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Gentlemanloser

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I just thought of sharing some ideas to help make GK a little more enticing. So far all the warlord traits look pretty solid, not the best but good at giving us things useful against alot of other challenges except for the 1st warlord trait "Daemon Slayer". One suggestion I had in mind is to change it to this...

 

Daemon Slayer Trait

"If your warlord wounded a model in the Fight phase, your opponent must subtract 1 from any invulnerable saving throws made against the attack. If the wounded model has the Daemon keyword it also takes and additional d3 wounds"

 

I think changing it to that helps make the trait a bit more viable and appealing to use while not negating the other traits. Please share your opinions and any other ideas on this or more. Ill try to add more ideas when I come up with them.

 

Stay unwavering Sons of Titan!

 

-Abovdameta

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