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Seeker load-outs?


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49 replies to this topic

#1
Dantay VI

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I have a squad of seekers, kitted out with all combi plasma

 

I am in the process of putting a second squad together.

 

What would be the best kit to give them? All combi plasma again,? combi meltas? or is there a better set up for the seekers?

 

Thanks :)


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#2
Slips

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Combi-Plasma is probably the best but, with their new Scorpius Rounds, having Bolter-Seekers is a seemingly worthwhile endeavour now since they'll have permanent S5 Ap2 Shooting.


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#3
LtDan

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In a pod with meltas?

#4
Withershadow

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Nah, the pod melta doesn't work great in my experience. Plain melta tends to not be enough against the toughest targets, while being overkill where combi-plasma serves just as well against everything else.  If going for combi-meltas, I prefer machine killer veterans for that S9.


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#5
Dantay VI

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So, it looks ike a toss up between combi plasma or standard bolters with special ammo?

 

What about grenade launchers, and is combi volkite a thing?


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#6
Withershadow

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Although those are interesting now that they are not single-fire, I think the special rounds are better than either.  You are paying good points for those, so may as well use them.

 

After the last round of updates, I had pretty much retired Seekers except as the occasional bare squad of 10 infiltrating into a nice spot in cover.  That is still a thing, but with Veterans now not being able to stack sniper on top of plasma weapons, the plasma-seeker squads are back in consideration.  There is nothing quite like a volley of preferred enemy BS5 plasma fire.



#7
Bulbafist

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Yeah vets blew the balance out of the water. Seekers aren't a bad unit at all, but vets beat them out for doing the same thing for less points.
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#8
The_Stray_Idea

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I run my seekers with bolters and a vigilator attached to get a scout move and help stretch out the 24-30 range they have. I haven’t found them cost effective with combo weapons. As mentioned above given what the Scorpius round does they do ok for AP2.

#9
Gorgoff

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6 dudes in a Claw with Combi-plasma.
Works like a charme.
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#10
Bulbafist

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Seekers really shine in VisV and Tactical Strike. I usually take 3 or 4 with a bare bones vigilator and they always do well for me.
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#11
Dhar'Neth

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Quick question, Strike leader Cannot take Combi weapon, right?

#12
Slips

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Quick question, Strike leader Cannot take Combi weapon, right?

Probably not RAI, but RAW...yep...


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#13
Brother Captain Spud

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Combi plasma is good but the scorpios bolts also slice meqs to bits too and they cost no more points.

Its easy to spend too many points on them though if you give everyone a combi.

I do like sticking a couple of combi meltas in in case you come across a dread or tank.

Edited by Brother Captain Spud, 26 January 2018 - 12:56 PM.

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#14
Withershadow

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combis are great if you are deep striking, and can more or less ensure they get too use their once per game rule with the combis on a juicy target. Against most targets, it means you hit with 97% of attacks and wound with 97% of attacks.



#15
Gorgoff

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combis are great if you are deep striking, and can more or less ensure they get too use their once per game rule with the combis on a juicy target. Against most targets, it means you hit with 97% of attacks and wound with 97% of attacks.

And most players are scared as :cuss by them.
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#16
LtDan

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If only weren't a fast slot that neeeded another fast slot just for a pod in terror assualt 😒 def have a plasma squad

#17
Slips

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Alright, so the FAQ has fixed a few things for seekers.

 

1) the strike leader can now take a combi-weapon due to a wording change to "Any model"

 

2) Combi-Weapons are now 5ppm for seekers.

 

3) Combi-Volkite and Combi-Grenades are confirmed intentionally multi-use.


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#18
K3nn3rs

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I’m thinking of taking 2 x 8 squads. Both in Armoured Proteus with hull mounted TLC.

One squad will have all combi - plasma and its LR will have the exploratory augury web.

#19
Gorgoff

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6 dudes in a Claw with Combi-plasma.
Works like a charme.

Pretty much that.
Now 30 points cheaper.
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#20
Bulbafist

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Yeah I don't see why you'd use volkite or grenades since they have specialist ammo
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#21
Slips

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Yeah I don't see why you'd use volkite or grenades since they have specialist ammo

Grenade has a small niche of being Assault 1 and either S6 Ap 4 at 24" (shorter than kraken but IDing T3 and easier time wounding high toughness) which is also a decent shot to have when having to move and unable to use the Scorpius Rounds due to them being Heavy 1.

 

Or, Frag shots which are basically a longer ranged tempest bolt (24" vs 18") but Assault 1 instead of Rapid Fire.

 

Its main utility comes from not being One-Use.

 

Especially if its only 5 points. Plasma is good for a one-time nuking as is Melta and Flamer whilst grenade gives you a bit more over-the-course-of-the-game utility.

 

Combi-Volkite is blegh.


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#22
m0nolith

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10 Seekers w/ 10 Combi-Plasma, Artificer Armour, Melta Bomb
Dedicated Transport: Land Raider Proteus w/ Armoured Ceramite, Dozer Blade, Pintle Mounted Multi-Melta.

Full disclosure iv never run this, but I would like to try. I was thinking of putting the seekers in a Rhino instead, but a Rhino’s chances are a lot lower of surviving all that firepower that this unit is going to be taking before getting them where they need to go.

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#23
K3nn3rs

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Drop 2 and take the explatory augury web - having scout really helps target your ‘marked for death’ unit

-1 to Reserves is always useful too.
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#24
Gorgoff

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10 Seekers w/ 10 Combi-Plasma, Artificer Armour, Melta Bomb
Dedicated Transport: Land Raider Proteus w/ Armoured Ceramite, Dozer Blade, Pintle Mounted Multi-Melta.

Full disclosure iv never run this, but I would like to try. I was thinking of putting the seekers in a Rhino instead, but a Rhino’s chances are a lot lower of surviving all that firepower that this unit is going to be taking before getting them where they need to go.

Put 'em in a Claw or Termite. First turn kill almost certain. And you don't need 10 of these guys. 7 would be the biggest unit I'd field.
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#25
m0nolith

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10 Seekers w/ 10 Combi-Plasma, Artificer Armour, Melta Bomb
Dedicated Transport: Land Raider Proteus w/ Armoured Ceramite, Dozer Blade, Pintle Mounted Multi-Melta.

Full disclosure iv never run this, but I would like to try. I was thinking of putting the seekers in a Rhino instead, but a Rhino’s chances are a lot lower of surviving all that firepower that this unit is going to be taking before getting them where they need to go.

Put 'em in a Claw or Termite. First turn kill almost certain. And you don't need 10 of these guys. 7 would be the biggest unit I'd field.

 

Pods not an ideal thing since a Levi is going into one and its definitely going to be the thing coming down turn one, leaving the other pod in reserve.

Termite, IMO is not a very Blood Angel thing to do so it doesn't fit my army's theme.

Plus, I actually really love the look of the old school Proteus, and given the fact that its a dedicated transport to Seekers means that it fits their lore well.


Edited by m0nolith, 12 July 2018 - 07:02 AM.

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