Would appreciate a little feedback on this. Obviously not meant as a standalone force but rather as a compliment to a very shooty Adeptus Mechanicus army.
It's 870 points for 8 models which seems like a lot, though it does mean less to paint! Been seriously considering buying a (GMi)DK purely so I can paint it, think it'll be fun to paint one.
Instead of the Apothecary I thought a Brotherhood Ancient with the Banner of Refining Flame relic would be a nice thing to have. The Paragon and Apothecary have Hammers to benefit for the the increased WS. Using the Index points for everything exept the GM.
Dreadnought will be protected/bubble-wrapped while it sits behind terrain and shoots away, and everything else will TP in together once the Admech have softened things up, cleared away screens/annoying units. etc.
Grey Knights Vanguard Detachment - 870
Grand Master in Nemesis Dreadknight; 290
Gatling Psilencer; Heavy Psycannon; Greathammer
Warlord Trait; First into the Fray
Psychic Powers; Sanctuary; Smite
5 Paladins; 2x Psilencer; 3x Stormbolter; 4x Force Swords; Paragon w/ Daemon Hammer; 292
Psychic Powers; Hammerhand; Smite
Apothecary; Daemon Hammer; 103
Psychic Powers; Gate of Infinity; Smite
Venerable Dreadnought; Twin Lascannon; Missile Launcher; 185
Psychic Powers; Astral Aim; Smite
One question, can the Paladins take double Falchions, or are they limited to just a single melee weapon? If only singles would Swords or Halberds be better for them?
Thanks for looking!