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New Necron Superheavy


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28 replies to this topic

#26
NTaW

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Back in action! The model's been painted and one of it's weapons stats have been revealed. 

 

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The pictures and paint job aren't really doing a great job of showing off the detail of the model but it looks pretty damn cool anyway. Weapon is OK, seems sort of underwhelming as a superheavy weapon but it's better than many of the other options available. Worth noting it likely has two of them and this may be part of a more shots/less damage loadout.



#27
Tyriks

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I hope it has good rules, but even if it doesn't I will buy one. It'll look great in my colors...

#28
Mechanist

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Assuming 3+ to hit against a knight
3d3 averages at 6 shots.
3+ = 4 hits
4+ to wound = 2 wounding hits and 4++ save saves 1. D6 wounds = 3.5 and 2 guns makes a total of 7.
However against any t7 vehicle without a ++ save the numbers are much better with a 3+ to wound and only a 6+ save.
4 hits 2.67 wounds and 2.2 through armour and the 7.7 wounds or around 15 wounds for two guns, That's basically a vehicle a turn on average.
We're assuming that the other weapon options aren't better at dealing with big targets like knights Maybe rocking an s14 or better and 2d6 damage per wounding hit etc.

We'll see how things pan out as I really like the model and would love to have one for next year's ETL.

My plog With my latest creations and part projects

http://www.bolterand...change-painting

For more detailed waffle on anything I'm working on why not check out my blog at 

http://paintstationf...blogspot.co.uk/
ETL_VI_Banner_03_Custos_Fidei_01_.jpg


#29
Mechanist

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Also the 3+/4+ wound makes much less difference to overall damage than just targets without an invun, so a land raider would lose on average 14 wounds.

My plog With my latest creations and part projects

http://www.bolterand...change-painting

For more detailed waffle on anything I'm working on why not check out my blog at 

http://paintstationf...blogspot.co.uk/
ETL_VI_Banner_03_Custos_Fidei_01_.jpg





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