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Horus Heresy Malevolence: Additional Space Wolves Rules


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Hello all.

 

So, since there's no topic on this yet, I just thought I'd provide a link to this article.

 

https://www.warhammer-community.com/2018/06/08/the-futures-bright-for-the-age-of-darkness/
 

Apparently, the 8th Black Book, Malevolence, for the Horus Heresy, will include some additional rules for Space Wolves. So, it is worth considering this book for the VIth Legion. Still, I hope the Dark Angels and Blood Angels if they both need their units are going to get some solid stuff as well.

 

Thanks.

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I assume there won't be too much, mostly a character for Bjorn, a new RoW and clarification on the conundrums of our 1hq per 1000 points.

 

If we're lucky they might other cool characters like Kva the half divided and I'll never stop hoping for 30k wulfen.

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These should go great with our units that are no longer on sale anymore.

 

I kid. Mostly.

 

I assume there won't be too much, mostly a character for Bjorn, a new RoW and clarification on the conundrums of our 1hq per 1000 points.

 

If we're lucky they might other cool characters like Kva the half divided and I'll never stop hoping for 30k wulfen.

 

If FW has figured out one new thing that they are great at, it must be shooting themselves in the foot, or so it seems.

 

I love the WH30K premise; the problem is, after the sheer insanity that were the sales of Betrayal at Calth and Burning of Prospero, I think they've inadvertently saturated the 30K scene with far more high quality plastics than they were expecting to sell as fast as they did.

 

I do wish Forgeworld the best; Russ knows they need it.

 

As far as anything extra for the Wolves, I hope it will be clarifications of all the supposed shenanigans that the Wolves have, just getting access to the non-SW Rites of War. Some units, fixes, and errata updates certainly won't hurt either. Still, the fastest way to make a book sell is to increase the interested customer base; that is certainly going on here.

 

I for one think the one HQ per 1,000 Points is... okay? I mean, there used to be a rule like that for the WH40K Wolves, until it was removed and turned into the 2 HQ's count as one, thus increasing our options, while not forcing us to make 750 point mini-lists and piece a set number of them together that totals our game's point value, instead.

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That's cool. I hope there are some more models and a couple characters. I dont want to build a heresy army but i do want to keep building a small heresy collection that i can display on its own shelf or on a desktop display box. Leman Russ and his Wolfkin look a little out of place mixed into my 40k army and itsgpi g to feel even wierder when i start adding some.Primaris to the mix.
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If FW has figured out one new thing that they are great at, it must be shooting themselves in the foot, or so it seems.

 

I love the WH30K premise; the problem is, after the sheer insanity that were the sales of Betrayal at Calth and Burning of Prospero, I think they've inadvertently saturated the 30K scene with far more high quality plastics than they were expecting to sell as fast as they did.

 

I do wish Forgeworld the best; Russ knows they need it.

 

As far as anything extra for the Wolves, I hope it will be clarifications of all the supposed shenanigans that the Wolves have, just getting access to the non-SW Rites of War. Some units, fixes, and errata updates certainly won't hurt either. Still, the fastest way to make a book sell is to increase the interested customer base; that is certainly going on here.

 

I for one think the one HQ per 1,000 Points is... okay? I mean, there used to be a rule like that for the WH40K Wolves, until it was removed and turned into the 2 HQ's count as one, thus increasing our options, while not forcing us to make 750 point mini-lists and piece a set number of them together that totals our game's point value, instead.

 

 

Re the HQ per 1000, I don´t mean it needs to be gone but it must clarify beyond any interpretation:

  • Can we exceed maximum FOC HQs to play games above 3,000
  • Does the Wolf-kin of Russ count? (they are HQ slot that doesn't occupy FOC)
  • Do command squads count? (they are HQ slot that doesn't occupy FOC)
  • Does Leman Russ count? (since its beyond nonsensical if he doesn't)
  • Also, as written, you need 3 HQ for a 2,000 pt army and 4 for a 3,000 pt, it needs to be rewritten to "one HQ per each 1,000 pts" not the convoluted rubbish it is right now
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I'd prefer they actually finish the rules in Inferno first...

 

 

 

 

If FW has figured out one new thing that they are great at, it must be shooting themselves in the foot, or so it seems.

 

I love the WH30K premise; the problem is, after the sheer insanity that were the sales of Betrayal at Calth and Burning of Prospero, I think they've inadvertently saturated the 30K scene with far more high quality plastics than they were expecting to sell as fast as they did.

 

I do wish Forgeworld the best; Russ knows they need it.

 

As far as anything extra for the Wolves, I hope it will be clarifications of all the supposed shenanigans that the Wolves have, just getting access to the non-SW Rites of War. Some units, fixes, and errata updates certainly won't hurt either. Still, the fastest way to make a book sell is to increase the interested customer base; that is certainly going on here.

 

I for one think the one HQ per 1,000 Points is... okay? I mean, there used to be a rule like that for the WH40K Wolves, until it was removed and turned into the 2 HQ's count as one, thus increasing our options, while not forcing us to make 750 point mini-lists and piece a set number of them together that totals our game's point value, instead.

 

 

Re the HQ per 1000, I don´t mean it needs to be gone but it must clarify beyond any interpretation:

  • Can we exceed maximum FOC HQs to play games above 3,000
  • Does the Wolf-kin of Russ count? (they are HQ slot that doesn't occupy FOC)
  • Do command squads count? (they are HQ slot that doesn't occupy FOC)
  • Does Leman Russ count? (since its beyond nonsensical if he doesn't)
  • Also, as written, you need 3 HQ for a 2,000 pt army and 4 for a 3,000 pt, it needs to be rewritten to "one HQ per each 1,000 pts" not the convoluted rubbish it is right now

 

 

Doesn't it just say content? Technically could just be a fluff box.

 

And what really needs to happen is OA to inherently allow Infiltrators without playing RAW hard...

 

I would prefer they actually properly handle all that was in Inferno; it felt so rushed, despite all the time it took.

 

Agreed, the problem is, without clear RAW and RAI differences and how to handle them, things are difficult when running a Wolves 30K army.

 

True; if they are that poor at handling their own for lack of a better term, ideal, setting within all of the timeline that encompasses the Imperium of Mankind, well, ... sigh...

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If Malevolence is set around Alaaxes, Likely we will get zone mortalis type missions and possibly some rules to suit.

 

After Prospero, we know the Wolves could go full wulfen, so there is potential for this, however where would this leave the proto-wulfen Deathsworn who have yet to become models?.... Or an Einherjar  special unit grouping characters together, or a breacher style unit as void warfare specialists?

 

I'd like not to see Lord Gunn, because as a character he is a dead end... literally, his arc kinda started and finished in Alaaxes with BL.

 

I'd rather see the likes of Ogvai, as we have seen him right through from Prospero Burns and now he is leading the remaining Jarls to Yarant, so he is a fairly big deal. Kva, would also be cool.

 

No hopes of seeing Bulveye in 30K as he is already gone chasing sorcerors through portals...

 

I wonder if the wolf cull at Yarant is still to come?

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Maybe they're adding rules for them specialist upside-down pattern bolters??? :P :P

 

Jokes aside...new characters would be excellent, but really not holding my breath for decent FW SW output.

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