Oi, remember me? Back with some more changes based on playtesting, and a list of stratagems from other codexes that R&H should be able to use.
Renegade Militia Squad: Increase WS and BS to 4+, Sv to 5+, add option to be armed with shotguns.
Renegade Mutant Rabble: Increase WS to 4+, Sv to 5+, add "Toughened Hide: Every time a model from this unit would lose a wound, roll a dice, on a 6 the model does not lose that wound.", Increase W of Mutant Champion to 2.
Renegade Marauder Squad: Change Battlefield role to Troops. Add the following to Specialists: "In addition, the inclusion of Renegade Marauder units in a Detachment does not prevent other units in that Detachment from gaining a Sin Trait. However, Renegade Marauder units can never themselves benefit from a Sin Trait."
Renegade Disciple Squad: Merge with Command Squad.
Renegade Command Squad: Add option to take Shotguns. Up to 2 Disciples can replace their autogun/lasgun/shotgun with items from the Special Weapons list. Add "Devoted Retainers: Roll a D6 every time a RENEGADES AND HERETICS CHARACTER would lose a wound while within 3" of this unit; on a 4+, the character does not lose a wound but this unit suffers a mortal wound."
Renegade Enforcers: Change Baleful judge to the following: "Whenever a RENEGADES AND HERETICS INFANTRY unit within 3" of this model would shoot in the shooting phase or fight in the fight phase, Advance, or fail a morale test, you may remove D3 models from the unit. If the unit was about to shoot or fight, add 1 to hit rolls for that unit until the end of the phase. If the unit was about to Advance, then it may Advance and still charge in this turn. If the unit was about to fail a Morale test, the test is automatically passed.
Renegade Ogryn Beast Handlers: Increase AP of Befouled fangs and claws to -1 and D to 2.
Renegade Plague Ogryns: Increase Sv to 5+.
Renegade Heavy Weapons Squad: Increase WS and BS to 4+, Sv to 5+.
Stratagems: R&H units can use Crush Them, Aerial Spotter, Jury Rigging, Preliminary Bombardment, Defensive Gunners, Take Cover, Grenadiers, Go! Recon!, or Fight to the Death! Stratagems from the Astra Militarum codex, in each case replacing ASTRA MILITARUM with RENEGADES AND HERETICS. They can use the Blasphemous Machines, Fury of Khorne, Grandfather's Blessings, Endless Cacophony, the Great Sorcerer, Tide of Traitors, and Chaos Familiar stratagems from the Heretic Astartes codex, in each case replacing HERETIC ASTARTES with RENEGADES AND HERETICS.
Next time: A complete overhaul of renegade commanders and some special fluff stratagems!