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Competitive DG and Nurgle list post CA 2018

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15 replies to this topic

#1
HeresyBeliever

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So I have been looking to add shooting elements into my list and was waiting till after CA. Now we have the points this is my list;

 

Nurgle Daemons Battalion:

 

HQ 

Daemon Prince - Talon Wings 180

Pox bringer 70

 

Troops

3 x Nurglings 54

3 x Nurglings 54

24 Plague Bearers 168

 

Death Guard Outrider detachment:

 

HQ  

Daemon Prince - Talon Wings, plate relic,  Warlord Arch contaminator 180

 

Elite

Contemptor 2 x butcher cannon 138

Contemptor 2 x butcher cannon 138

 

Fast attack

Drone 2 x Plaguespitter 158

Drone 2 x Plaguespitter 158

Drone 2 x Plaguespitter 158

 

Heavy Support

Leviathan 2 x butcher cannon array 289

 

Total 1745


The Dice Gods always win. And Khorne always wins because there is always blood when there is war.  


#2
Zombs

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Why drones instead of PBCs? 



#3
HeresyBeliever

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I have test both heavily and found Drones suit me better:

 

- More expensive than PBC

- no motar

+ extra inch movement

+ / - smaller base better for crowding a unit worse for blocking them off

+ Fly

+ better in close combat 

+ can leave combat move and still shoot

- T7 but hasn't ever made to much difference 5++ and DR i'm rolling most or the time anyway on both. Only hurts S4 weapons but hardly get shot by them. 

same overwatch potential 


The Dice Gods always win. And Khorne always wins because there is always blood when there is war.  


#4
Zombs

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Ok, I took a look at the new CA missions, and I made this list (taking inspiration from yours)

 

DAEMON BATTALLION +5

 

Daemon prince wings,talons

Poxbringer

30 PB with instrument

3 nurglings

3 nurglings

3 nurglings

 

DEATH GUARD SPEARHEAD +1

 

Daemon prince wings, talons, suppurating, arch

PBC

PBC

PBC

 

ALPHA LEGION VANGUARD +1

 

Chaos lord of slaneesh double lightning claws, elixir of slaneesh (+1 STR, +1 A)

Contemptor double butcher, havoc launcher

Contemptor double butcher, havoc launcher

Contemptor double butcher, havoc launcher

 

Now your dreddy have -1 to be hit, rerolls 1s and have a decent countercharge with the lord if some deepstriker gets nearby. Also full unit of Plaguebeares just to tank more and one more of nurglings because objectives and troops are very important in the new missions.

 

What do you think?



#5
Tokugawa

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Why not use Hydra blade when you play AL?

Also, since you have mutiple Nurgling units, and they would never stay close to Poxbringer, bonus from keeping the daemon detachement full-Nurgle is low. You can make that DP Khorne instead, so he can carry Skullreaver, (arguably the best relic weapon,not in the book, but in the game).

#6
HeresyBeliever

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Daemon DP will fly with the drones to double the damage on 6's to wound. 

Also I think a nurgle DP is the best one with the DR rule. 

1Ksons is next as it can cast 2 spells

 

Its a lot harder to keep a Khorne one alive past 1 turn in combat. 

 

He wouldn't use Hydra Blade unless he spent an extra CP for more relics as the DG DP has a great relic already


The Dice Gods always win. And Khorne always wins because there is always blood when there is war.  


#7
HeresyBeliever

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Ok, I took a look at the new CA missions, and I made this list (taking inspiration from yours)

 

DAEMON BATTALLION +5

 

Daemon prince wings,talons

Poxbringer

30 PB with instrument

3 nurglings

3 nurglings

3 nurglings

 

DEATH GUARD SPEARHEAD +1

 

Daemon prince wings, talons, suppurating, arch

PBC

PBC

PBC

 

ALPHA LEGION VANGUARD +1

 

Chaos lord of slaneesh double lightning claws, elixir of slaneesh (+1 STR, +1 A)

Contemptor double butcher, havoc launcher

Contemptor double butcher, havoc launcher

Contemptor double butcher, havoc launcher

 

Now your dreddy have -1 to be hit, rerolls 1s and have a decent countercharge with the lord if some deepstriker gets nearby. Also full unit of Plaguebeares just to tank more and one more of nurglings because objectives and troops are very important in the new missions.

 

What do you think?

What you get with the -1 to be hit you loss with not being able to move without penalty. At 36" range you sometime need to move to get that target which is shooting you.  

 

I tested the list on Saturday and it highlighted that:

 

- I need a lord for re-rolls of 1's

- I miss not having DG 

- The game / mission I played made me want to be stationary which sucked.  

 

The leviathan is great but also a bit point sink. 

 

I have some thoughts on changes. 

 

I am thinking the leviathan out, soul grinder and lord in. 

