Jump to content

Welcome to The Bolter and Chainsword
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Photo

We Need More Activity: Codex Discussion and More


  • Please log in to reply
113 replies to this topic

#101
Triszin

Triszin

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 2,615 posts

pulls out aluminum foil

 

---------

I've been thinking.

 

I Think Fulgrim is next with the Emperors children and slaanesh.

 

---

This puts Roboute into a situation that feels helpless, he is out numbered, 1v3, the deamon primarchs are all attacking different sectors straining Guillimans ability to coordinate effectively. Guiliman feels as though the imperium is about to collapse.

 

---------

tin foil hat.

 

Wolves arent in 2018.

WOlves are in 2019, spring.

 

It is a dual kit,

 

Odin russ

- Spear( Uses the spear the emperor gave him, (now russ has to stab the emperor with it, so the emperor remembers what and who he once was 10k years ago))

- Rune lord, he mastered the runes and can now use runic magics (magnus hinted that russ was much like himself, a psyker, he just rejected it subconsciously)

MOrkai the God wolf of fenris ( Freki and Greki spirits merged )

- A huge model, No; russ doesnt ride it.

- Its a MC, and has special abilities, can cast some spells, WOrld wolf howl, Jaws of fenris and gives Fenrisian wolves and thunder wolves a 6+ FNP. within 6".


banana


#102
Krakendoomcool

Krakendoomcool

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 395 posts
  • Location:UK
  • Faction: Space Wolves, Orks, Nurgle
I would love to see a Daemon Primarch Fulgrim. Emperors Children are in the Chaos codex though, so are World Eaters. Deathguard and Thousand Sons are not so that’s why they have their own codexes. As an Ork player too I’m waiting for Orks and Space Wolves. I think although they are last on the list I don’t think armies are going to have a re-do of rules that are already upto date before we get those codexes.
  • Triszin likes this

Making all 12 Wolf Lords...

 

https://krakendoomcool.wordpress.com/

 

47593d52-8a58-4d9b-abd7-c2a72581f5eb.jpea0a1891b-a713-4a4f-9124-f6e4871d8b61.jpe8df25d48-6727-4181-9997-4827ce8edf52.jpe7f8d2050-390b-4ae7-a0a4-6dd1d11d01b0.jpe85c1fe14-c7ed-43dd-b69c-6e1d8d6cc490.jpe01942f24-c98c-4db5-845a-dfc2b9cf041f.jpe761ab981-1062-4b88-ac8e-68f44a838463.jpebadd774f-5a86-42ea-868e-9584c3f0f851.jpe85afd8c8-ac90-4e55-afe3-98c1de7301e5.jpe29ae58a9-2f5e-46d5-913b-2b2c56839aee.jpe
b2d77c41-deca-4051-8852-53993d4bee87.jpef896bac7-7190-47ae-8d0c-ea69cb3a626a.jpe90a4f65b-f5a1-488c-80b2-279c452a7fbf.jpe9185d63c-4250-4039-88e1-a2bdc3f0eeef.jpe0d032c76-9e2a-430a-a8d9-ec6316111140.jpe311cae32-0589-42c1-a43a-5d258d9a8e9e.jpe60e0c052-cc66-4397-8868-744d71f2033e.jpe66c02a85-16c7-4a0d-a3b5-6d9a97869bab.jpe6c8f9d56-394b-41b0-9731-70c9811c967a.jpea4f4ad04-d4c3-4b22-8c41-cb4249acd79f.jpe


#103
jbickb

jbickb

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,683 posts
  • Location:Arizona, USA
@triszin

It would be a serious breach of stated intent from GW if the wolves weren't released until 2019. They stated their intent as all codexes within a year of 8th release. If they missed by a couple months (Ie we came out in July or August) that would be forgivable I think as the amount of material is huge (though I would be a bit annoyed due to the amount of new armies and stuff that have been taking up time). But 6 months to a year late would have the community in an uproar. And i think GW (especially their current business model) understand that would be bad.

That said, I could see what you are saying about a primarch release for imperium not coming until 2019. The 1 v 3 dire situation is an interesting plot driver and would really bring a wolf time feel to the setting. So maybe no Russ in the dex but a later release for russ. That could work imho. But I would be shocked not to see a sec by the end of summer
  • Triszin likes this
Never Mistake:
My Silence for Ignorance
My Calmness for Acceptance
My Kindness for Weakness

#104
Jarl Caldersson

Jarl Caldersson

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,739 posts
  • Faction: Blood of Fenris
Suggestion for a stratagem: SW's can fire bolters at enemies that are within 1 inch of an ally. Kinda plays on the CC and melee aspects. 1 unit is in melee while tying up an enemy the other shoots at close range while in support.

sml_gallery_69091_12729_6611.jpggallery_4664_11830_1029.jpeg

"It has been said that the Lord of Ultramar sees little else besides the primacy of his own culture. For him, all worlds might as well be Ultramar." - Diplomat Pyke

"I would have expected that suggestion from Ferrus, or maybe even Horus, but never Russ. He has a hidden depth that one" - Primarch Fulgrim

"The Wolves were the Emperor’s red right hand–monsters in their own way–but how easy it was to only see the savage, to fear the axe and miss the subtle knife." - Prmomus


#105
FearPeteySodes

FearPeteySodes

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 733 posts
  • Location:Minnesota

Suggestion for a stratagem: SW's can fire bolters at enemies that are within 1 inch of an ally. Kinda plays on the CC and melee aspects. 1 unit is in melee while tying up an enemy the other shoots at close range while in support.

 

One of the Dark eldar Haem Covens just got it for 1 CP. 1's being resolved against friendlies.

