Well I'm going to try to keep this short and sweet:
As a main resident Chaos player for 4.27 billion years, I have seen a lot of tournie time and play time as almost every Legion, and model you can think of in the Chaos line. (even Emperor's Children).
Coming off having sold my Death Guard tournament army, I am using these recent events as a kick off for Black Legion.
For the sake of transparency, yes I have started Black Legion as an army many, many times, but have fizzled because of a few reasons the most major being: Abaddon's mini (I made one, and I accidentally through it in a recycling bin (I think)), The Black Legion rules stunk. Difficulty coming up with a unique idea on painting black (that I enjoy). And finally the main stream chaos models suck, and so do the rules.
Well I assume number 1 is resolved with December's releases (or so I pray). Number 2 has to be resolved at some point.
Number 3 is largely resolved with the recipe I've developed for my Deathwatch over the past year.
And number 4 probably is resolved with Black Fortress as well. (Or at least partially?)
I'm taking a big gamble here. I've sold off a lot of stuff and we really don't know -anything- concrete as I write this. But Call of Chaos has forced my hand.
So let's assume for a minute this is a real thing, and any additional info anyone can share would be great (so I don't make too big a blunder).
What are the most playable, current models that you think -wouldn't- be replaced? (aside from Cultists).
For instance, I don't want to paint Oblits. Love the rules, but I have 9 painted metal ones that I despise. Let's be honest, they must be queued for replacement!
For right now I'm thinking playable, non-replaceable units include:
And obviously the Forgeworld line up.
So first things first is the debate of if I actually do the Black Legion thing or stick out Red Corsairs which haven't been very great for quite a while....
Kranon and company are all but dead, so that's out of the question too.
My first thought is to build a CSM Kill Team for a campaign and build from there. Otherwise I'm still leaning towards Thousand Sons version 2.0. (with less Tzaangors)