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Grimoire Nostramo (List of enemy Ld interacts)


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#1
Doom Herald

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For a fun project army, I am working on a Leadership busting army. As a result, I'm putting together a list of abilities that interact with enemy leadership. With Haarken being an expert on terror, I'm hopeful to see more Leadership interactions in the future of Vigilus. I have included rules that generate and enhance Chaos Spawn in-game since there are a fair amount of them.

Strategies and thoughts on how to assemble a fear based army are very welcome.

Other Chaos Factions will have similar lists on the appropriate pages.

Daemons: http://www.bolterand...y-ld-interacts/

Other Chaos: http://www.bolterand...y-ld-interacts/


UNIT
TYPE
FACTION
EFFECT
RANGE/TARGET

Haarken Worldclaimer
HQ
Black Legion
-1 Enemy Ld
18" Aura

Zhufor the Impaler
HQ
World Eaters, Skulltakers
+1 to enemy morale tests
6" Aura

Noxious Blightbringer
Elite
Death Guard
-1 Enemy Ld, -2 if Psyker
7" Aura

Chaos Decimator (Butcher Cannon)
Elite
<LEGION>, Death Guard, Thousand Sons
-2 Ld if a model is slain
36" Heavy 4

Hellforged Contemptor Dreadnought (Butcher Cannon)
Elite
<LEGION>, Death Guard, Thousand Sons
-2 Ld if a model is slain
36" Heavy 4

Chaos Spawn
Fast Attack
<LEGION>, Death Guard, Thousand Sons
-1 Enemy Ld
1" Aura

Raptors
Fast Attack
<LEGION>
-1 Enemy Ld
1" Aura

Mutualith Vortex Beast
Heavy Support
Thousand Sons
-1 Enemy Ld (X3)
9" , 1 Enemy Unit

Hellforged Land Raider Proteus (Accursed Phylactory)
Heavy Support
<LEGION>, Death Guard, Thousand Sons
-1 Ld
9" Aura

Hellforged Sicaran Venator (Malignitas Beam Laser)
Heavy Support
<LEGION>, Death Guard, Thousand Sons
Wounds if 3D6 >= Ld
36" Heavy 1

Hellforged Deredeo Dreadnought (Butcher Cannon Aray)
Heavy Support
<LEGION>, Death Guard, Thousand Sons
-2 Ld if a model is slain
36" Heavy 8

Hellforged Deredeo Dreadnought (Dual Malignitas Saker)
Heavy Support
<LEGION>, Death Guard, Thousand Sons
Wounds if 3D6 >= Ld
48" Heavy 2

Hellforged Leviathan Dreadnought (Butcher Cannon Aray)
Heavy Support
<LEGION>, Death Guard, Thousand Sons
-2 Ld if a model is slain
36" Heavy 8

Magnus The Red
Lord of War
Thousand Sons
Creates Spawn
Melee, Enemy Characters

Hellforged Cerberus Heavy Destroyer (Malignitas Beam Cannon)
Lord of War
<LEGION>, Death Guard, Thousand Sons
Wounds if 3D6 >= Ld
72" Heavy 4

Chaos Hell Talon (Warp Pulse Bombs)
Flyer
<LEGION>, Death Guard, Thousand Sons
1 /battle, -1 Enemy Ld
1 Unit that has been moved over

Icon of Despair
Chaos Icon
<LEGION> , Death Guard
-1 Enemy Ld
6" Aura on Unit

Terror Tactics
Legion Trait
Night Lords
-1 Enemy Ld (X3)
6" Aura

Lord of Terror
Warlord Trait
<LEGION>
Enemy rolls 2D6 for Morale and used highest D6
6" Aura

Maelstrom of Torment
Warlord Trait
Crimson Slaughter
-1 / -2 enemy Ld
6" / 9" Aura

Dolorous Knell
Relics of Decay
Death Guard
Enemy rolls 2D6 for Morale and uses highest D6, possibly deal Mortal Wounds
7" Aura

Trophies of Slaughter
Relics of the Legion
Black Legion
-1 enemy Ld
6" Aura

Fated Mutation
Strategem
Thousand Sons
Re-roll attack qty, and choose mutation
Tzeentch Chaos Spawn

