With the upcoming codexes this year (soon: imperial knights, Grey wolves, later this year: Orks and eventually slanesh ), we can say that everything is pretty much covered in V8, except Sisters of battle planed (and officially announced) next year. That was fast!
So, in the GW company point of view (economically), you have to develop something with 40K, its giant cash cow.
What do you think guys that should be a nice development on our side, the hobbiists/players?
1. developping new armies/codexes ?
2. adding deepness to existing armies/codexes: lets take an example: Ad Mech. I like this army but no transport, no fast troops and really few list entries/possibilities. Same problem for many SM subfactions...
3. making FW migration to GW more ....heummmm....existing? (officially I mean)
4. <YOUR IDEA HERE>
Why am I asking?
Well, curiosity maybe, players point of view but also one thing that is important to me: time. Read: life time, the time of our existence. I'm a returning player after 2 decades of nothing. I've plaid a lot of games, spent tons of hours in video games. And after all those years, what does remain: my mini games. I took my beloved miniatures out of some old carton boxes and the nostalgia was soon erased by the great feeling of hobby+player again. And after all those years, few armies are still interesting to play: the ones that are not niches, the ones that offer the biggest richness of strategies/list building : there are SM, Eldars, chaos (general ones) and probably orcs. Be aware that I don't mean COMPETITIVE here because in this LONG period of time, there were so many releases, adjustment, meta etc... I mean ENJOYING the games, playing.
Whereas I like to get some mini I like, I always ask myself: will it be a long term unit?