Hey there B&C,
Been a little while since I last posted & 1st Necromunda post.
I've recently picked up a copy of Underhive, GW 1 & 2 + an Orlock Gang.
Initally the list would just be for pickup 1000 credit games, but I hope to also then use it in tournemants etc in the future:
Leader, Sawn-off Shotgun & Servo-Claw (165)
Champion 1, Heavy Stubber (225)
Champion 2, Combat Shotgun (150)
Ganger 1, Auto-gun (70)
Ganger 2, Auto-gun (70)
Ganger 3, Auto-gun (70)
Ganger 4, Auto-gun (70)
Ganger 5, Auto-gun (70)
Juve 1, Auto-pistol & Fighting Knife (50)
Juve 2, Auto-pistol & Fighting Knife (50)
I've only left 10 points for wargear, would you recommend less bodies with more stuff?
Depending on the levels of WYSIWYG rules in use, during tournemants etc I'll need a 2nd box at some point to model upgrade options. But imagine I'll get the 2nd Champion a Heavy Stubber & at least 1 combat shotgun for a regular Ganger.
That should hopefully just leave 'upgrade' models for the Juves.
So, should this list be fun to play with & against?
Have I missed anything obvious?
I'm still playing around with starting skills, any recommendations?
I'd appreciate any advice or feedback, I'm reluctant to start glueing until I have a handle on the basics of gang creation