The Flesh Change
Stratagem
Thousand Sons
Turn Character into Tzeentch Chaos Spawn
TS Infantry Character

Brutal Subjugation
Strategem
Black Legion / Bringers of Despair
Models slain by this unit count as 2 for morale
Black Legion Terminator BRINGERS OF DESPAIR

Terror Strike
Strategem
Host Raptorial
When an enemy is destroyed by a HOST RAPTORIAL unit, enemies get -1Ld while within 6" of HOST RAPTORIAL units this turn
JUMP PACK HOST RAPTORIAL unit

Gift of Chaos
Psychic Power
Dark Hereticus Discipline
Creates Spawn
6" , Enemy Character

Bolt of Change
Psychic Power
Discipline of Tzeentch
Creates Spawn
18" , Enemy Character

Treason of Tzeentch
Psychic Power
Discipline of Tzeentch
Roll 2D6 vs enemy Ld for temporary control
18" Enemy Character

Litany of Despair
Prayer
Prayer to the Dark Gods
Enemy units roll 2D6 for morale and use the highest D6
6" Aura

Edited by Doom Herald, 22 April 2019 - 05:44 AM.

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#2
dice4thedicegod

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I was thinking of a night lord /raptors (and chaos spawn) force with a daemon supreme command detachment, so I could add:

Keeper of secrets, for the two slaanesh powers cacophony and phantasmagoric (one gives -1 ld within 12 inches, the other is 2d6 mortal wounds less leadership)
Be’lakor, for his inbuilt -1 ld within 12”
Lord of change for treason oftzeentch.

Third detachment would have haarken worldclaimer and probably cultists and another hq, for cp farming.

#3
GreaterChickenofTzeentch

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As a note, Treason of Tzeentch has no restrictions on what Character to target. Hello Castellans and Pask. :)



#4
sfPanzer

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Huh, just noticed that if you don't go all in with the Night Lords trait but still plan to do some LD shenanigans you might as well go with Black Legion and get to use Abaddon on top of it.
NL: Raptors (-2LD) + JP Lord (-1LD) = -3LD
BL: Raptors (-1LD) + Haarken (-1LD) = -2LD
Really just a small difference.
Sure NL can do that with non-Raptor units as well but what are NL without Raptors. Sure NL can stack the debuff even higher but when is that really necessary? I think it's much more interesting that BL can get almost the same result but get access to all the BL love, especially Abaddon. Heck the new sourcerer model revealed yesterday might be yet another awesome special character for BL since the Rumour Engine was hinting at a Sourcerer with a different backpack than this one has.

Edited by sfPanzer, 06 January 2019 - 06:10 AM.

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Disclaimer:

If my posts appear rude to you, I apologize. It's not meant to be rude in any way, it's just the way folks are in my country. It's really more about being direct than being rude. I know how it's perceived in the english speaking community and I already try to tone it down but I barely notice when it's too much since it's normal for me.


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#5
dice4thedicegod

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My leadership shenanigans army (1996 points):

Outrider detachment (nightlords):
Chaos lord w/jump pack and claws of the black hunt
Chaos sorcerer w/jump pack & plasma pistol (& mark of slaanesh, intoxicating elixir)
5 Raptors (champ w/ power sword & plasma pistol, 2 raptors with plasma guns)
5 Raptors (champ w/ power sword & plasma pistol, 2 raptors with plasma pistols)
1 Chaos spawn
5 Terminators with dual lightning claws (yes, I know they’re terrible value - but they lookcool. Would probably be far better to field my obliterators instead for about the same cost)

Supreme command detachment (daemons)
Be’lakor
Lord of Change w/baleful sword (treason of tzeentch power)
Keeper of Secrets (phantasmagorica and cacophony of slaanesh powers)
Wrathful Bloodthirster w/armor of scorn (there to be a turn 1 bullet magnet)

Battalion detachment (black legion):
Haarkon worldclaimer
Daemon prince (talons)
10 cultists
10 cultists
10 cultists

If haarkon, the keeper and be’lakor are fairly central, then that will be a 12” radius bubble of -3 leadership in the middle of the board before even getting to any nightlords, raptors, or the chaos spawn effects. Which will help with the cacophony and treason psychic powers.

