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Animated 40k series coming 2019


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134 replies to this topic

#126
MegaVolt87

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Fairly certain Boylan's already mentioned that it'll be 3d...wouldn't make much sense for someone who's done all his work in the 3d animation space to go to anime-style work...

 

My bad, I didn't read the whole thread. Maybe for a future seperate 30k/40k series then. They should work with that guy who did that 30k Calth short, want to see more of that type of animation/ series style. That is exactly how I imagine Space Marines to operate, conduct themselves in combat as per the lore to a T. 


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#127
Apothecary Vaddon

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IMO the guy who does Astartes is head and shoulders above everyone who's done any kind of 40k/30k animation and he should be leading all their animation efforts.


Edited by Apothecary Vaddon, 09 May 2019 - 01:36 AM.

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#128
Kelborn

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IMO the guy who does Astartes is head and shoulders above everyone who's done any kind of 40k/30k animation and he should be leading all their animation efforts.


Though I love Helsreach and how it was done, I completely agree with Vaddon.
Animationwise the Astartes is the currently epitome with Death of Hope and Helsreach only slightly behind, imho.

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#129
m0nolith

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40k is no longer just a tabletop game, its a sci-fi intellectual property that could generate massive amounts of revenue through other forms of media if handled correctly, greatly outperforming the tabletop segment of the company in time (but were still a while away from that). Seeing this only a tabletop game is far too narrow of a perspective.

 

This show may be the biggest and best way to introduce others to the 40k IP, and like it or not, the venerable mk7 power armoured bolter wielding marine is still the main thing that outside people think of when they hear 40k, and this is mainly dude to the fact that GW has done a great job of cultivating that image though years of video games, books, comics, ect ect. The familiarity with that image to non 40k players is something very valuable to GW.

 

This is also the main reason why I don't think that regular marines are ever going to be phased out and fully replaced by primaris. This goes beyond the basic game now. Primaris were introduced under the perspective that many SM players, who already bought all their SM and have no intention to buy more, will buy a new SM army because of the aesthetic change, and for the most part it worked! But issues with truescales aestetics and not wanting to buy any more marines aren't something that exists in video games for example, they're issues within the tabletop game itself, so there really isn't an incentive to introduce primaris right here an now. 

 

This also is the case for most third party game developers as well. For example, the new BFG Armada 2 has a ton of new lore in it; Trazyn helping Cawl, Gulliman coming back, Cadia dying, Ynnari and Yvraine, so GW clearly has no problem introducing new lore into their latest media properties, and yet not a single mention of primaris. Really the only game that I can think of that had primaris in it was in DoW 3, and there it was just a cosmetic skin for a Chaplain. I feel this is GW being careful with them for now, and in time they'll be slowly introduced. 

 

I think this show has some incredible potential if handled well, and given the time to set up the universe, Baal, the Blood Angels, the characters, and what the situation is, I can see it being a fantastic way to introduce primaris in time to a wider audience. Sweet Sanguinius, to actually see the Devastation of Baal would be incredible!

 

TLDR; I think the reason why they're using regular marines and not primaris is really simple, familiarity to those people who know of the IP but don't play 40k.


Edited by m0nolith, 09 May 2019 - 11:51 PM.

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#130
The God Empress Of Mankind

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As long as it is not marines versus Tyranids that will be seen as just an Alien or Starship troopers rip off.  It MUST have chaos as the antagonist there is nothing remotely like chaos in another Scifi IP I am aware of.

And it needs to have guard in it as well to show the sheer power of Astartes over baseline humans.


Edited by The God Empress Of Mankind, 14 May 2019 - 10:05 AM.

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#131
Panzer

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Well Starship troopers is the Guardsmen vs Tyranids ripoff to be fair. ;)


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#132
FlamingDeth

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That's quite a trick considering Starship Troopers predates 40k in general by decades. Ripping it off in advance?
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#133
RandyB

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That's quite a trick considering Starship Troopers predates 40k in general by decades. Ripping it off in advance?


The movie looks like guard vs. 'nids.

The book is... squad-level tac nukes, powered armor that makes Custodes look underdressed, and the Bugs still shred them in close combat.
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Put the toys on the table and throw the dice. Everything else is just noise.

 

...Unless you're just in this for the modeling. In which case, show your work. Yours likely looks better than mine, anyway.


#134
twopounder

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That's quite a trick considering Starship Troopers predates 40k in general by decades. Ripping it off in advance?

The movie looks like guard vs. 'nids.

The book is... squad-level tac nukes, powered armor that makes Custodes look underdressed, and the Bugs still shred them in close combat.

Actually, the bugs have lasers in the book and use workers as meat shields. The close combat thing is all from the movie.

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#135
RandyB

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That's quite a trick considering Starship Troopers predates 40k in general by decades. Ripping it off in advance?

The movie looks like guard vs. 'nids.

The book is... squad-level tac nukes, powered armor that makes Custodes look underdressed, and the Bugs still shred them in close combat.
Actually, the bugs have lasers in the book and use workers as meat shields. The close combat thing is all from the movie.

Been a while since I read the book. Thanks for clarifying!

Put the toys on the table and throw the dice. Everything else is just noise.

 

...Unless you're just in this for the modeling. In which case, show your work. Yours likely looks better than mine, anyway.





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