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Deathwatch as allies?


lash144

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Hey,

I´m mainly playing a mixed assault force of Blood Angels / AdMech (Dragoons) and I´m looking for another faction, which let me kill my enemies screen effectively on turn 1.

Is DW a suitable faction for this task or should I be looking somewhere else?

I was thinking about a Batallion with 3 Primaris Kill Teams for this task, but I´m also open for other ideas!

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I am using Veteran squad - all with Stormbolters embarked in daka-daka Corvus Blackstar, with librarian (Might of heroes on our belowed Captain Smash****er), or Captain for rerolling 1.

 

It is actually pretty easy to find youreself in rapid-fire range with 4 shots from everyone and some Dakka from Corvus.

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Ya, I would say 3 Intercessors with auto bolt rifles will do the job you want them to. They can pick off weak screens at 24-30" using the max number of shots with SIA, while semi screening your own units. The other way to do it is turn 2 deep striking with storm bolter vets. It forces your blood angels to possibly wait one more turn but its a tactic focused on the long game.

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Ya, I would say 3 Intercessors with auto bolt rifles will do the job you want them to. They can pick off weak screens at 24-30" using the max number of shots with SIA, while semi screening your own units. The other way to do it is turn 2 deep striking with storm bolter vets. It forces your blood angels to possibly wait one more turn but its a tactic focused on the long game.

That would mean, that I have to wait till turn 3 until my BA can silence the enemies big guns which im afraid will be to late. So I'm looking at the Intercessor option.

 

I suppose you run 3 10 man squads with an Aggressor in each so they don't suffer a penalty for moving and shooting? Which HQ do you recommend for filling out a Batallion? Watchmaster for full rerolls, but what else? Librarian for Might of Heroes / Null zone?

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Ya, I would say 3 Intercessors with auto bolt rifles will do the job you want them to. They can pick off weak screens at 24-30" using the max number of shots with SIA, while semi screening your own units. The other way to do it is turn 2 deep striking with storm bolter vets. It forces your blood angels to possibly wait one more turn but its a tactic focused on the long game.

That would mean, that I have to wait till turn 3 until my BA can silence the enemies big guns which im afraid will be to late. So I'm looking at the Intercessor option.

 

I suppose you run 3 10 man squads with an Aggressor in each so they don't suffer a penalty for moving and shooting? Which HQ do you recommend for filling out a Batallion? Watchmaster for full rerolls, but what else? Librarian for Might of Heroes / Null zone?

How many points do you want to out into this detachment?

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I'm quite flexible with the rest of my army composition. I could spare 600-1000 points.

What about a Primaris Watch Captain and a Primaris Librarian with Beacon  with 2x Intercessor/Aggressor squads and 1x Intercessor Squad? It’d come in at 996pts (55PL).

 

Primaris Watch Captain w/Auto-Bolt Rifle & Power Sword – 102pts

Primaris Librarian w/Psychic Scourge & Null Zone + Beacon Angelis – 98pts

 

2x Intercessor/Aggressor Squads – 596pts

  • Sgt w/Auto-Bolt Rifle, Bolt Pistol & Chain Sword
  • 4x Intercessors w/Auto-Bolt Rifle
  • 4x Aggressor w/Auto-Boltstorm & Frag Launcher
  • 1x Inceptor w/Assault Bolter

 

1x Intercessor Squad – 200pts

  • Sgt w/Bolt Rifle, Bolt Pistol & Chain Sword
  • 9x Intercessors w/ Bolt Rifle

 

You can choose to either deep strike the Intercessor/Aggressor squads w/the Captian putting them in range and having the re-rolls or take advantage of no movement penalty with the Aggressors and advance into range. These squads also would have T5 b/c half the squad is T5 so they’d make really good meat shields that spit out a crap ton of dakka giving you 40 shots @ 18” (10 Auto Bolt Rile + 24 Boltstorm + 6 Assault Bolter)  and between 4-24 Fragstorm shots if the unit moved and 64 shots @ 18” (10 Auto Bolt Rile + 48 Boltstorm + 6 Assault Bolter) and between 8-48 Fragstorm shots if the unit doesn’t move. The Inceptor allows you to fall back & still shoot if you need/want to – and having the power fists on the Aggressors and the extra attack on the Sgt from the free Chainsword makes them a pretty nasty/tough CC unit in a pinch too.

 

The Beacon on the Librarian can be used to recall/relocate the squad to threaten/shield/reinforce a spot on the board.

