Has anyone else been using Plasma Inceptors? Have any thoughts on them?
I ask because this weekend I played a couple of games using some of the concepts I've been thinking about to optimize BA. Mixed bag, and I think that I may be back to the drawing board on a few things.
Here's the rest of the list for context:
While I wasn't ecstatic about everything, I was quite happy with the way my 5 man unit of Plasma Inceptors performed. The idea here is that these guys replace hard hitting melee units that have a hard time staying in auras and hog CPs when dropping in. Because of 'Upon Wings of Fire', they can be deployed in positions that might otherwise be suboptimal for a unit, shoot, and then redeploy the next turn. (so as not to spend like a turn re-positioning or something) In the 2 games I played, they performed great. The rest of the army is designed to clear as much chaff as possible, and was successful at clearing landing zones for the Inceptors.
Couple of anecdotes:
In 1 game, I actually used Descent of Angels on the unit after blowing away my target in the shooting phase (Contemptor Mortis Dread) in order to charge a unit of 5 Hellblasters. Because of the 3d6 and a bit of luck, I was able to not only make the 9" charge but also do so in a way that allowed me to surround the Hellblasters so they had no lanes to fall back and my Inceptors thus couldn't be shot at since we were locked in combat. This was all Turn 1. It's fair to mention that he did make a slight deployment mistake that gave me the space to do this. Turn 2, they simply flew out of combat and into cover to shoot again. Turn 3, I used UWoF to move them back towards my battleline and dropped a Wisdom of the Ancients on the Libby Dread to replace the re-rolls lost since the Captain didn't come with them.
In Game 2, I dropped them down turn 2 with the Captain, managed to destroy a previously slightly damaged Wave Serpent, and used DoA + Red Rampage on the Captain (94% chance to make the charge with his magic jump pack) to charge the Wraithguard within. They couldn't overwatch and he killed 4 of 5. They were promptly obliterated by a unit of Dark Reapers (I ended up losing the game) but I thought it was a good example of what this unit can do in combination with the Captain.
Inceptors are quickly becoming a favorite unit of mine. Yes, they are a giant hammer but I also think that a level of finesse is required to make sure they aren't just a one shot and done unit. As such, they really speak to my playstyle and frankly give me a very high degree of hope that Primaris Marines will be a formidable and interesting way to play BA going forward. What do you guys think?