can be that.

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 A small shot in the arm is, I think, all we really need, and I hope this book can be that.

 

Ditto to this.  Personally, I know I'm going to get my legion back on the table once I have this book in hand.  The honeymoon period with 8th has worn off a bit.  It's a bit telling that most of the GW events my gaming group signed up for at Adepticon were Heresy related.

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To clarify, the team wasn't cut, but they've moved people around. They're understaffed and in bad need of sculptors as a result of how successful specialist games have been. They've even managed to upset citidel by poaching some of their sculptors. They are basically running 4 informal divisions now, with projects split up on an ad-hoc basis.
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To clarify, the team wasn't cut, but they've moved people around. They're understaffed and in bad need of sculptors as a result of how successful specialist games have been. They've even managed to upset citidel by poaching some of their sculptors. They are basically running 4 informal divisions now, with projects split up on an ad-hoc basis.

Are Speialist games really that "successful"? It is my understanding that Blood Bowl is not selling very well and after the hype interest died pretty quickly. Don't know about the Necromunda.

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To clarify, the team wasn't cut, but they've moved people around. They're understaffed and in bad need of sculptors as a result of how successful specialist games have been. They've even managed to upset citidel by poaching some of their sculptors. They are basically running 4 informal divisions now, with projects split up on an ad-hoc basis.

Are Speialist games really that "successful"? It is my understanding that Blood Bowl is not selling very well and after the hype interest died pretty quickly. Don't know about the Necromunda.

 

 

I don't know about lately but it surprised everyone with how well it did initially. Can't really say it's done well lately because the teams have been slow to come out since then. The Elves were previewed in May I believe? We've barely scratched the surface in the teams available and the released dried up, they need to get on with it or the game will stagnate.

 

Same for Necromunda and even Adeptus Titanicus - a game many of us are super hyped for. If they released 2 things for it then nothing for a year, of course it'll tank

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To clarify, the team wasn't cut, but they've moved people around. They're understaffed and in bad need of sculptors as a result of how successful specialist games have been. They've even managed to upset citidel by poaching some of their sculptors. They are basically running 4 informal divisions now, with projects split up on an ad-hoc basis.

Are Speialist games really that "successful"? It is my understanding that Blood Bowl is not selling very well and after the hype interest died pretty quickly. Don't know about the Necromunda.

 

 

I don't know about lately but it surprised everyone with how well it did initially. Can't really say it's done well lately because the teams have been slow to come out since then. The Elves were previewed in May I believe? We've barely scratched the surface in the teams available and the released dried up, they need to get on with it or the game will stagnate.

 

Same for Necromunda and even Adeptus Titanicus - a game many of us are super hyped for. If they released 2 things for it then nothing for a year, of course it'll tank

 

 

This is the nature of games, and why FW with its persistent staffing issues was never the right place for this number of products and projects given GW's known stickler like behaviour with release windows. 

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To clarify, the team wasn't cut, but they've moved people around. They're understaffed and in bad need of sculptors as a result of how successful specialist games have been. They've even managed to upset citidel by poaching some of their sculptors. They are basically running 4 informal divisions now, with projects split up on an ad-hoc basis.

 

Poaching sculptors from GW Prime does explain some things, like the Varagyr.

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Any update on the release date?

Last I heard was before Christmas, but not in time for Christmas shipping. I think that was the word coming out of the 40k Open Day, and I haven't heard anything else since.

 

This is all second or third hand info :)

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To clarify, the team wasn't cut, but they've moved people around. They're understaffed and in bad need of sculptors as a result of how successful specialist games have been. They've even managed to upset citidel by poaching some of their sculptors. They are basically running 4 informal divisions now, with projects split up on an ad-hoc basis.

 

Poaching sculptors from GW Prime does explain some things, like the Varagyr.

 

 

I thought the Varagyr were confirmed to be from a long time FW sculptor? I can't find the post now though.  I am hoping that was just a one off bad sculpt. 

 

And on the subject of GW sculpts, they have been crushing it lately in quality.  I think that clear thematic guidance might have been the issue with Varagyr (or a significant difference in opinion between GW/FW and most of the VI Legion fan expectations vs 40k Space Wolves), and that is easily fixed versus the actual sculpting ability.

