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Codex: Genestealer Cults


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#1
wildweasel

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Between the oops with the Primuslinger and the mention in the Big FAQ 2, we know the Codex is coming soon...but no info leaking until now! I got these off the GSC Facebook group, which was reposting comments from a supposed playtester on /tg/. SO as they say - much salt! (And some minor editting for profanity).

"Points are probably the worst thing for me to leak, so screenshots of the full page at once might be tricky. There have been a large number of points reductions across the board. The head guy for GSC (the one who worked on the initial team, and to my knowledge worked on DE and Nids) put a [lot] of maths behind it, and he playtests them outside of work."

The codex was tested alongside the ork codex, so the armies should be about even. Bad Moonz were painfully dominant in matchups.

"Metamorphs are cheaper. Holy [Throne] they were overpriced before. Their weapons all have AP-1 now, or better (for rending claws), and they're cheaper than Genestealers (rightfully). Hand flamers also went down from 8 points, they're about half that price now."


"A lot of GW design staff are actually rooting for GSC, as many have kill teams or small armies. There are a few who don't like them as much (scared of turn 1 deep strikes), but the guy who does the maths on the GSC team is widely regarded as a brilliant playtester. He's not paid enough in my opinion, but he doesn't care too much. It's slightly cheesy, but he usually says something like "actually having a balanced army is its own reward, no-one wants to play a :cussty army"."

(In regards to goliath trucks and rockgrinders) "We realised that if a GSC player wants to get something to the front line quicker, then they'll just cult ambush stuff. If they want to protect their Neophytes, they just get more Neophytes (which is also cheaper). We've reduced points and added a few stratagems that might help."

> Sabotaged! (1CP) - When an enemy unit is destroyed and has an explosion effect, do not roll any dice - that effect automatically triggers.
> Confusion in the Ranks (3CP) - Choose an enemy unit in your opponent's army. Select one of its aura abilities - that ability cannot be used until the start of your next turn.
> Final Detonation (3CP): Use this stratagem at the start of the fourth battle round. Roll a D6 for each unit on the battlefield. On a 1-3, the unit being rolled for cannot advance this battle round. On a 4+, the unit being rolled for suffers a mortal wound and cannot advance this battle round.
> The Anointed one Rises: Use this stratagem if an Abominant is slain. At the end of the phase, that model is set up again, as close as possible to the previous position and more than 1" from enemy models, with D3 wounds remaining.
> Density Analysis Lenses (1CP) Ignore cover on chosen target.
> Inhuman Reflexes (2CP): A unit gets a 5++, or has its invulnerable save increased by 1.
> Industrial Brutality (1CP) - Double the attacks of all mining weapons in an acolyte squad (rock saw, rock drill or rock cutter only).
> Frenzied Hammering (2CP) - Select a unit of Aberrants - each model in that unit increases its attacks by D3 (roll once for the whole unit), but takes a -1 to hit rolls.
> Strength of Faith (1CP) - 5+ feel no pain, but only vs. mortal wounds in the psychic phase.
> Demolition Claw (1CP) - When a unit with demolition charges makes its attacks while embarked within a goliath truck/rockgrinder. That units demolition charges are not expended in the attack.

> Deliverance Broodsurge (1CP) - Allows a unit embarked on a Goliath Truck to disembark after it moves, though for each one that disembarks roll a D6 - for every roll of 6+ the unit takes a mortal wound.
> Numbers beyond counting (3CP) - Remove a unit from the board, next turn deploy it via Cult Ambush at its full strength.
> Breaking Formation (2CP) - You may deploy a unit with the VEHICLE keyword from your army with the GENESTEALER CULTS keyword as per the Cult Ambush rules.

The relics, psychic powers (apart from Telepathic Summons from 7e) are all ports from the 7e codex.

(when asked about shooting weapons) "We did take a look at the weapons, and a number of them have been improved slightly. The mining laser is not a flat amount of damage, for example."

"There are a few new units making their way in. The gunslinger model has a number of awesome rules, I imagine it'll show up in a large number of lists."

"To be honest it's better if there's still a high level of "needs to be taken with salt" about the leaks. We can't release the whole codex in one go, and points values/new units are the worst things for us to leak. There /is/, however, a "primus-lite" model coming to the codex, for Cult Ambush guidance (though weaker than a Primus, for example no aura of +1 to hit)."


Warlord Traits from the same source (summarizing from the posted table):

1 - Warlord is -1 to be hit
2 - GSC Infantry within 6” can Heroically intervene
3 - Warlord ignores models and terrain while moving, can shoot and charge after Falling Back
4 - Start of your turn roll a D6, on a 6 Warlord heals D3 wounds, otherwise heals 1 wound
5 - 6” fearless bubble
6 - Warlord can choose their Cult Ambush result, if accompanied by a unit that same result applies to them

Edited by wildweasel, 26 October 2018 - 12:17 AM.

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#2
lythari

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Looks fantastic and fluffy if true.

 

Making an enemy vehicle auto-explode for 1CP is hilarious.  Turning off an enemy's aura ability for 3CP is steep by very worth it in some situations.



