Hi all, its been a while since i visited this site, i have come back to the competitive scene in my area over the past year or so playing only somewhat competitively, however after some podcasts and looking at other armies i decided to take a stronger step into it, so i have a 2k torni coming up in a few weeks and am planning to run something looking like this
Space marines – Chapter tactic = Salamanders / Battalion detachment +5 CP
HQ
Capitan on bike, Thunder hammer, Master crafted Bolter
Librarian on bike
Troops
5 Man Scout Squad 1 Heavy Bolter
5 Man Scout Squad 1 Missile Launcher
5 Man Tactical Squad 1 Laz cannon
Fast Attack
3 Man Scout Bike squad storm bolter on sarg
3 Man Scout Bike squad storm bolter on sarg
3 Man Scout Bike squad storm bolter on sarg
Heavy Support
5 Man Devastator Squad, Armorium Cherub 1 Missile Launcher 1 Heavy Bolter
5 Man Devastator Squad, Armorium Cherub 1 Missile Launcher 1 Heavy Bolter
Space Marines – Blood Angels / Battalion detachment +5 CP
HQ
Capitan, Storm shield, Thunder hammer ~WARLORD~ Gift of foresight (5+ FNP)
-1CP Death Visions of Sanguinius – Relic Angels Wing – no over watch + reroll charge dist
Capitan, Storm shield, Thunder hammer
-1CP Death Visions of Sanguinius – 1 CP additional relic Hammer of Baal = no neg hammer
-1CP Death Visions of Sanguinius
Chief Libraian Mephiston
Troops
5 Man scout squad
5 Man scout squad
5 Man scout squad
Adeptus Custodes / supreme command detachment +1 CP
Shield Captain on dawn eagle jetbike
Shield Captain on dawn eagle jetbike
Shield Captain on dawn eagle jetbike
Total points = 1977 Total Command points = 5+5+1+3-3=11 CP total left
I am also thinking about changing the main smash captain with a slash captain with two lightning claws, 6 attacks on the charge reroll hit reroll wounds and with the warlord trait to make them do 2 damage a hit.