https://img.fireden....18481249843.pdf
Someone posted this on reddit. I dont know if this forum has seen this. The rules look really good and actually balanced.
Also enjoy this song if you have not heard it before
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https://img.fireden....18481249843.pdf
Someone posted this on reddit. I dont know if this forum has seen this. The rules look really good and actually balanced.
Also enjoy this song if you have not heard it before
011101110110000101110010
Definitely, fan-made and a HUGE amount of work to do all the rules , Some of it seems relatively balanced, rather than wish listy
While i dont have any Forge world mech units i've been eying them up for some of the roles in which we really fall down and impatiently waiting for FoC.
So im pleased to see them even a bit underwhelming ... As op forge world units cause a lotta bitching in my local meta
One thing does seem a bit off is the Solex pattern lascannon seems like a Neutron laser that's been eating its spinach
60" Str 12 Heavy 1 -4ap D6 DMG + Roll an additional D6 on 3-5 add 2d6 additional damage on a 6 add 3d6 additional Damage
Yes, i get it one shot on a BS 4 platform ... but if that does off its an average of 14 :-S
MY TOASTER .... MINE ....
Interesting, they seem pretty reasonable for the most part.
The only thing that jumped out at me is that they seem to have remained loyal to heresy volkite rules when 8th edition clearly establishes its own volkite rules.
To be fair, the heresy volkite rules are a lot more interesting than 8th's
1st Company Marching for Macragge - Ultramarine Terminators WIP
Robo's Anviliarium - Iron Hands WIP
At first glance these seem impressively well done. A neat and clean port that even streamlines and downplays the internal imbalances of FWs 30k rules. I'll be sure to study them more in detail and playtest them. Wish I could buy whoever did this a beer.
I'm reasonably impressed. I think maybe they played things just slightly too safe - I remember a big squad of 7th's 40K Peltasts rolling something like 120 dice per shooting phase for example . That said, I don't blame them. People are going to resist far more if you push things too far.
I'd happily play against someone who wanted to use any of these rules.
I'm reasonably impressed. I think maybe they played things just slightly too safe - I remember a big squad of 7th's 40K Peltasts rolling something like 120 dice per shooting phase for example
. That said, I don't blame them. People are going to resist far more if you push things too far.
I'd happily play against someone who wanted to use any of these rules.
I fondly remember explaining the rules for my diverse squads of Myrmidon Destructors to my opponents. It seemed to cause, not unlike physical exercise, perspiration and a speeded up heartbeat.
"There is an art to dying, but it is a dying art."
-Corvus Corax
I had a good and balanced game with my Mehanicu(m/s) against a Imperial Guard force. Nothing seemed amazingly powered. Then again, it was my first game with the faction in 8th and I was using a 50:50 mix of units from the fan-dex and from the Mechanicus Codex proper.
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