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Kill Team


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AblwYXT.jpg

 

I haven't put together any of the scions for a test yet... they are quite expensive so I don't want to waste them :smile.: .

 

Well to me they looked wrong, till I realised that they're actually Squats!

 

And my WIP Scion Kill Team

Scion kill team

Of which I just noticed has one too many special weapons, nothing another box wouldn't fix!
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I've drafted a Stormtrooper list, but my models are a way from fielding that so out of curiosity I made a pure Guardsman list:

 

Hidden Content
++ Kill Team List (Astra Militarum) [99pts] ++

+ Configuration +

List Configuration: Matched Play: Kill Team

+ Leader +

Sergeant [5pts]: Bolt Pistol, Chainsword, Display Voice of Command Orders, Leader

+ Specialists +

Guardsman Gunner [7pts]: Grenade launcher, Veteran

Special Weapons Gunner [6pts]: Sniper, Sniper Rifle

Special Weapons Gunner [8pts]: Demolitions, Plasma gun

+ Non-specialists +

Guardsman [5pts]

Guardsman [5pts]

Guardsman [5pts]

Guardsman [5pts]

Guardsman [5pts]

Guardsman [5pts]

Guardsman [5pts]

Guardsman [5pts]

Guardsman [5pts]

Guardsman [5pts]

Guardsman [5pts]

Guardsman [10pts]: Vox Caster

Special Weapons Gunner [8pts]: Flamer

 

Turns out you can get a lot of Guardsmen in :laugh.: I'm thinking that some Stormtroopers would help keep numbers down and add some harder hitting and reliable troopers in the mix :smile.:

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