#6
Ghorgul

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You should append your list with this:

 

Index: Forces of Chaos

 

UNIT/EFECT
TYPE
FACTION/DISCIPLINE
EFFECT
RANGE/TARGET

 

Butcher Cannon (weapon option to Decimator, Contemptor)

Weapon
<Legion>; <Mark of Chaos>; Daemon; Daemon Engine
-2 ld to unit that suffered casualties from this weapon until end of turn. Not cumulative with itself.

36"

 

Butcher cannon array (weapon option to Leviathan, Deredeo)

Weapon

<Legion>; <Mark of Chaos>
-2 ld to unit that suffered casualties from this weapon until end of turn. Not cumulative with itself.

36"

 

Accursed Phylactery (on Land Raider Proteus)
Unit - Unit upgrade

<Legion>; <Mark of Chaos>;

All units within aura suffer -1 to their Ld

9"

 

Sicaran Venator (Malignatas Beam Laser)

Unit - Unit Weapon

<Legion>; <Mark of Chaos>

Wounding done as 3D6 and compare result to target Ld, wounds when above.

36"


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“We are the Angels of Eternal Night and we have come for you. Prepare for purging of your Sins, this is your chance for Ascension. Ave Dominus Nox.” –Kryvan The Descendant, 48th Company of Night Lords.


#7
Doom Herald

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You should append your list with this:

Index: Forces of Chaos

UNIT/EFECT
TYPE
FACTION/DISCIPLINE
EFFECT
RANGE/TARGET

Butcher Cannon (weapon option to Decimator, Contemptor)
Weapon
<Legion>; <Mark of Chaos>; Daemon; Daemon Engine
-2 ld to unit that suffered casualties from this weapon until end of turn. Not cumulative with itself.
36"

Butcher cannon array (weapon option to Leviathan, Deredeo)
Weapon
<Legion>; <Mark of Chaos>
-2 ld to unit that suffered casualties from this weapon until end of turn. Not cumulative with itself.
36"

Accursed Phylactery (on Land Raider Proteus)
Unit - Unit upgrade
<Legion>; <Mark of Chaos>;
All units within aura suffer -1 to their Ld
9"

Sicaran Venator (Malignatas Beam Laser)
Unit - Unit Weapon
<Legion>; <Mark of Chaos>
Wounding done as 3D6 and compare result to target Ld, wounds when above.
36"


I will be going through the Forgeworld indexes once I complete the Daemons Codex, Gellerpox Infected, and Renegade Knights. There are a LOT of options in the Indexes that are wonderful compliments to terror.

I was thinking of a night lord /raptors (and chaos spawn) force with a daemon supreme command detachment, so I could add:

Keeper of secrets, for the two slaanesh powers cacophony and phantasmagoric (one gives -1 ld within 12 inches, the other is 2d6 mortal wounds less leadership)
Be’lakor, for his inbuilt -1 ld within 12”
Lord of change for treason oftzeentch.

Third detachment would have haarken worldclaimer and probably cultists and another hq, for cp farming.


Watch the wording of the Daemons Ld penalties closely, some of them are actually only -1Ld in the morale phase.

#8
Doom Herald

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The DAEMONS list has been added to their board. Forge World effects not yet added.

#9
GreaterChickenofTzeentch

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Huh, just noticed that if you don't go all in with the Night Lords trait but still plan to do some LD shenanigans you might as well go with Black Legion and get to use Abaddon on top of it.
NL: Raptors (-2LD) + JP Lord (-1LD) = -3LD
BL: Raptors (-1LD) + Haarken (-1LD) = -2LD
Really just a small difference.
Sure NL can do that with non-Raptor units as well but what are NL without Raptors. Sure NL can stack the debuff even higher but when is that really necessary? I think it's much more interesting that BL can get almost the same result but get access to all the BL love, especially Abaddon. Heck the new sourcerer model revealed yesterday might be yet another awesome special character for BL since the Rumour Engine was hinting at a Sourcerer with a different backpack than this one has.


Night Lords get a 6in range on Terror Tactics. They don't even have to charge. Many of the other options do, though that can be addressed somewhat with the Nurgle Icon.

#10
Doom Herald

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Forge World Units have been added. I'm about to add the Forge World DAEMONS list and the miscellaneous Renegades list (Included Knights, Titans, Gellerpox, and Heretics and Renegades).

