Aspects? This may be according to preference, but outside of Dark Reapers and Scorpions you have:
Banshees: Fun, not the best, but fun. They're kind of in the same boat as Scorpions, but intended to strike heavier targets and expected to dart up the field quickly instead of laying in wait.
Dire Avengers: Standard dakka aspect. I like the humble Shuriken weapons, as they're always bringing something to the table with the armor rending ability. I feel they are overshadowed a bit due to their cost versus Guardians, but they are not bad. Flavor with Asurmen to your preference
Fire Dragons: Thanks Reapers for making these guys live on shelves. Flat 3 damage and the range of Reapers makes these guys pale a bit. I think these guys do well enough when given a Wave Serpent to ride around in, and maybe a Psyker or Autarch to keep them company for the ride.
Swooping Hawks: Great for light infantry, probably the best Eldar have versus those targets. T3 with bad armor vaporize quickly when Hawks find them.
Shining Spears: Oh, hello there! They're pretty good in Craftworlds, great in Ynnari. They bring a lot of what Banshees bring, but at a higher price tag with just a touch more resilience.
Crimson Hunter: Don't forget, this guy is an Aspect Warrior. And he's pretty good, too. Definitely NOT infantry, though.
Shadow Spectres: My heart broke when these guys got a price hike. Thanks Ynnari. They were actually really fun for the table. Kind of chaotic and random, more like playing Vegas blackjack than 40k. They're still good, just cost restrictive... and Forgeworld (if that matters).
Warp Spiders: They're scary, and mean, but ultimately... outclassed by simpler options. I've used them a couple of times, and they left me feeling like I really got nothing for them, which made me sad... they can zip all over the place and strike from some unexpected spots.
I think that covers all of the Aspect Warriors? The good thing is, while I am a little tough on a few of them... none of them are just truly awful and deserve no playing time. And being of the not-tournament-competitive variety definitely helps, as you're not totally basing decisions off of efficiency. That pretty much leaves the choice to you to flavor your forces with how you want it to look. They all bring something radically different to the table.
Since you spoke a bit on Scorpions, maybe you can try some Spectres and Warp Spiders with them in an Alaitoc list, with some ranged support from Rangers. That sounds like it has a lot of fun synergy with it, hard to hit, and probably pretty fluffy at the same time.