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Codex Daemons FAQ


Charlo

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https://www.warhammer-community.com/faqs/

 

FAQ is up, bold and red on the most pertinent one...

 

Does this mean that Magnus/ Mortarion etc cannot be Deep Struck in with the stratagem?

 

I'm guessing yes, as in the newly updated chaos marine stratagem, "Daemon" has been moved from Faction keyword to just regular keywords on things like Obliterators, Lord of Skulls etc.

 

WARHAMMER 40,000 – CODEX: CHAOS DAEMONS 1
WARHAMMER 40,000
CODEX: CHAOS DAEMONS
Official Update Version 1.0
Although we strive to ensure that our rules are perfect,
sometimes mistakes do creep in, or the intent of a rule
isn’t as clear as it might be. These documents collect
amendments to the rules and present our responses to
players’ frequently asked questions. As they’re updated
regularly, each has a version number; when changes
are made, the version number will be updated, and any
changes from the previous version will be highlighted
in magenta. Where a version number has a letter,
e.g. 1.1a, this means it has had a local update, only in
that language, to clarify a translation issue or other
minor correction.
ERRATA
 
Page 99 – Spoilpox Scrivener, Abilities, Keep Counting!
Meet your Quota!
Change the second sentence to read:
‘In addition, if you make a hit roll of 7+ for a
Plaguebearer unit within 6" of one or more friendly
models with this ability, you can immediately make
one additional attack at the same target with the same
weapon (these bonus attacks cannot themselves generate
any further attacks).’
 
Page 102 – Be’lakor, Abilities
Remove ‘Daemonic Ritual’
 
Page 112 – Seekers
Add ‘Daemonette’ to the keywords line
 
Page 113 – Hellflayer
Add ‘Daemonette’ to the keywords line
 
Page 135 – Points Values, Other Wargear, Chanting
Horrors (for Burning Chariot)
Change to read:
‘Chanting Horrors (for Burning Chariot
and Fateskimmer)’
 
FAQs
Q: When a Stratagem from Codex: Chaos Daemons
uses the Daemon keyword, can it be used to affect any unit
with the Daemon keyword, or only units with the Daemon
Faction keyword?
A: These Stratagems can only affect units with the
Daemon Faction keyword.
 
Q: Does the Blue Scribes’ Xirat’p’s Sorcerous Barrage ability
allow them to manifest a psychic power that has already
been manifested?
A: Yes.
 
Q: If I include Be’lakor in a Detachment in which every other
unit owes its allegiance to the same Chaos God, does that
Detachment benefit from the Daemonic Loci ability?
A: No, as Be’lakor does not owe allegiance to any one
Chaos God.
 
Q: What Warlord Traits can Be’lakor have?
A: Be’lakor can have any of the Warlord Traits from
Warhammer 40,000 core rules.
 
Q: If I upgrade a Burning Chariot to have Chanting Horrors,
do I pay 5 points for each Chanting Horror, or 5 points for
all three?
A: 5 points for all three.
 
Q: Can a Character that has been set up on the battlefield
using the Denizens of the Warp Stratagem use the Daemonic
Ritual ability to summon a Daemon unit during the
same phase?
A: No – units that arrive as reinforcements count as
having moved for all rules purposes and the Daemonic
Ritual ability is used instead of moving.
 
Q: If a Grey Knights unit deals the final wound on a
Daemon equipped with the Impossible Robe, the player uses the
Robe to re-roll the failed save, and the result is a 1 (meaning
the Daemon is immediately slain), does the Daemon count as
being slain by a Grey Knights unit for purposes of using the
Daemonic Incursion Stratagem?
A: Yes.
 
Q: For the purposes of the Psychic Focus matched play rule,
is the Miasma of Pestilence psychic power from Codex:
Chaos Daemons the same psychic power as in Codex:
Death Guard?
A: Yes. More generally, if psychic powers have the same
name, they are the same psychic power for the purposes
of Psychic Focus.
Edited by Charlo
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Yeah, unnecessary nerf but it is as it is.

 

Although it's weird how they make it basically impossible to play Bel'akor and how actively they work against letting people build a daemon army mixed with CSM daemon engines lol

Edited by sfPanzer
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Yeah, unnecessary nerf but it is as it is.

 

Although it's weird how they make it basically impossible to play Bel'akor and how actively they work against letting people build a daemon army mixed with CSM daemon engines lol

 

Did I miss something? what did they do to Belakor?

 

You can't take him in a detachment without losing access to the god specific stuff and now they took his summoning away as well so you are forced to take him in a mixed detachment (or auxiliary).

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Oh wait, Lord of Skulls just has the Faction Daemon Keyword :tongue.:

Except it doesn't?

 

Did it change in the CSM FAQ? BRB

 

kek.jpg

Edit:

 

Ah yes! It did. https://whc-cdn.games-workshop.com/wp-content/uploads/2017/11/warhammer_40000_chaos_space_marines_en-1.pdf

 

Well double DP it is!

 

Also: No more Daemon Faction Obliterators, Possessed and other fun stuff.

Edited by Commissar K.
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So, the summary: 

+

We got bloodletter  bomb and pinkbomb 

We got nurgle tree!

