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Battle damage


Jakeball74

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The first thing that came to mind was use a dremmel or other equally effective tool to make small pits or divits or small craters in the hull and or on large edges of the rhino and give it that radiated biomass look by giving it a green glow in the center and edge highlights around the pitting to add to the effect. You could even use some nurgles rot to give it an oozing effect. Edited by ChaptermasterBenji
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This is usually used for nurgle corruption, but this "frog-skin" tutorial could work for bio-plasma damage.

 

http://santacruzwarhammer.blogspot.com/2010/05/nurgle-frog-skin-rot-on-vehicles.html

 

https://i.imgur.com/ANJnEXT.jpg

 

Localize it, paint it silver instead of the green on that tank, and put carbon burn marks at the edge and you'll get a very unique effect.

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You know, if you're working on styrene models you can a very convincing corroded and acid burned effect using thin solvent adhesive. Use a drill, knife, Dremel, and/or other tools to do some damage to the surface, then apply a modest amount of the solvent to the damaged area, so it pools just a little bit; shape the 'splash area' as desired as the solvent works. The surface will soften and begin to distort and wrinkle, edges and scratches in the surface will facilitate the effect more, giving the effect more variety, depth, and visual appeal. Experiment a bit on some old models or some spare parts and you'll quickly see how it works and get the hang of controlling the effect. Unfortunately, this only works on styrene models. Polyurethane resin is all but completely resistant to solvents.

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