 

The soul grinder has taken a nice point drop (debatable if enough yet), some shooting & some good combat. But is hard to shift off an objective with 14 wounds 5++ invol and DR 


The Dice Gods always win. And Khorne always wins because there is always blood when there is war.  


#8
Zombs

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What missione did you play? The new chapter approved missions seems to discourage that kind Of strategy. I didn't play them all yet, maybe the one with only 1 objective in the middle?

Could you do a very quick battle report? I'm really interested.

Edited by Zombs, 17 December 2018 - 10:49 AM.


#9
HeresyBeliever

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What missione did you play? The new chapter approved missions seems to discourage that kind Of strategy. I didn't play them all yet, maybe the one with only 1 objective in the middle?

Could you do a very quick battle report? I'm really interested.

We played a Kill points mission. 

 

Against an ork speed freak Buggy list. 

 

His list was basically, Warboss on bike, War trike , 10 buggies and a large unit of bikes. 

 

He had no other play than charge forward. 

 

I bubble wrapped the dread with the plague bearers so he couldn't charge the dreads, charged forward with the drones and DP's to meet the orks spitters ready. Nurglings just ran up the board edges to get line breaker. 

 

He gave up and the end of turn 3 as I would have tabled him turn 4. The butcher cannons were great against all the T6 and the flamers did good work to as S6 before they start to degrade. 

 

Funny but was a bit dull game wise. 


The Dice Gods always win. And Khorne always wins because there is always blood when there is war.  


#10
Sandviper

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Double butcher leviathan didnt perform? 



#11
Zombs

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Yeah well you player perfectly by not running in and waiting. Since Death guard doesn't excell in anything exept Boeing resilienti, I think we have to adapt pur playstyle to the opponent. If they shoot more than us we should be aggro, if they try to get in pur face we should play more conservately.
I thought about what you wrote "I miss about having DG".
I was thinking the same. What I love about this army are the models, so if I'm forced to not field a single plague marine to be competitive, why do I play DG and not another army?
We should find a way to make a competitive list, but remaining in our lire imo

#12
HeresyBeliever

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Double butcher leviathan didnt perform? 

It did kill things but didn't earn ts points back in that game. 

 

I am going to try something different Wednesday night against death watch


The Dice Gods always win. And Khorne always wins because there is always blood when there is war.  


#13
HeresyBeliever

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Nurgle Daemons Battalion:

 

HQ 

Daemon Prince - Talon Wings 180 - Shrivelling Pox

Pox bringer 70 - Virulent Blessing

 

Troops

3 x Nurglings 54

3 x Nurglings 54

26 Plague Bearers, Daemonic Icon 204

 

Heavy support:

Soul Grinder, Warp claw 180

 

Death Guard Outrider detachment:

 

HQ  

Daemon Prince - Talon Wings, plate relic,  Warlord Arch contaminator, Miasma of Pestilence 180 

 

Fast attack

Drone 2 x Plaguespitter 158

Drone 2 x Plaguespitter 158

Drone 2 x Plaguespitter 158

3 x Myphitic Hauler unit 351

 

Total 1747

 

Looking through the new missions We will need speed and be able to hold objectives. I think we will see less knight lists in competitive play so it also means less big weapons to shoot at me. 

 

This way everything has a DR roll. I can park things on objectives which are hard to shift.  


The Dice Gods always win. And Khorne always wins because there is always blood when there is war.  


#14
Zombs

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So I recently tested this list, and worked out INSANELY well. I played vs Tau and I have to say I rolled a  favourable mission tho, the one with the moving objectives. My list was

 

Daemon battallion:

 

- Poxbringer with miasma

- Poxbringer with virulent blessing

- 3 nurglings

- 3 nurglings

- 29 plaguebearers

 

DG spearhead

 

- Thousands son daemon prince, talon, wings, warptime, diabolic strenght

- PBC spitters

- PBC spitters

- PBC spitters

 

Death Guard patrol

 

- Daemon prince wings with plate and arch-contaminator

- 8 plaguemarines with 2 flails and 7 double plague knives

- rhino combi-bolter

- biologus

- foul blightspawn

- Foetid bloat drone

 

 

The melee buffed squad with warptime is devastating, and after it has done it's job I managed to save it with cloud of flies. Then double moved again vs it's next objective. The rest is the usual soup, but it's just too big of a distraction to ignore. The plaguebearers just stood on objectives with -2 to be hit. I would love to substitute the rhino with an hellforged assoult drill but dunno how to find the points :/

 

But the best thing about this list is I can field my plaguemarines and the special characters, which is what DG is about.



#15
Sandviper

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How do you have a prince of tzeentch in a DG list? That seems pretty illegal


Edited by Sandviper, 19 December 2018 - 11:55 AM.


#16
Zombs

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How do you have a prince of tzeentch in a DG list? That seems pretty illegal

 

It's an "Heretic Astartes" detachment. Both DP and crawlers have that keyword. They loose all their special rules (inexorable advance and brotherhood of sorcherers), but I don't need those anyway.


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