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  • 3 weeks later...

As bad as that sounds it might actually be a good thing. It means they've made money and will again when it comes back in stock. Maybe they are doing this to not have too many books sitting around collecting dust. Kinda wonder why, for the first run, they wouldn't have a sign up and pay before printing.  
Who knows. It'll be back.  Or they had to make it as out of stock for other reasons, and it's not out of stock.  Web site stuff? 

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As bad as that sounds it might actually be a good thing. It means they've made money and will again when it comes back in stock. Maybe they are doing this to not have too many books sitting around collecting dust. Kinda wonder why, for the first run, they wouldn't have a sign up and pay before printing.  

Who knows. It'll be back.  Or they had to make it as out of stock for other reasons, and it's not out of stock.  Web site stuff? 

OR it just means that HH is very much alive and has A LOT of players who are waiting for the new stuff.

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As bad as that sounds it might actually be a good thing. It means they've made money and will again when it comes back in stock. Maybe they are doing this to not have too many books sitting around collecting dust. Kinda wonder why, for the first run, they wouldn't have a sign up and pay before printing.  

Who knows. It'll be back.  Or they had to make it as out of stock for other reasons, and it's not out of stock.  Web site stuff? 

OR it just means that HH is very much alive and has A LOT of players who are waiting for the new stuff.

 

sure. I agree it certainly does. 

I tend to look at GW as a whole a bit differently after a few years ago when they started to change their business practices.  (as far as I understand it.) They seem to no longer want ware houses full of items, sitting there collecting dust over many years, any more. 

The last thing I pre ordered, a CD and T-shirt, was ordered with in minuets of it being announced but that site had what I wanted listed as out of stock for a few hours to a day until it was listed in stock again. Some kind of site issue. I'd wonder if this was the same thing going on with the FW site. Any screen shots of this book being in stock at all, prior to being listed out of stock?  It could be nothing at all.  

Or I'm wrong and they're actually keeping them all for them selves! A dark and twisted plot to resell them over the internet at triple the price over....Ebay... :biggrin.: 

 

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So much for "no one cares about Horus Heresy", they sold the crap out of these books. The Facebook site says it almost crashed their system and they already had to dip into reserve printings after just a couple of hours. Yay, Age of Darkness. Let's all celebrate this release and avoid any more belly-aching about 7th vs. 8th (seriously, don't make me have the wife grab a vial of weaponized smallpox from her job at the CDC and send it to your loved ones! :P).

 

More importantly, for the folks that bought the digital version, what's the final verdict on changes? I really wish they published a designer's commentary for this. I only place FW orders when I can get free shipping, so I'm not ready to pony up for this yet, and I am still trying to decide if it's even worth it given that I have all the relevant materials already. Swapping invisibility for mind howl is simple enough.

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Just finished my read through, but Im going off what I remember from 7th so feel free to correct.

 

Blasts can explicitly hit any part of a model, and not just the base in terms of non vehicles, so things like Jetbikes don't get an unusual advantage.

 

Equidistant models for wound allocation; controlling player gets to choose which model it starts on. As in the guy who's unit is being shot.

 

Tank shock has no minimum 6" any more.

 

All the optional FoC lost their "needs permission and meant to be narrative, theyre not balanced" blurb.

 

Talons are agents of the imperium.

 

Immobile artillery is explained next to artillery, but it's still not an explicit sub type like jump or jet. In fact it would make more sense in the special rules based on its poor wording.

 

Grav imploders (what myrmidon destructors can have) are listed as having the to-wound mechanic of normal grav weaponry; enemies take a strength test or suffer a wound.

 

Quad launchers still have shell shock for their normal rounds but lack pinning.

 

Deepstrike mishap into ongoing still doesn't grant you the ability to deepstrike back from on going

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There's some fluff text changes... for example, they re-did the fluff text on all the fortifications to fit the setting.

 

I think they unified and tweaked that LoW options list again, too. At first glance, Sub-orbital Strike Wings now select 1-3 flyers of 3HP or less from your primary detachment's army list, but otherwise need to be selected from that Panoply of War list. So a Ravenwing list could now legally run 3 Lightnings as their LoW choice I think?

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