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Rogue Trader Feats


Terimus

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So I'm playing as an Assault Marine in a Rogue Trader campaign, and I'm about to be able to select a new talent/feat or whatever you want to call them. So far, I have weapon master, giving my opponents disadvantage in close combat against me, and as well I have parry, allowing for me to strike when they miss me. I'm trying to decide what would be most useful now. My first thoughts are maybe something like dual weapon fighting or something, but I'm open to ideas. What Talents have you guys found useful?

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The Dodge Skill maybe? you can't parry bullets (but given how OP Space Marines are in the FFG RPGs you could probably eat the ammunition and come out fine)

talking to the GM about options may also be a good shout, they're there to help you too.

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  • 4 weeks later...

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