Can I ask what was expected at this point? The discussion seems to of veered from discussing an issue of not fixing points to now expecting large sweeping changes.
The main issue with that discussion is that expecting large changes to EVERYONE then means you can't see what worked and what didn't as now everyone is finding out what works for them. What needs to happen is changes to a selection of armies, 2-3 at most. Otherwise we will be complaining about different armies the same we are now for various factions.
Yes there are things that could be improved however I ask which edition had nothing wrong and what mechanics have never been in someway "Wonky".
The formations concept from 7th is an awesome idea. Make you take units you may not normally take and give the units unique strength and identity. The issue: We are competitive players and seek the "best" formations. Sadly this did require more balance testing however it is a cool idea.
Detachments are a neat idea and to be honest a good revision to unit type grouping. While sadly lacking in depth and could do with more unique variants with a mix of different types (things like 2 heavy + 1 fast = artillery and spotters detachment that comes with it's own unique stratagem).
This is the first chapter approved and should be expected to not be the perfect answer. Nothing ever will. So lets just write this off as a 'rough start' and could be better but everything could be better.
Not sure but it does feel like this thread is going circles now...not really getting anywhere but don't let me stop yous.