#3
Vogon

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Sounds fun.

Thank you for sharing

Now choose, either die in the vacuum of space or....
Tell me how good you thought my poem was.

 

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#4
Chaplain Dosjetka

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Cheers for sharing! There's some tasty, tasty stuff in there! :D


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#5
Closet Skeleton

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The Big FAQ said the Cult Codex was 'in development' so that probably puts it at least 2-4 months away.



#6
Chaplain Dosjetka

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Hopefully they don't push it back to next year. I'd love for them to keep their promise of "all Codex books re-done for 8th by the end of 2018" (with the exception of Sisters, Inquisition, etc).


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#7
Sonoftherubric21

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I hope this is true; fantastic if true. 

Certainly makes them a solid mid tier (if not possibly far higher) Codex. And thats all I can truly ask! 

 

I have a genestealer cult Christmas bundle and a Tooth and Claw GSC portion unbuilt and awaiting the codex eagerly. 



#8
Halandaar

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Hopefully they don't push it back to next year. I'd love for them to keep their promise of "all Codex books re-done for 8th by the end of 2018" (with the exception of Sisters, Inquisition, etc).

 

Was this ever actually promised? As far as I remember in the runup to the first Codexes launches they just said "it would take well over a year to get to them all".


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#9
Son of Carnelian

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Looks like they may have saved the best for last.

#10
Chaplain Dosjetka

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Halandaar: That's a fair question. I was under the impression it was true but perhaps not and instead it's Internet wishful thinking that has been presented as fact and happily absorbed by yours truly. :sweat:

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#11
Sweetcurse

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Can we please get that writer to redo GK?

#12
Halandaar

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Halandaar: That's a fair question. I was under the impression it was true but perhaps not and instead it's Internet wishful thinking that has been presented as fact and happily absorbed by yours truly. sweat.gif

 

Hey, if it's true I certainly won't complain!

 

I have to say I'm looking forward to this one, I've acquired a lot of GSC models since their initial release but have been holding off for the Codex before really assembling and painting them.


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#13
Reclusiarch Krieg

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> Strength of Faith (1CP) - 5+ feel no pain, but only vs. mortal wounds in the psychic phase.

Effin' FINALLY _something_ gets a defense vs psychic Mortal wounds! This is what ought to have been a Black Templar stratagem if not a Chapter Tactic.


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#14
Finkmilkana

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> Strength of Faith (1CP) - 5+ feel no pain, but only vs. mortal wounds in the psychic phase.

Effin' FINALLY _something_ gets a defense vs psychic Mortal wounds! This is what ought to have been a Black Templar stratagem if not a Chapter Tactic.


Isn’t that a pretty common stratagem? At least a few factions have the same or even stronger versions (mechanicus knights for example have the same, it just works against all MW and not only one phase psychic).
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#15
Slan Drakkos

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And to think, I was just ordering some new GSC stuff yesterday. They'll be absolutely amazing if this is all true.
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#16
Reclusiarch Krieg

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> Strength of Faith (1CP) - 5+ feel no pain, but only vs. mortal wounds in the psychic phase.

Effin' FINALLY _something_ gets a defense vs psychic Mortal wounds! This is what ought to have been a Black Templar stratagem if not a Chapter Tactic.


Isn’t that a pretty common stratagem? At least a few factions have the same or even stronger versions (mechanicus knights for example have the same, it just works against all MW and not only one phase psychic).

Point is, Templars, the ones who really ought to, don't have access to anything like it.


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#17
Closet Skeleton

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> Strength of Faith (1CP) - 5+ feel no pain, but only vs. mortal wounds in the psychic phase.

Effin' FINALLY _something_ gets a defense vs psychic Mortal wounds! This is what ought to have been a Black Templar stratagem if not a Chapter Tactic.


Isn’t that a pretty common stratagem? At least a few factions have the same or even stronger versions (mechanicus knights for example have the same, it just works against all MW and not only one phase psychic).

Point is, Templars, the ones who really ought to, don't have access to anything like it.

 

?

 

Yes they do. All marine armies have armour of contempt. That might not be enough but we have it.



#18
wildweasel

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Yes they do. All marine armies have armour of contempt. That might not be enough but we have it.

 

 

For VEHICLES, sure.


Edited by wildweasel, 26 October 2018 - 03:43 PM.


#19
Triszin

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that regeneration warlord trait sounds scary


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banana


#20
mel_danes

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So the ability to pick Cult Ambush and bring friends could be dangerous.
Patriarch and friends rend some back field units. Abominant and crew lay waste to a parking lot. Seems like a good one.

#21
Chaplain Dosjetka

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that regeneration warlord trait sounds scary

They're all decent but that one stands out. Especially scary on an Abominant or Patriarch.

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#22
Aqui

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=][=Seeing as some Frater can't take a hint, I will spell it out. Enough off topic posts. Enough bickering.

You have been warned =][=


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Daughter of the Emperor (later Imperial Saint Katherine)


#23
Charlo

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Cool stuff, another fluffy faction with some solid rules to back it up. Really bring something unique to the table too.

#24
D3L

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Just in time for 9th!




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