The plan is to slowly walk up the board with my rubrics while being protected by a cultist bubblewrap, while using my wizards and my hellbrutes as nutcrackers, opening up transports and exposing the units inside to the rubric's bolters, with the terminators and the DMC offering some tactical flexibility.
At the beginning of the game the exaletd supporting my artilley will swap his smite for the almost mandatory gaze of fate, leavimg me with a big 12 command points.
My biggest concern is that, while it has enough models for decent backfield control, the overall slow speed of this list might hinder it effectiveness once i have burnt my DMC and the scarabs have dropped.
Also, there is a clear lack of melee with only ahriman and the dp being somehow decent, but the cultists bubble wrap should buy me a few extra turns of shooting before being engaged hopefully.
And finally, i'm not sure that i have enough anti-tank in this list, the contemptor can be decent against T6 4+ save vehicles, but for T7+ ones i only have 4 lascanons two frag missiles per turn, though i have a lot of different D3 mortal wounds spells, and with the amount of command points i get i can afford to use vets of the long war every turn. Should i remove the exalted from his disc to free up the points to replace the contemptors kheres for for exemple c-beams to help?
Any help or advice is very welcome, though take into account that i will not include any goats in my army (yes, they are super competitive, but i dislike them).
Edited by UsernameTaken, 20 May 2018 - 09:17 PM.