I think the main thing may be that the head is too high. If the neck was shorter I think that would make the proportions look better.
I think you're right, but I'm going to live and learn on this one and check heights a bit more before starting. I should have definitely dropped it lower!
You could always make something akin to scrake mask from killing floor 2. It covers nose partly and mouth fully.
Ooh, that would be good for a surgeon. I am pretty committed to keeping him bare headed though, I like the contrast to my other three helmeted HQ units that I've made.
So, I wanted to fatten him up a bit, so here's the result:
He now reminds me of the heavy from TF2:
From some angles the head height looks okay, from others, not so much. It's also a bit too far forward I think.
The person he really reminds me of is my first manager in a professional setting. A humongous 6'7" South African who weighed about 150kg. His head sat pretty high, just like my surgeon and he was of similar proportions I might have to name him after him...
I've also had a go at knocking up a Tallyman: