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Kill Team Tactica: Astra Militarum

Kill Team game Astra Militarum

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53 replies to this topic

#51
N00bZilla1001

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KT that I've been thinking about is a mix of Scions/Guardsmen:

 

1x Sergent [Leader]: Chainsword, Plasma Pistol (6)

1x Special Weapons Gunner: Plasma Gun (8)

1x Special Weapons Gunner: Plasma Gun (8)

1x Special Weapons Gunner: Plasma Gun (8)

1x Guardsman Gunner: Flamer (8)

1x Guardsman [Comms]: Lasgun, Voxcaster (10)

1x Scion Gunner [Sniper]: Plasma Gun (13)

1x Scion Gunner [Heavy]: Hot Shot Volley (13)

1x Scion Gunner: Hot Shot Volley (13)

1x Scion Gunner: Hot Shot Volley (13)

 

Total: 100 pts

Model Count: 10

 

 

Can always mix and match the special weapons to cater to whatever opponent your playing as they are mostly 3 points each. Would be cool using old school vostroyan models too..

 



#52
Sete

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Sup my dudes!

Im making a Scion KT and I need advice for specialists.

 

Its a 100 points list

 

My leader is taking plasma pistol and chainsword.

 

1 spec with sniper taking a plasma gun

2 spec comms with radio and hotshot lasgun

3spec heavy with hot shot volley gun

 

4 of the dudes with hotshot and 1 with a flamer.

 

I intend this to be an all rounded list.

Im unsure if I should take medic over comms tho.


Edited by Sete, 14 October 2019 - 11:09 AM.


#53
Neilthran

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Guys i have a silly question, grenade launchers count as assault weapons right? So can i have multiple grenade launchers shoot in the same phase? (aka they are not affected by the grenade weapon rule of 1 shoot only per phase)



#54
Reyner

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Guys i have a silly question, grenade launchers count as assault weapons right? So can i have multiple grenade launchers shoot in the same phase? (aka they are not affected by the grenade weapon rule of 1 shoot only per phase)

Grenade Launchers are an Assault weapon so you can have as many firing as you want. 


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