Jump to content

Welcome to The Bolter and Chainsword
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Photo

Emperor's Blades 2000 points

DiY Chapter Veterans Primaris Fluff

  • Please log in to reply
2 replies to this topic

#1
Deafbok

Deafbok

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 131 posts
  • Location:South Africa
  • Faction: Emperor's Blades
The Emperor's Blades - Phalanx Guard reorganisation

The opening of the Cicatrix Maledictum had a striking effect on the Emperor's Blades, a relatively young chapter based in the Eastern Fringe. Much of the Blades' strength was lost staving off the predations of the alien, mutant and heretic on their recruiting worlds. These losses looked certain to see the chapter consigned to a long, slow destruction as they lost more and more battle brothers. The surviving companies placed a high priority on the recovery of equipment following engagements, and line squads came to draw ever more specialist equipment from the chapter armoury as their veteran status became more established. The most dominant squad organisation came to be that known as the "Phalanx Guard" units - so called because of the storm shields they carried and their propensity for attracting most tenacious members of the chapter. These squads came to exemplify the character of the chapter as a whole, and their actions strengthened the rumours that the chapter were among the sons of Dorn. 

Then, the Indomitus Crusade came. 

Guilliman's reinforcements were timely indeed, filling the gaps that the chapter's veterans could not plug themselves. The original Blades focused ever more on the creation of Phalanx Guard squads whilst their Primaris brethren filled the role of line units. 


 
++ Vanguard Detachment +1CP (Imperium - Space Marines) [41 PL, 774pts] ++
 
+ No Force Org Slot +
 
**Chapter Selection**
 
+ HQ +
 
Captain [6 PL, 124pts]: Jump Pack, Storm shield, Thunder hammer
 
+ Elites +
 
2 x Company Veterans (Phalanx Guard)[8 PL, 144pts]
. 3x Space Marine Veteran: Combi-plasma, Storm shield
. Space Marine Veteran: Combi-plasma, Power sword
. Veteran Sergeant: Combi-plasma, Power fist
 
Primaris Ancient [5 PL, 69pts]
 
Primaris Apothecary [4 PL, 68pts]
 
+ Dedicated Transport +
 
Razorback [5 PL, 115pts]: Lascannon & Twin Plasma Gun
 
Razorback [5 PL, 110pts]: Twin lascannon
 
++ Spearhead Detachment +1CP (Imperium - Space Marines) [45 PL, 815pts] ++
 
+ No Force Org Slot +
 
**Chapter Selection**
 
+ HQ +
 
Lieutenants [5 PL, 80pts]
. Lieutenant: Chainsword, Jump Pack, Storm bolter
 
+ Heavy Support +
 
2x Devastator Squad [8 PL, 145pts]: Armorium Cherub
. Space Marine Sergeant: Chainsword
. Space Marine w/Heavy Weapon: Heavy bolter
. 2x Space Marine w/Heavy Weapon: Missile launcher
. Space Marine w/Heavy Weapon: Lascannon
 
 
Hellblaster Squad [8 PL, 165pts]: Plasma incinerator
. 4x Hellblaster
. Hellblaster Sergeant: Bolt pistol
 
+ Dedicated Transport +
 
Repulsor [16 PL, 280pts]: 2x Fragstorm Grenade Launchers, 2x Storm Bolters, Heavy Onslaught Gatling Cannon, Icarus Rocket Pod, Ironhail Heavy Stubber, 2x Krakstorm Grenade Launcher, Onslaught Gatling Cannon, Twin heavy bolter
 
++ Battalion Detachment +5CP (Imperium - Space Marines) [26 PL, 411pts] ++
 
+ No Force Org Slot +
 
**Chapter Selection**
 
+ HQ +
 
Primaris Captain [6 PL, 82pts]: Master-crafted auto bolt rifle
 
Primaris Lieutenants [5 PL, 74pts]
. Primaris Lieutenant: Power sword
 
+ Troops +
 
3x Intercessor Squad [5 PL, 85pts]: Bolt rifle, 4x Intercessor, Intercessor Sergeant
 
++ Total: [112 PL, 2000pts] ++
 
Created with BattleScribe

+++++

Hi all,

I recently posted regarding Company Veterans post-CA, and I think I may have hit on how I'd like to run mine. I'm currently building the 2 "Phalanx Guard" units along with the Repulsor. 

The basic idea here is to divide the army into 2 elements - an armoured force with the veterans, smash captain, lieutenant, hellblasters, ancient and apothecary in the Repulsor and Razorbacks to take a flank, rush an objective and/or hit high value enemy targets - an "In your face" hammer, so to speak, with the intent of doing damage and holding the enemy's attention for as long as possible. 

