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[1750] Death Guard & Nurgle Daemons

- - - - - 1750 Death Guard Nurgle Daemons Narrative

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#1
Lord Marshal

Lord Marshal

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This list is meant for a narrative campaign and to that end, it's not meant to be the most WAAC of the WAAC (I'd not be running Death Guard otherwise) but given the potential abuses of Gulliman/Bananasoda Jetbikes/Guardsmen CP that may well show up I still want to be able to pack a decent punch. Almost the entire list is up for the debate, although I would still like to keep the Plague Marines just because a Death Guard army without any Plague Marines feels bizarre. 

 

My primary concerns are, surprise, surprise, the lack of anti-tank. To that end I did consider a Renegade Knight instead of the Nurgle detachment but suggestions are welcome.

 

 

Battalion Detachment

 

HQ

 

Daemon Prince of Nurgle - 180pts

- Wings

- Hellforged Sword

 

Malignant Plaguecaster - 110pts

 

 

Elites

Foul Blightspawn - 77pts


Troops
 

Plague Marines x7 - 152pts
- Power fist
- Plague sword
- Blight launcher x2
 
Plague Marines x7 - 170pts
- Power fist
- Plasma gun x3
 
Chaos Cultists x10 - 40pts
 
 
Fast Attack
 
Foetide Bloat-drone
- Plaguespitters x2
 
Foetide Bloat-drone
- Fleshmower
 

 

Heavy Support
 

Plagueburst Crawler
- Entropy cannon
 
Plagueburst Crawler
- Entropy cannon
 
 
Battalion Detachment
 

HQ

 

Poxbringer - 70pts

Spoilpox Scrivener - 75pts


Troops

Plaguebearers x26 - 182pts

 

Nurglings x3 - 54pts

 

Nurglings x3 - 54pts


Edited by Lord Marshal, 03 July 2018 - 08:53 PM.


#2
Tokugawa

Tokugawa

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So 7 men instead of 5 men on each Plaguemarine squad, are also based on...narrative reason? Personally I would shave some points from Plaguemarine squad(take 5 man, plaguesword, special weapons), and insert 1 more Daemon Prince(replace 1 hero).





Also tagged with one or more of these keywords: 1750, Death Guard, Nurgle, Daemons, Narrative

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