 

http://s2.quickmeme.com/img/65/653fd85486f940be9b0818e72fd36968b46587ac5ec3ec7cfce3f53e87710de6.jpg

-

we lost changling

lost Belakor 

no hope for Bloodthirsters

no hope for Slaanesh 

one of the weakest competative codex monoarmies unless you put A LOT effort into it and probably it will be limits of some units like bikes in 7'th edition

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So, the summary: 

+

We got bloodletter  bomb and pinkbomb 

We got nurgle tree!

 

http://s2.quickmeme.com/img/65/653fd85486f940be9b0818e72fd36968b46587ac5ec3ec7cfce3f53e87710de6.jpg

-

we lost changling

lost Belakor 

no hope for Bloodthirsters

no hope for Slaanesh 

one of the weakest competative codex monoarmies unless you put A LOT effort into it and probably it will be limits of some units like bikes in 7'th edition

Yes, the joke of 8th is that you don't want to play mono army anyway, unless your Codex is named Astra Militarum :tongue.:

 

for_you.jpg

Edited by Commissar K.
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unless your Codex is named Astra Militarum :tongue.:

 

Or Eldar

Or Dark Angels 

Or Sister of Battles (they still competative on my opinion)

 

I just waiting for Thousands sons, which will give us even more "cool" things!

 

Well for Xenos the option isn't really there. For DA and SoB I'd certainly consider mixing. There is really no reason not to unless your capable of generating the most CP by yourself or simply put unable due to being part of Xenos

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Eldar are able to soup, though. Not through as many Codices, sure, but it's available. They even made a faction that's defined by their Soup Ability. :tongue.:

 

On topic: I don't see this FAQ as really harming Daemons much at all. The only thing they really cut was something we all knew we weren't supposed to be doing anyway.

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Eh. I play Slaanesh mono-Daemons. I started 0-4, pulled it back to 5-4 and am now 2-0 with the Codex for a total record of 7-4, with a seven game unbeaten streak. I can't say I play against hyper-competitive types, but I still laugh at the hyperbole involved in proclaiming 'no hope for Slaanesh'. 

 

Repent, and ye shall be saved.

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I am actually happy with this FAQ. It gave the Daemonette keyword back to my Hellflayers and Seekers. :D 


Eh. I play Slaanesh mono-Daemons. I started 0-4, pulled it back to 5-4 and am now 2-0 with the Codex for a total record of 7-4, with a seven game unbeaten streak. I can't say I play against hyper-competitive types, but I still laugh at the hyperbole involved in proclaiming 'no hope for Slaanesh'. 

 

Repent, and ye shall be saved.

 

That is the internet in a nut shell. Everyone is chicken little crying that the sky is falling. Everything is :cuss also. 

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no hope for Slaanesh'. 

 

Repent, and ye shall be saved.

 

I would like to play against them, I know many ways to overcome them. But as me playing them, I don't see any way for them. But that just me. I admire people, who play armies they like no matter what, like I do with Renegade and Heretics. 

Every army have its strong sides, of course, but it is really sad for me, that  Masque, Keeper of Secret and other units are not changed. They don't even have that much against Flyers aside from Daemon Princes or maybe a few other units. 

So my summary for them: great looking army, fluff army, fun to play, but much more less option for competative playing, because Nurgle have lot things, Khorne have bloodletter bombs (but mostly only that, sadly, other things are more harder to use), Tzeench is hard to kill and they have a lot more for mortal wounds dealing. 

But maybe I will change my mind, who knows. I thought, that after Changling nerf Tzeench will be not competative, especially with their strange locus.

Edited by Stross
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Yeah, unnecessary nerf but it is as it is.

 

Although it's weird how they make it basically impossible to play Bel'akor and how actively they work against letting people build a daemon army mixed with CSM daemon engines lol

What is his point value now? I thought i saw someone say he went up in point cost. I dont have the Codex yet because they didnt ship any to my gamestore, despite many people preoerdering through them.

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Yeah, unnecessary nerf but it is as it is.

 

Although it's weird how they make it basically impossible to play Bel'akor and how actively they work against letting people build a daemon army mixed with CSM daemon engines lol

What is his point value now? I thought i saw someone say he went up in point cost. I dont have the Codex yet because they didnt ship any to my gamestore, despite many people preoerdering through them.

 

Not allowed to post specific point values, sorry. However you can always check with Battlescribe. ;)

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Yeah, unnecessary nerf but it is as it is.

 

Although it's weird how they make it basically impossible to play Bel'akor and how actively they work against letting people build a daemon army mixed with CSM daemon engines lol

What is his point value now? I thought i saw someone say he went up in point cost. I dont have the Codex yet because they didnt ship any to my gamestore, despite many people preoerdering through them.

Not allowed to post specific point values, sorry. However you can always check with Battlescribe. ;)

Can you atleast say if it increased and if so how much?

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Can you atleast say if it increased and if so how much?

 

He's a hundred points more as a Daemon Prince with wings and sword.

 

So basically thake Daemon Princes. Perhaps even without wings so you can deep strike them for 1 CP

 

Ideally have them marked Khorne so you can use that Locus and juicy Artefacts.

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