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Overhauling the Craftworlds


Soviet Duck

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https://docs.google.com/document/d/14XY_XnLx_cO-3S3ueOfjzVD4Dxtlp3efNpH4qNgKw2Q/edit?usp=sharing

 

I've done an overhaul of the craftworlds codex, my main goal was to make more units more viable and make each craftworld feel more distinct from one another so that it would encourage more varied playstyles, also nerfing or changings things  that are either overused or not fun to play against.

 

I would greatly appreciate any feedback I can get negative or positive.

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