Please let me know if I missed any.

#11
Doom Herald

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Butcher Cannons have a rule that says "This modifier is not cumulative." How would you interpret that? It doesn't stack at all? It doesn't stack with other Butcher Cannons? What about the Butcher Cannon Array?

#12
Doom Herald

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From what I've checked, we have a potential of -13 Ld from all HERETIC ASTARTES sources before Morale phase. This is not counting the bonus penalty Blightbringers deal to psykers. DAEMONS can add -5, not counting Be'lakor since his only occurs in the Morale phase. Renegade Knights can add -3 and Gellerpox Infected can add -1. Titans, if you're willing to use them can add a further -2. If you consider Butcher Cannons to stack with other penalties, we get a further -2 (-4 if you consider arrays seperate).

Keep in mind that Hellforged Contemptors have been erratad to have HELLBRUTE as a keyword, meaning they get Terror Tactics.

Edited by ThanatosMalleus, 07 January 2019 - 02:34 AM.


#13
Marshlands

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If only psychic shriek were still a thing!

#14
Doom Herald

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If only psychic shriek were still a thing!


We atleast have Cacaphonic Choir. If you throw it in on the Slaanesh daemons Lord of War, you have a -2 Ld monster with phantasmagoria for an additional -1, and a psychic power that does 2D6 - enemy Ld as mortal wounds.

#15
Doom Herald

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So, the forge world butcher cannon lists it as a "Decimator Butcher Cannon." Can anyone tell me for sure that it is easily compatible with a Contemptor, or am I going to have my work cut out for me?

#16
Doom Herald

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The list has been updated with Vigilus Ablaze and new CSM rules. If I missed anything please let me know. Also, I renamed the thread to Grimoire Nostramo, it seemed fluffier with the background on Haarken.

Given the new rules, it seems like a Black Legion detachment with Haarken and terminators mixed with a Night Lords detachment might be pretty good for morale busting. Trophies of Slaughter on a BL HQ, maybe Terminator Lord/Sorc for brutal subjugation, Termies for same reason, Haarken. Night Lords for Terror tactics. Also, a Host Raptorial Crimson Slaughter detachment might work well. -2 Ld with 9" Aura on an Apostle with the Morale prayer, -2 Ld for Nurgle Icon on Raptors, -1 for Host Raptorial strat.

Edited by ThanatosMalleus, 01 April 2019 - 06:43 AM.


#17
Doom Herald

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Wrong thread. Sorry.

Edited by Doom Herald, 13 April 2019 - 02:37 PM.


#18
Gederas

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So, the forge world butcher cannon lists it as a "Decimator Butcher Cannon." Can anyone tell me for sure that it is easily compatible with a Contemptor, or am I going to have my work cut out for me?

Iirc, Augustus b'Rass converted a Decimator Butcher Cannon to fit on a Night Lords' Contemptor. It took a little work because the connection points aren't exactly the same (I forget which is which, but one of the weapon's connection points is a 'male' connector, whereas the other is 'female') and he had to make a mold of one (I believe it was the Contemptor parts), but it can work.



#19
Charlo

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If not just stick magnets on them and have them be a bit bigger. Could all flush out with a paint job!

#20
helterskelter

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Sorry to resurrect this but we can now add Chaos Knights to this list, the relic Traitors Mark is -1ld within 12", -2 within 6", and the warlord trait Aura of Terror makes the opponent take morale on 2d6 picking the highest within 12", and charges made within 12" are at -1
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#21
Doom Herald

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Sorry to resurrect this but we can now add Chaos Knights to this list, the relic Traitors Mark is -1ld within 12", -2 within 6", and the warlord trait Aura of Terror makes the opponent take morale on 2d6 picking the highest within 12", and charges made within 12" are at -1

Knights can be found in the the link on the first post of this thread titled "Other Chaos." I will fully update Knights rules once I get the new Codex, this weekend. I will also add the Contorted Epitome to the Daemons list this weekend.

Edit: I really hope they change the Forge World keywords; an Atrapos with -3 Ld and forcing the worst roll out of 2 would be sweet.

Edited by Doom Herald, 17 July 2019 - 04:28 AM.





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