 

My main ask would be a strat that mitigates fallbacks or Fly shenanigans. Something rolling in counter charge or something, like a d6 move to pursue. 


Space Wolves WiP Blog

The Lords of the North

 

Know thine enemy. 

You are known to him already...

* Sermon Primaris, the Ordo Xenos
 


#106
Jarl Caldersson

Jarl Caldersson

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,739 posts
  • Faction: Blood of Fenris
Huh well I thought I had a unique idea. It would be nice to snare target to stay in melee instead of falling back constantly.

sml_gallery_69091_12729_6611.jpggallery_4664_11830_1029.jpeg

"It has been said that the Lord of Ultramar sees little else besides the primacy of his own culture. For him, all worlds might as well be Ultramar." - Diplomat Pyke

"I would have expected that suggestion from Ferrus, or maybe even Horus, but never Russ. He has a hidden depth that one" - Primarch Fulgrim

"The Wolves were the Emperor’s red right hand–monsters in their own way–but how easy it was to only see the savage, to fear the axe and miss the subtle knife." - Prmomus


#107
TiguriusX

TiguriusX

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,498 posts
  • Location:SF Bay Area
  • Faction: Space Wolves

 

Suggestion for a stratagem: SW's can fire bolters at enemies that are within 1 inch of an ally. Kinda plays on the CC and melee aspects. 1 unit is in melee while tying up an enemy the other shoots at close range while in support.

 

One of the Dark eldar Haem Covens just got it for 1 CP. 1's being resolved against friendlies.

 

My main ask would be a strat that mitigates fallbacks or Fly shenanigans. Something rolling in counter charge or something, like a d6 move to pursue. 

 

 

I believe there is an imperial guard stratagem that does basically the same thing

 

I have a blood angels friend who was trying to figure out how to add shooting to his melee oriented army and he shared it with me a while back

 

Google tells me it is the Fire On My Command regimental order for Valhallan troops


A digital space wolf returning to the pack and emerging from the warp on the TT to try the hobby side


#108
Gherrick

Gherrick

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,109 posts
  • Faction: Space Wolves

 

My main ask would be a strat that mitigates fallbacks or Fly shenanigans. Something rolling in counter charge or something, like a d6 move to pursue. 

 

I would LOVE a strategem to prevent withdrawals outright, or a chapter tactic that requires a speed test (e.g.: d6 + speed, ties to defender).


  • mercbat likes this

#109
greysquigg

greysquigg

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 216 posts
  • Location:kent
  • Faction: Space Wolves

I could totally see our chapter tactics, or a stratagem, being a d6 pursue after a fallback. Fluffy AND functional! 



#110
Karack Blackstone

Karack Blackstone

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,717 posts
  • Location:The Fang, Fenris
  • Faction: Vlka Fenryka
That might be playable for all involved. Maybe 2 CP for each single use, or, consider 2 for 3 units, or ... meh, guessing here. Still, fits.

#111
NightHowler

NightHowler

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 630 posts
  • Location:Dallas, TX
  • Faction: The Hand at the Gate
My wolves have always been primarily melee oriented. Consequently, the 8th edition rule that allows anyone to fall back from combat and then allows all their buddies to light my boys up with every gun in their line is something I would love to have a way around.

Some combination of the following would make me one happy Wolf Lord:
1) enemy units locked in combat with a space wolves unit cannot fall back
AND/OR
2) if an enemy unit falls back from combat (or is destroyed in combat) the space wolves unit they were locked in combat with may immediately make a charge move against any enemy unit in range as if it was the space wolf player's turn

Give me both of those and I couldn't ask for much more.

"By the River fettered Fenrir will lie till draws nigh the doom of the Gods." - Frey, Lokasenna: 41


#112
FearPeteySodes

FearPeteySodes

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 733 posts
  • Location:Minnesota

1) enemy units locked in combat with a space wolves unit cannot fall back
 

 

I would love this as written but judging from my friends faces when i pitch it I doubt it would land in that form.

 

Thats why i mentioned the d6" move. It would effectively mean a 5+ in most cases, and it you maneuver it could be way better. I do like the old school hit and run roll off (d6+M(*I)) maybe as a chapter tactic with a strat that boosts it?

 

 

2) if an enemy unit falls back from combat (or is destroyed in combat) the space wolves unit they were locked in combat with may immediately make a charge move against any enemy unit in range as if it was the space wolf player's turn
 

 

Lol gross. I love it. It would side buff terminators and wulfen pretty substantially. 


Space Wolves WiP Blog

The Lords of the North

 

Know thine enemy. 

You are known to him already...

* Sermon Primaris, the Ordo Xenos
 


#113
Bloody Legionnaire

Bloody Legionnaire

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 1,241 posts
  • Location:Bodt Training Grounds
  • Faction: World Eaters

What do you guys think the chances of SWs receiving new Grey Hunter models/sprue/boxset?

I know the kit isn't necessarily that old but it is definitely a few years behind the newest Space Marine tactical kit that came out a few years ago. It's not a terrible kit but it would be nice to see a few of the components updated. Maybe additional marks of armor



#114
crd26a

crd26a

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 19 posts
  • Location:Greater Seattle Area

I'd be surprised to see GH / BC / etc. get an update on the kit.  I'm expecting us to get Primaris with SW icons / bits / etc. and maybe some special adaptions of the captain / librarians.  I'd be surprised if we get much more than that outside of the potential character in the rumored box.  If it is a 13th Company mixed box, would be interesting to see if they don't spin it as an Old & New to help SW get access to some of the older FW models.

 

*Mind wanders to Leman Russ riding a Leman Russ out of the warp ala Dr. Stranglove*


  • Honda likes this




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users