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Has Anyone Tried Using Their Specialists In A Game of 40k?


crazy_tuco

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Sounds like a nice narrative game. 

 

- Killteam needs to activate a teleport/droppod beacon, after the game ends you expand the gameboard and the reinforcements come in with a +1/-1 to reinforcement rolls, depending who won the game. 

- Killteam tries to open a gate to a fortress. After the expansion of the board the gate (and may fortifications) are either active or not.

 

There are a lot of possibilities. 

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There are plenty of reasons how a Kill Team could end up in a bigger battle. They aren't a separate entity from the rest of the army. They are just on a special mission. Once they're done with it they are back with their army and do whatever they used to do before they were sent on that mission.

 

I wouldn't give them any special rules from Kill Team or something like that. Not that it would be too strong or anything, but 40k works on a much larger scale where there's no place for a dozen common soldier level models walking around doing their own thing while they're in the middle of a bigger battle. Squads exist for a reason. ;)

What you can do to integrate them into bigger games however is to do conversions and give them a special paintjob and then put them in squads either as squad leader or if you have enough of them all of them in the same squad with a special background (the one you've created by playing those Kill Team matches). Or you promote them all and play them as fitting HQ/other character versions, like Captains, Lieutenants, Apothecary and even Ancients in case of Marines. ^^

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