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A barebones 6 man squad with 5 Intercessors alongside an Aggressor runs 142 points. 146 if you want the sarge to be carrying a power weapon, which I find to be pretty useful and always include these days. A 10 man squad with a single Aggressor runs 226 (230 w/ sword). I've seen the following build often as well at 246 points per unit: 

  • 6 Intercessors w/ auto bolt rifles
  • 2 Reivers with carbines
  • 2 Aggressors

 

Combat squad them into 3 Intercessors, 1 Reiver, and 1 Aggressor if you wish to go MSU. Great bully unit with mobility, some situational tools like terror troops and the shock grenade, and a sweet amount of SIA. I'm not a huge fan of the aux grenade launcher on DW since you give up SIA shooting to use it, but its so cheap it might be worth considering.

 

I carry the swords on the Sarges, so alongside a Watch Master and Primaris Librarian, this is a 982 point Battalion with 3 such units. 

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Thought the heavy point build 5 intercessors 3 aggresors 2 interceptors. Run them assualt for mobility and place a watch captain with dominus and place them in a building and let them shoot away with t5 and invul and if you make them warlord give them the FN and distribute wounds across the intercessors to leave them at 1 wound to activate the trait. Havent tried it yet so its a brainstorm. But thats an eggs in one basket kindof thing. But mission tactics and doctrine. But youll be relying on cp and BA already takes up a good bit.

 

But i would go 2 squads of vets 1 squad of the heavy primaris. With a captain, and librarian maybe a watchmaster

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Thought the heavy point build 5 intercessors 3 aggresors 2 interceptors. Run them assualt for mobility and place a watch captain with dominus and place them in a building and let them shoot away with t5 and invul and if you make them warlord give them the FN and distribute wounds across the intercessors to leave them at 1 wound to activate the trait. Havent tried it yet so its a brainstorm. But thats an eggs in one basket kindof thing. But mission tactics and doctrine. But youll be relying on cp and BA already takes up a good bit.

 

But i would go 2 squads of vets 1 squad of the heavy primaris. With a captain, and librarian maybe a watchmaster

 

That's not really how wound allocation works, you can't distribute like that sadly :( plus, the aura here only works on friendly models, not the whole unit (which is probably not that big of a deal unless you want to take a full battalion). You probably have a much better choice for warlord in a mixed force like that, though.

 

Also doesn't seem right to pick up a relic that requires them to be stationary, but pick weapons that do well with lots of movement. 

 

I don't think its the best option, but it does sound like it could be fun.

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Hey,

I´m mainly playing a mixed assault force of Blood Angels / AdMech (Dragoons) and I´m looking for another faction, which let me kill my enemies screen effectively on turn 1.

Is DW a suitable faction for this task or should I be looking somewhere else?

I was thinking about a Batallion with 3 Primaris Kill Teams for this task, but I´m also open for other ideas!

 

I play a Custodes vanguard, BA battalion and DW battalion. I use the DW to clear chaff which they do very well. A big plus is you don't have to waste any points on units like the Corvus . 

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Thought the heavy point build 5 intercessors 3 aggresors 2 interceptors. Run them assualt for mobility and place a watch captain with dominus and place them in a building and let them shoot away with t5 and invul and if you make them warlord give them the FN and distribute wounds across the intercessors to leave them at 1 wound to activate the trait. Havent tried it yet so its a brainstorm. But thats an eggs in one basket kindof thing. But mission tactics and doctrine. But youll be relying on cp and BA already takes up a good bit.

 

But i would go 2 squads of vets 1 squad of the heavy primaris. With a captain, and librarian maybe a watchmaster

That's not really how wound allocation works, you can't distribute like that sadly :( plus, the aura here only works on friendly models, not the whole unit (which is probably not that big of a deal unless you want to take a full battalion). You probably have a much better choice for warlord in a mixed force like that, though.

 

Also doesn't seem right to pick up a relic that requires them to be stationary, but pick weapons that do well with lots of movement.

 

I don't think its the best option, but it does sound like it could be fun.

Hehe thank god it was a brainstorm lol. I did think of using the fnp for the vets. But that 6+ is iffy. Ut with the assault i felt like because of the t5 it would last longer and would pull off clutch moves if you needed to. But i havent been able to use this unit yet. (Trying to find / build powerfist underslung guns like scibor models because im not a fan of aggressor models.)

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