The devastators and intercessors, meanwhile, will be detailed with holding home objectives with support from the two Primaris characters. 

I do, however, worry about hordes. 

There may be some mitigation to be found in chapter tactics, however, and I'm not yet sure where to go with this force/chapter. From 5th to 7th, they played as Imperial or Crimson Fists, usually in a "Steel Rain". 8th, of course, has changed that. 


#2
Deafbok

Deafbok

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 131 posts
  • Location:South Africa
  • Faction: Emperor's Blades

I put a little thought into it to see where I might tweak things a little, and thought about dropping the lasbacks for a single rhino and a vendread with TLLC & ML whilst bumping the Repulsor up to having a TLLC as well.

Means dropping a transport (less target saturation in the mech element) and the devs' cherubs in favour of the backfield vendread, though. 

I'm also leaning towards a return to Crimson Fists as their CT's, as it describes the chapter's current circumstances and the long-standing status as suspected sons of Dorn that they've had since 5th, regardless of what the list turns out as. Think I'm going to need to post in the Liber section soon! (I particularly want to work in a couple of attached Salamanders advisors - in the background only - love the Sallies' character in the fluff, & would love to have justification to do some other stuff with the background through them as well) 
 

 
++ Vanguard Detachment +1CP (Imperium - Space Marines) [39 PL, 689pts] ++
 
+ No Force Org Slot +
 
**Chapter Selection**: Crimson Fists
 
+ HQ +
 
Captain [6 PL, 124pts]: Jump Pack, Storm shield, Thunder hammer
 
+ Elites +
 
2x Company Veterans "Phalanx Guard" [8 PL, 144pts]
. 3x Space Marine Veteran: Combi-plasma, Storm shield
. Space Marine Veteran: Combi-plasma, Power sword
. Veteran Sergeant: Combi-plasma, Power fist
 
Primaris Ancient [5 PL, 69pts]
 
Primaris Apothecary [4 PL, 68pts]
 
Venerable Dreadnought [8 PL, 140pts]: Missile launcher, Twin lascannon
 
++ Spearhead Detachment +1CP (Imperium - Space Marines) [49 PL, 900pts] ++
 
+ No Force Org Slot +
 
**Chapter Selection**: Crimson Fists
 
+ HQ +
 
Lieutenants [5 PL, 80pts]
. Lieutenant: Chainsword, Jump Pack, Storm bolter
 
+ Heavy Support +
 
2x Devastator Squad [8 PL, 140pts]
. Space Marine Sergeant: Chainsword
. Space Marine w/Heavy Weapon: Heavy bolter
. 2x Space Marine w/Heavy Weapon: Missile launcher
. Space Marine w/Heavy Weapon: Lascannon
 
Hellblaster Squad [8 PL, 165pts]: Plasma incinerator
. 4x Hellblaster
. Hellblaster Sergeant: Bolt pistol
 
+ Dedicated Transport +
 
Repulsor [16 PL, 303pts]: 2x Fragstorm Grenade Launchers, 2x Storm Bolters, Heavy Onslaught Gatling Cannon, Icarus Rocket Pod, Ironhail Heavy Stubber, 2x Krakstorm Grenade Launcher, Onslaught Gatling Cannon, Twin lascannon
 
Rhino [4 PL, 72pts]: Storm bolter
 
++ Battalion Detachment +5CP (Imperium - Space Marines) [26 PL, 411pts] ++
 
+ No Force Org Slot +
 
**Chapter Selection**: Crimson Fists
 
+ HQ +
 
Primaris Captain [6 PL, 82pts]: Master-crafted auto bolt rifle
 
Primaris Lieutenants [5 PL, 74pts]
. Primaris Lieutenant: Power sword
 
+ Troops +
 
3x Intercessor Squad [5 PL, 85pts]: Bolt rifle, 4x Intercessor, Intercessor Sergeant
 
++ Total: [114 PL, 2000pts] ++
 
Created with BattleScribe


#3
Deafbok

Deafbok

    +FRATER DOMUS+

  • + FRATER DOMUS +
  • 131 posts
  • Location:South Africa
  • Faction: Emperor's Blades

Right, some more thoughts on this:

I'm particularly liking the CF tactics, and they fit the fluff I'm going for, so I'm a little more set on using them for this list. Heck, any of my lists for the Blades!

I'm considering dropping the TH on the Smash Captain to a power fist, then swapping it out for the Fist of Vengeance relic - he'd be hitting more easily with the same damage output, plus rerolls. Is it worth shelling out more CPs for Teeth of Terra on the LT and the Shield Eternal on the Smash Captain as well?







Also tagged with one or more of these keywords: DiY Chapter, Veterans, Primaris, Fluff

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users